AND the Dice Roll is ODD!
The Axis Suprise Attack The Allies Tcnance +6
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Japanese
2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Shensi to Timguska
Russians take Timguska from Japanese
2 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 4 infantry
British roll dice for 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 1 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 1 : 1/6 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 2/2 hits
1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 4 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 infantry moved from West India to Eastern Persia
7 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Kazakhstan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Burma to YunnanPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 2 transports placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalTerritory Summary for British :
Kiangsi : 1 infantry
Yunnan : 2 infantry
Hunan : 1 aaGun and 2 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Timguska : 1 mech_infantry
Kazakhstan : 1 fighter
Celebes : 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Rhodesia : 1 artillery
Tanganyika Territory : 1 infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
Syria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun
Eastern Persia : 1 flag, 2 infantry and 7 mech_infantrys
Northwest Persia : 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 infantry
91 Sea Zone : 1 fighter
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 29 / 28
UK_Pacific : 23 / 0
Italians : 17 / 39
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 12 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 21 times
Average roll : 3.443
Median : 3.000
Variance : 1.009
Standard Deviation : 1.004
Total rolls : 115Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Italians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.333
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.258
Median : 3.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Place Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 5 mech_infantrys
Some Units in Kwangtung change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flagProduction/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 29 / 28
UK_Pacific : 23 / 28
Italians : 17 / 39
ANZAC : 14 / 24
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 12 times
3 was rolled 23 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 21 times
Average roll : 3.443
Median : 3.000
Variance : 1.009
Standard Deviation : 1.004
Total rolls : 115Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5British Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.389
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Italians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.333
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.258
Median : 3.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - Italians
Italians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Kenya to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from French
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Belgian Congo, round 1 : 0/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 1 : 0/1 hits
Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Tanganyika Territory
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Tanganyika Territory, round 1 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 1 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 armour owned by the Italians lost in Tanganyika Territory
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Southern France
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 1 : 0/3 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 1 bomber in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Southern France
retreated to Southern France
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship and 2 cruisers
Americans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 2 destroyers in 92 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 battleship and 2 cruisers in 92 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 22
Casualties for Americans: 2 destroyers and 1 submarineNon Combat Move - Italians
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
4 armour, 2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.613
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 31British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.056
Median : 4.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
Wow
Another day of really bad dice in all my games, ever since I couldnt take France with Ger and Italy, Ive had like 5 out of 6 Inf defend and the fighter (China) and my 10 planes get 1 hit with Japan, loosing tanks to Inf, Fighters and Bombers to DD’s……AAAHHHH
Sorry about that, Its been tough
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
-
Anzac is up
No more bad dice days for me….I feel lucky
It does look like Germany is in for a tough time of it
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 18 Sea Zone
1 destroyer moved from 34 Sea Zone to 17 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from New South Wales to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Kwangsi : 1 armour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 submarine
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Airborne Attack Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :14
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 40 / 55
Russians : 23 / 24
Japanese : 32 / 40
Americans : 70 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 armour and 2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from France to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern France -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 9 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Karelia to Novgorod
2 artilleries and 7 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Denmark
1 armour and 2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from France to Holland Belgium
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 7 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Holland Belgium, round 1 : 1/10 hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Holland Belgium, round 2 : 2/8 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Holland Belgium, round 3 : 4/7 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 1 : 1/5 hits
Americans roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 armour in Baltic States, round 1 : 0/1 hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Southern France to Germany
1 armour moved from France to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 2 infantry placed in Germany
1 armour, 1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.571
Median : 4.000
Variance : 0.229
Standard Deviation : 0.479
Total rolls : 49Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.649
Median : 4.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 37Russians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to Vologda -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to VologdaAirborne Attack Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 armour moved from Ukraine to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Nenetsia to VologdaAirborne Attack Move - Russians
Combat - Russians
Battle in Archangel
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 1 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 1 : 0/4 hits
Germans roll dice for 1 artillery in Vologda, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 2 mech_infantrys in Vologda, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Samara to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Caucasus to RostovPlace Units - Russians
2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Belarus : 1 armour and 1 mech_infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 6 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery
Vologda : 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 63
Russians : 23 / 23
Japanese : 32 / 40
Americans : 64 / 95
Chinese : 14 / 19
British : 27 / 28
UK_Pacific : 23 / 28
Italians : 20 / 26
ANZAC : 14 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.611
Median : 4.000
Variance : 1.086
Standard Deviation : 1.042
Total rolls : 36Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Russians Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.593
Median : 4.000
Variance : 1.269
Standard Deviation : 1.127
Total rolls : 27 -
bump
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :15
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 armour moved from Kiangsu to Hopei
1 armour moved from Shantung to Hopei
1 bomber moved from Amur to Chahar
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Urals to Timguska
1 artillery moved from Novosibirsk to Timguska