The Axis Suprise Attack The Allies Tcnance +6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 bomber moved from Tunisia to Trans-Jordan
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 cruisers moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to France
                3 artilleries and 3 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 :  1/2 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 3 artilleries and 3 infantry
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 1 :  0/5 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 :  4/5 hits
                        Russians roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 1 :  2/2 hits
                        British roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Western Germany to France

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Egypt
                Italians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.135
            Median : 3.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 37

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 12 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 3.826
            Standard Deviation : 1.956
            Total rolls : 24

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 4 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 4 destroyers and 1 transport in 35 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC winANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 3 destroyers and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 18 / 20
        Japanese : 31 / 42
        Americans : 65 / 83
        Chinese : 13 / 18
        British : 27 / 36
        UK_Pacific : 23 / 28
        Italians : 30 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 15

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 18 / 20
        Japanese : 31 / 42
        Americans : 65 / 83
        Chinese : 13 / 18
        British : 27 / 36
        UK_Pacific : 23 / 28
        Italians : 30 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 15

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Nenetsia to Smolensk
                1 armour moved from Ukraine to Smolensk
                3 artilleries and 4 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                4 artilleries and 5 infantry moved from France to Normandy Bordeaux
                2 fighters moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Germany to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Nenetsia to Smolensk
                1 armour moved from Ukraine to Smolensk
                3 artilleries and 4 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                4 artilleries and 5 infantry moved from France to Normandy Bordeaux
                2 fighters moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Germany to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour, 3 artilleries and 4 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 4 infantry in Holland Belgium, round 1 :  2/8 hits
                        Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Holland Belgium, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 4 artilleries, 4 fighters and 5 infantry
                    British defend with 1 aaGun, 1 artillery, 1 fighter and 7 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 2 armour, 4 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 1 :  6/15 hits
                        Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter and 14 infantry in Normandy Bordeaux, round 1 :  4/17 hits
                        1 infantry owned by the British , 4 infantry owned by the Germans , 4 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 armour, 4 artilleries, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 :  4/11 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 9 infantry in Normandy Bordeaux, round 2 :  2/12 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 3 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 armour, 3 artilleries and 4 fighters in Normandy Bordeaux, round 3 :  4/9 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 5 infantry in Normandy Bordeaux, round 3 :  3/8 hits
                        4 infantry owned by the British and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                    2 armour owned by the Germans retreated to France
                    Americans win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 artilleries and 5 infantry
                    Casualties for British: 1 aaGun and 6 infantry
                    Casualties for Americans: 7 infantry
                Battle in Smolensk
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 3 aaGuns, 2 armour and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Smolensk, round 1 :  2/5 hits
                        Russians roll dice for 3 aaGuns, 2 armour and 3 infantry in Smolensk, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
                        Germans roll dice for 2 armour and 1 artillery in Smolensk, round 2 :  3/3 hits
                        Russians roll dice for 1 aaGun, 2 armour and 3 infantry in Smolensk, round 2 :  2/5 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                    1 armour owned by the Germans retreated to Bryansk
                    Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 3 aaGuns and 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Germans
                1 infantry moved from Western Germany to France
                1 artillery and 1 infantry moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Norway to Finland

    Place Units - Germans
                1 armour and 1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Germany
                6 infantry placed in Western Germany
                Germans undo move 5.
                6 infantry placed in Germany
                Germans undo move 1.
                1 fighter placed in Germany
                1 armour placed in Western Germany
                Germans undo move 4.
                4 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 12 times
                3 was rolled 23 times
                4 was rolled 23 times
                5 was rolled 17 times
                6 was rolled 21 times
            Average roll : 3.521
            Median : 4.000
            Variance : 0.890
            Standard Deviation : 0.943
            Total rolls : 119

    Germans Combat
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 12 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.576
            Standard Deviation : 0.759
            Total rolls : 60

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    British Combat
                3 was rolled 2 times
                4 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.800
            Standard Deviation : 1.673
            Total rolls : 6

    Americans Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.744
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 43

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 infantry moved from Rostov to Bryansk
                2 armour moved from Smolensk to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 infantry moved from Rostov to Bryansk
                2 armour moved from Smolensk to Bryansk
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 1 artillery and 4 infantry
                    Germans defend with 1 armour; Italians defend with 3 artilleries and 2 infantry
                        Russians roll dice for 2 armour, 1 artillery and 4 infantry in Bryansk, round 1 :  4/7 hits
                        Italians roll dice for 1 armour, 3 artilleries and 2 infantry in Bryansk, round 1 :  1/6 hits
                        1 infantry owned by the Russians , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                        Russians roll dice for 2 armour, 1 artillery and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 3 artilleries and 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  1/3 hits
                        1 infantry owned by the Russians lost in Ukraine
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Rostov
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                3 infantry moved from Volgograd to Rostov
                1 artillery moved from Caucasus to Rostov
                1 aaGun moved from Timguska to Novosibirsk

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Bryansk : 2 armour, 1 artillery and 1 infantry
        Rostov : 2 artilleries, 3 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 aaGun
        Volgograd : 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 20 / 20
        Japanese : 31 / 42
        Americans : 62 / 83
        Chinese : 13 / 18
        British : 27 / 36
        UK_Pacific : 23 / 28
        Italians : 29 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.977
            Standard Deviation : 0.989
            Total rolls : 45

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.481
            Median : 3.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 27

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.765
            Median : 5.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to Kwangtung
                1 armour moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Japan to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 infantry moved from Siberia to Amur
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from Kiangsu to Kwangtung
                1 fighter moved from Kiangsu to Kwangtung
                1 armour moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 fighter moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Japan to Jehol
                1 fighter moved from 6 Sea Zone to Jehol
                1 infantry moved from Siberia to Amur
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 fighter in Hunan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Jehol, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Jehol to 6 Sea Zone
                1 fighter moved from Hunan to Kiangsu
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 destroyer and 1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 11

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 destroyer, 21 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                6 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 destroyer, 21 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                6 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 125 Sea Zone
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 125 Sea Zone
                    Germans win, taking Soviet Far East from Japanese with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 7 destroyers, 1 fighter and 2 submarines
                    Italians defend with 6 destroyers and 2 submarines
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 7 destroyers and 1 fighter in 92 Sea Zone, round 1 :  3/8 hits
                        Italians roll dice for 6 destroyers in 92 Sea Zone, round 1 :  2/6 hits
                        2 submarines owned by the Americans , 2 destroyers owned by the Italians , 1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 6 destroyers and 1 fighter in 92 Sea Zone, round 2 :  3/7 hits
                        Italians roll dice for 4 destroyers in 92 Sea Zone, round 2 :  1/4 hits
                        3 destroyers owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    5 destroyers owned by the Americans retreated to 91 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is 24
                    Casualties for Italians: 5 destroyers and 2 submarines
                    Casualties for Americans: 2 destroyers and 2 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                5 infantry moved from Gibraltar to 91 Sea Zone
                5 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                2 aaGuns, 2 artilleries, 10 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                10 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
                5 transports moved from 101 Sea Zone to 102 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                9 transports moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun moved from Central United States to Eastern United States
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                10 infantry placed in Eastern United States
                8 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Northern Territory : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 2 infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 2 submarines
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer and 2 submarines
        3 Sea Zone : 1 transport
        Central United States : 1 factory_major and 8 infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 6 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 6 infantry
        119 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 9 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 6 destroyers, 1 fighter, 1 submarine and 6 transports
        110 Sea Zone : 1 destroyer and 7 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 19 / 20
        Japanese : 37 / 38
        Americans : 63 / 88
        Chinese : 11 / 18
        British : 27 / 36
        UK_Pacific : 20 / 28
        Italians : 28 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 41

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                5 infantry placed in Kwangsi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 7 infantry
        Yunnan : 1 artillery
        Kansu : 2 infantry
        Szechwan : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 19 / 20
        Japanese : 36 / 38
        Americans : 63 / 88
        Chinese : 12 / 18
        British : 27 / 36
        UK_Pacific : 20 / 28
        Italians : 28 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 41

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                5 infantry placed in Kwangsi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 7 infantry
        Yunnan : 1 artillery
        Kansu : 2 infantry
        Szechwan : 1 infantry
        Chahar : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 19 / 20
        Japanese : 36 / 38
        Americans : 63 / 88
        Chinese : 12 / 18
        British : 27 / 36
        UK_Pacific : 20 / 28
        Italians : 28 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.415
            Median : 3.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 41

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Combat Move - British
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                3 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Belgian Congo to French Equatorial Africa

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Combat Move - British
                1 transport moved from 110 Sea Zone to 104 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Trans-Jordan
                3 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Yunnan to Hunan
                1 mech_infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Belgian Congo to French Equatorial Africa

    Combat - British
                Battle in Hunan
                    British attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 artillery
                        British roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Hunan, round 1 :  1/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Hunan
                        British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    British attack with 2 artilleries, 4 fighters, 7 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 3 artilleries and 2 infantry
                        British roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Holland Belgium, round 1 :  4/14 hits
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Holland Belgium, round 1 :  4/6 hits
                        4 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Holland Belgium
                        British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 :  5/10 hits
                        Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour, 3 artilleries and 2 infantry
                    Casualties for British: 6 infantry
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in French Equatorial Africa, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
                        British roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  0/1 hits
                        British roll dice for 1 artillery in French Equatorial Africa, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 fighter moved from Trans-Jordan to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 aaGun moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from India to West India
                1 mech_infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Yunnan to Kwangsi
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from Holland Belgium to 91 Sea Zone
                3 fighters moved from Holland Belgium to United Kingdom
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                7 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Territory Summary for British :

    Kwangsi : 1 aaGun, 1 fighter and 2 infantry
        Shensi : 1 mech_infantry
        Yunnan : 1 infantry
        Hunan : 2 infantry and 1 mech_infantry
        Burma : 2 infantry
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Celebes : 1 infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry and 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 artillery and 1 infantry
        French Equatorial Africa : 1 flag, 1 artillery
        Normandy Bordeaux : 1 aaGun and 1 infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 infantry and 2 mech_infantrys
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 1 aaGun
        91 Sea Zone : 1 fighter
        110 Sea Zone : 5 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 19 / 20
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 13 / 18
        British : 34 / 34
        UK_Pacific : 20 / 0
        Italians : 24 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 21 times
                4 was rolled 21 times
                5 was rolled 15 times
                6 was rolled 17 times
            Average roll : 3.486
            Median : 3.000
            Variance : 0.491
            Standard Deviation : 0.701
            Total rolls : 109

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.633
            Median : 3.000
            Variance : 0.396
            Standard Deviation : 0.629
            Total rolls : 49

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 7 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 19 / 20
        Japanese : 35 / 38
        Americans : 63 / 88
        Chinese : 13 / 18
        British : 34 / 34
        UK_Pacific : 20 / 20
        Italians : 24 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 21 times
                3 was rolled 21 times
                4 was rolled 21 times
                5 was rolled 15 times
                6 was rolled 17 times
            Average roll : 3.486
            Median : 3.000
            Variance : 0.491
            Standard Deviation : 0.701
            Total rolls : 109

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                1 was rolled 6 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.633
            Median : 3.000
            Variance : 0.396
            Standard Deviation : 0.629
            Total rolls : 49

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 infantry moved from France to Normandy Bordeaux
                1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 infantry moved from France to Normandy Bordeaux
                1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Ethiopia to Kenya
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 armour
                    British defend with 1 artillery
                        Italians roll dice for 1 armour in French Equatorial Africa, round 1 :  1/1 hits
                        British roll dice for 1 artillery in French Equatorial Africa, round 1 :  0/1 hits
                        1 artillery owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Kenya
                    Italians attack with 1 armour
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour in Kenya, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Kenya, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 armour, 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 1 :  0/3 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 1 :  1/4 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Russians win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 4 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                        Italians roll dice for 1 armour and 4 infantry in Normandy Bordeaux, round 1 :  0/5 hits
                        Americans roll dice for 3 aaGuns, 3 artilleries and 14 infantry in Normandy Bordeaux, round 1 :  7/17 hits
                        1 armour owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win with 3 aaGuns, 3 artilleries and 14 infantry remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 armour and 4 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                    British defend with 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 :  2/3 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 1 :  3/7 hits
                        British roll dice for 3 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/4 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Southern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 infantry placed in Southern France
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.404
            Median : 3.000
            Variance : 1.054
            Standard Deviation : 1.026
            Total rolls : 57

    Russians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 8

    British Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.625
            Median : 5.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Italians Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.565
            Standard Deviation : 1.251
            Total rolls : 24

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

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