The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                5 infantry moved from Tambov to Bryansk
                1 armour moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                8 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 1 :  1/7 hits
                        Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 1 :  0/5 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 2 :  3/7 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 3 :  2/5 hits
                        Italians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Vologda
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 1 :  0/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Russians attack with 2 armour and 9 infantry
                    Germans defend with 2 armour, 2 artilleries and 2 infantry
                        Russians roll dice for 2 armour and 9 infantry in Smolensk, round 1 :  3/11 hits
                        Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 :  4/6 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 2 armour and 5 infantry in Smolensk, round 2 :  2/7 hits
                        Germans roll dice for 2 armour and 1 artillery in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                        Russians roll dice for 2 armour and 4 infantry in Smolensk, round 3 :  1/6 hits
                        Germans roll dice for 1 armour in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 1 :  2/4 hits
                        Italians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 4 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Rostov, round 1 :  1/5 hits
                        Italians roll dice for 2 infantry in Rostov, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Rostov
                        Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 aaGun moved from Yenisey to Timguska
                1 tactical_bomber moved from Vologda to Russia
                3 aaGuns moved from Russia to Smolensk
                1 aaGun moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Timguska : 1 aaGun
        Bryansk : 1 armour, 1 artillery and 3 infantry
        Rostov : 1 artillery and 4 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Caucasus : 1 artillery, 1 infantry and 1 mech_infantry
        Smolensk : 3 aaGuns, 2 armour and 3 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 20 / 20
        Japanese : 37 / 44
        Americans : 59 / 80
        Chinese : 11 / 16
        British : 32 / 34
        UK_Pacific : 20 / 20
        Italians : 22 / 39
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 16 times
                3 was rolled 20 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 16 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.515
            Standard Deviation : 0.718
            Total rolls : 98

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.867
            Median : 2.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Russians Combat
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.464
            Median : 3.000
            Variance : 0.279
            Standard Deviation : 0.529
            Total rolls : 69

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.071
            Median : 3.000
            Variance : 2.462
            Standard Deviation : 1.569
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Kiangsu to Jehol
                1 bomber moved from Kiangsu to Jehol
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Hunan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 artillery moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Hunan to Kweichow
                1 fighter moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 infantry moved from Soviet Far East to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Kiangsu to Jehol
                1 bomber moved from Kiangsu to Jehol
                1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 armour moved from Hunan to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 artillery moved from Sikang to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Hunan to Kweichow
                1 fighter moved from Kiangsu to Jehol
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 1 :  2/3 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Jehol, round 1 :  4/5 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 1 :  2/4 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                2 fighters moved from Jehol to Kiangsu
                1 bomber moved from Jehol to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.150
            Median : 2.000
            Variance : 1.895
            Standard Deviation : 1.376
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 2.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • From the 18th-29th I’m on vacation so there wont be any posts from me then.
    Tanks
    Good game so far
    S.A.

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

  • 2007 AAR League

    suicide attacks in sz 35?

  • 2007 AAR League

    bump

  • 2007 AAR League

    bump


  • Yes, Yamamoto would like to use 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                5 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits.  Rolls: 1,1,2
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 35 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 35 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                        2 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 7 :  1/1 hits
                        1 transport owned by the Americans lost in 35 Sea Zone
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                Battle in Kwangtung
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 4 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Kwangtung from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Algeria
                    Americans attack with 1 artillery, 1 fighter and 6 infantry
                    Italians defend with 2 artilleries and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Algeria, round 1 :  4/8 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 1 :  0/4 hits
                        2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                2 submarines moved from 119 Sea Zone to 110 Sea Zone
                2 destroyers moved from 110 Sea Zone to 91 Sea Zone
                6 transports moved from 91 Sea Zone to 102 Sea Zone
                8 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                6 transports moved from 110 Sea Zone to 91 Sea Zone
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Algeria to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                9 infantry placed in Eastern United States
                Americans undo move 4.
                6 infantry placed in Eastern United States
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Kwangtung : 1 infantry
        Northern Territory : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        10 Sea Zone : 2 submarines and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 aaGun, 1 artillery and 5 infantry
        Morocco : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Algeria : 1 flag, 1 artillery and 6 infantry
        Holland Belgium : 1 flag, 1 artillery and 3 infantry
        119 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer, 1 submarine and 8 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 7 destroyers, 1 fighter, 1 submarine and 11 transports
        110 Sea Zone : 2 destroyers, 2 submarines and 3 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 19 / 20
        Japanese : 39 / 42
        Americans : 63 / 83
        Chinese : 9 / 16
        British : 32 / 34
        UK_Pacific : 21 / 20
        Italians : 21 / 39
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.243
            Median : 3.000
            Variance : 1.306
            Standard Deviation : 1.143
            Total rolls : 37

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.077
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Jehol
                1 infantry placed in Chahar
                1 infantry placed in Kweichow
                1 artillery placed in Szechwan
                Chinese undo move 5.
                Chinese undo move 4.
                1 infantry placed in Tsinghai
                1 artillery placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Jehol : 1 flag, 1 infantry
        Yunnan : 1 artillery and 1 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 artillery
        Chahar : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 19 / 20
        Japanese : 36 / 42
        Americans : 63 / 83
        Chinese : 12 / 18
        British : 32 / 34
        UK_Pacific : 21 / 20
        Italians : 21 / 39
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.243
            Median : 3.000
            Variance : 1.306
            Standard Deviation : 1.143
            Total rolls : 37

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.077
            Median : 2.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - British
                4 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Iraq to Trans-Jordan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Combat Move - British
                4 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Shensi
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Iraq to Trans-Jordan

    Combat - British
                Battle in Shensi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shensi, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Southern France
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 3 fighters and 4 infantry in Southern France, round 1 :  1/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
                        British roll dice for 3 fighters and 3 infantry in Southern France, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
                    British win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    British attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 1 :  1/4 hits
                        Japanese roll dice for 1 armour in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Shensi to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Eastern Persia
                2 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from Scotland to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to United Kingdom
                1 fighter moved from Southern France to Normandy Bordeaux
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from French Indo China to India

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter and 3 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Territory Summary for British :

    Shensi : 1 mech_infantry
        Yunnan : 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
        Kweichow : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 harbour and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 2 infantry
        Celebes : 1 infantry
        West India : 1 infantry
        Belgian Congo : 1 artillery, 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 submarine
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 fighter, 4 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 aaGun and 1 armour
        Persia : 1 flag, 1 infantry
        110 Sea Zone : 4 destroyers and 5 transports

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 19 / 20
        Japanese : 33 / 42
        Americans : 63 / 83
        Chinese : 13 / 18
        British : 35 / 36
        UK_Pacific : 23 / 0
        Italians : 21 / 39
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.317
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.554
            Total rolls : 63

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
            Average roll : 3.316
            Median : 4.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry and 2 mech_infantrys
                    Some Units in Kwangtung change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 19 / 20
        Japanese : 33 / 42
        Americans : 63 / 83
        Chinese : 13 / 18
        British : 35 / 36
        UK_Pacific : 23 / 28
        Italians : 21 / 39
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.317
            Median : 3.000
            Variance : 0.306
            Standard Deviation : 0.554
            Total rolls : 63

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 2.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 2 times
            Average roll : 3.316
            Median : 4.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 bomber moved from Tunisia to Trans-Jordan
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 cruisers moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to France
                3 artilleries and 3 infantry moved from Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to Ethiopia
                      Italians take Ethiopia from British
                1 bomber moved from Tunisia to Trans-Jordan
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 cruisers moved from 94 Sea Zone to 93 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to France
                3 artilleries and 3 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 1 :  1/2 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 3 artilleries and 3 infantry
                    Russians defend with 1 armour, 1 artillery and 3 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 1 :  0/5 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 :  4/5 hits
                        Russians roll dice for 1 armour in Bryansk, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Southern France, round 1 :  2/2 hits
                        British roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Western Germany to France

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Egypt
                Italians undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 31 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.135
            Median : 3.000
            Variance : 2.417
            Standard Deviation : 1.555
            Total rolls : 37

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 12 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 3.826
            Standard Deviation : 1.956
            Total rolls : 24

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 4 destroyers and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 4 destroyers and 1 transport in 35 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 3 destroyers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC winANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 artillery and 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser, 1 submarine and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 3 destroyers and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 64
        Russians : 18 / 20
        Japanese : 31 / 42
        Americans : 65 / 83
        Chinese : 13 / 18
        British : 27 / 36
        UK_Pacific : 23 / 28
        Italians : 30 / 43
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.267
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 15

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

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