@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
bump again
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 artillery moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 artillery moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 4/6 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 4 artilleries, 3 fighters and 7 infantry
British defend with 2 aaGuns, 2 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 1 : 4/15 hits
Americans roll dice for 2 aaGuns, 1 artillery, 2 fighters and 16 infantry in Normandy Bordeaux, round 1 : 4/19 hits
4 infantry owned by the Germans , 2 infantry owned by the Americans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/11 hits
Americans roll dice for 1 artillery, 2 fighters and 14 infantry in Normandy Bordeaux, round 2 : 6/17 hits
3 infantry owned by the Germans , 4 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to France
Americans win with 1 artillery, 2 fighters and 10 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for British: 2 aaGuns
Casualties for Americans: 6 infantry
Non Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 armour moved from Archangel to Nenetsia
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 armour placed in Germany
1 fighter placed in Western Germany
1 armour placed in Western Germany
1 artillery placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.551
Median : 4.000
Variance : 0.649
Standard Deviation : 0.806
Total rolls : 78
Germans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.382
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 34
British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
3 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 6.250
Standard Deviation : 2.500
Total rolls : 5
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
Been busy, sorry for the delay.
I always look at the oldest posts when I start my warring in the evening so a bump can slow it down also. Tanks for being patient.
I’ll be away on vacation from the 18th-29th so there will be a lull in my games
Tanks Kris AKA Surprise Attack
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
5 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
5 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 1 : 1/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 1 : 0/5 hits
1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 2 : 3/7 hits
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 1 : 0/5 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 2 armour and 9 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 armour and 9 infantry in Smolensk, round 1 : 3/11 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 4/6 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 5 infantry in Smolensk, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 6 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 1 : 1/5 hits
Italians roll dice for 2 infantry in Rostov, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 aaGun moved from Yenisey to Timguska
1 tactical_bomber moved from Vologda to Russia
3 aaGuns moved from Russia to Smolensk
1 aaGun moved from Tambov to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Timguska : 1 aaGun
Bryansk : 1 armour, 1 artillery and 3 infantry
Rostov : 1 artillery and 4 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 artillery, 1 infantry and 1 mech_infantry
Smolensk : 3 aaGuns, 2 armour and 3 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 47 / 64
Russians : 20 / 20
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 22 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.316
Median : 3.000
Variance : 0.515
Standard Deviation : 0.718
Total rolls : 98
Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2.867
Median : 2.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
Russians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.464
Median : 3.000
Variance : 0.279
Standard Deviation : 0.529
Total rolls : 69
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Jehol
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from Soviet Far East to Siberia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Jehol
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 1 : 2/3 hits
Chinese roll dice for 3 infantry in Anhwe, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Jehol, round 1 : 4/5 hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 1 : 2/4 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
2 fighters moved from Jehol to Kiangsu
1 bomber moved from Jehol to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.150
Median : 2.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
From the 18th-29th I’m on vacation so there wont be any posts from me then.
Tanks
Good game so far
S.A.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
suicide attacks in sz 35?
bump
bump
Yes, Yamamoto would like to use 3
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits. Rolls: 1,1,2
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 destroyers in 35 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 6 : 1/1 hits
1 transport owned by the Americans lost in 35 Sea Zone
2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Americans lost in 35 Sea Zone
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in Kwangtung
Battle in Holland Belgium
Americans attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Kwangtung from Japanese, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 6 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Algeria, round 1 : 4/8 hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 1 : 0/4 hits
2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - Americans
2 submarines moved from 119 Sea Zone to 110 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 102 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
6 transports moved from 110 Sea Zone to 91 Sea Zone
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
9 infantry placed in Eastern United States
Americans undo move 4.
6 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Kwangtung : 1 infantry
Northern Territory : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
10 Sea Zone : 2 submarines and 1 transport
17 Sea Zone : 1 flag
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 aaGun, 1 artillery and 5 infantry
Morocco : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Algeria : 1 flag, 1 artillery and 6 infantry
Holland Belgium : 1 flag, 1 artillery and 3 infantry
119 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 8 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 7 destroyers, 1 fighter, 1 submarine and 11 transports
110 Sea Zone : 2 destroyers, 2 submarines and 3 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 64
Russians : 19 / 20
Japanese : 39 / 42
Americans : 63 / 83
Chinese : 9 / 16
British : 32 / 34
UK_Pacific : 21 / 20
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.243
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 37
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Jehol
1 infantry placed in Chahar
1 infantry placed in Kweichow
1 artillery placed in Szechwan
Chinese undo move 5.
Chinese undo move 4.
1 infantry placed in Tsinghai
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Yunnan : 1 artillery and 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 artillery
Chahar : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 64
Russians : 19 / 20
Japanese : 36 / 42
Americans : 63 / 83
Chinese : 12 / 18
British : 32 / 34
UK_Pacific : 21 / 20
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.243
Median : 3.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 37
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.077
Median : 2.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
3 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Combat Move - British
4 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
3 infantry moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Iraq to Trans-Jordan
Combat - British
Battle in Shensi
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Shensi, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
British attack with 3 fighters and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters and 4 infantry in Southern France, round 1 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
British roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 1 : 1/4 hits
Japanese roll dice for 1 armour in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Shensi to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Eastern Persia
2 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from French Indo China to India
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Territory Summary for British :
Shensi : 1 mech_infantry
Yunnan : 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
Kweichow : 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
French Indo China : 2 infantry
Celebes : 1 infantry
West India : 1 infantry
Belgian Congo : 1 artillery, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 fighter, 4 infantry and 3 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun and 1 armour
Persia : 1 flag, 1 infantry
110 Sea Zone : 4 destroyers and 5 transports
Production/PUs Summary :
Germans : 41 / 64
Russians : 19 / 20
Japanese : 33 / 42
Americans : 63 / 83
Chinese : 13 / 18
British : 35 / 36
UK_Pacific : 23 / 0
Italians : 21 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.317
Median : 3.000
Variance : 0.306
Standard Deviation : 0.554
Total rolls : 63
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15
Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 2.278
Standard Deviation : 1.509
Total rolls : 19
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.211
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19