I resemble that remark!
The Axis Suprise Attack The Allies Tcnance +6
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Tunisia to Algeria
2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
4 submarines moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 artilleries moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to RostovCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 4 submarines
Americans defend with 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 8 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 3 submarines in 91 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 bomber in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier, 5 destroyers, 1 fighter and 8 transports in 91 Sea Zone, round 1 : 1/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
2 submarines owned by the Italians retreated to 92 Sea Zone
Americans win with 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 8 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Algeria
Italians attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 2 cruisers in Algeria, round 1 : 2/2 hits
Americans roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to TunisiaPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Ukraine
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.947
Median : 5.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in New Guinea
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in New Guinea, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in New Guinea, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 armour moved from Queensland to New South WalesPlace Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
New Guinea : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 destroyers
46 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 cruiser, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 62
Russians : 15 / 19
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 27 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Airborne Attack Move - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 47 / 62
Russians : 15 / 19
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 27 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15Japanese Combat
1 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.400
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
bump, not official, just saw u were on and this was buried on page 5
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bump again
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 artillery moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 artillery moved from Nenetsia to Vologda
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 4/6 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 1 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 4 artilleries, 3 fighters and 7 infantry
British defend with 2 aaGuns, 2 fighters and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 1 : 4/15 hits
Americans roll dice for 2 aaGuns, 1 artillery, 2 fighters and 16 infantry in Normandy Bordeaux, round 1 : 4/19 hits
4 infantry owned by the Germans , 2 infantry owned by the Americans and 2 aaGuns owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 4 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/11 hits
Americans roll dice for 1 artillery, 2 fighters and 14 infantry in Normandy Bordeaux, round 2 : 6/17 hits
3 infantry owned by the Germans , 4 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Germans and 1 artillery owned by the Germans retreated to France
Americans win with 1 artillery, 2 fighters and 10 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 3 artilleries and 7 infantry
Casualties for British: 2 aaGuns
Casualties for Americans: 6 infantryNon Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 armour moved from Archangel to Nenetsia
2 fighters moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 armour placed in Germany
1 fighter placed in Western Germany
1 armour placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.551
Median : 4.000
Variance : 0.649
Standard Deviation : 0.806
Total rolls : 78Germans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.382
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 34British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
3 was rolled 5 times
Average roll : 3.000
Median : 3.000
Variance : 6.250
Standard Deviation : 2.500
Total rolls : 5Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.611
Median : 4.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36 -
Been busy, sorry for the delay.
I always look at the oldest posts when I start my warring in the evening so a bump can slow it down also. Tanks for being patient.
I’ll be away on vacation from the 18th-29th so there will be a lull in my games
Tanks Kris AKA Surprise Attack -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
5 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
5 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 armour moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 1 : 1/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Bryansk, round 1 : 0/5 hits
1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Bryansk, round 2 : 3/7 hits
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Italians lost in Bryansk
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 4 infantry and 1 tactical_bomber in Vologda, round 1 : 0/5 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 2 armour and 9 infantry
Germans defend with 2 armour, 2 artilleries and 2 infantry
Russians roll dice for 2 armour and 9 infantry in Smolensk, round 1 : 3/11 hits
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Smolensk, round 1 : 4/6 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 5 infantry in Smolensk, round 2 : 2/7 hits
Germans roll dice for 2 armour and 1 artillery in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 4 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 2 artilleries and 2 infantry
Casualties for Russians: 6 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 1 : 1/5 hits
Italians roll dice for 2 infantry in Rostov, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 aaGun moved from Yenisey to Timguska
1 tactical_bomber moved from Vologda to Russia
3 aaGuns moved from Russia to Smolensk
1 aaGun moved from Tambov to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Timguska : 1 aaGun
Bryansk : 1 armour, 1 artillery and 3 infantry
Rostov : 1 artillery and 4 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 tactical_bomber
Vologda : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 artillery, 1 infantry and 1 mech_infantry
Smolensk : 3 aaGuns, 2 armour and 3 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 47 / 64
Russians : 20 / 20
Japanese : 37 / 44
Americans : 59 / 80
Chinese : 11 / 16
British : 32 / 34
UK_Pacific : 20 / 20
Italians : 22 / 39
ANZAC : 14 / 25
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 16 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.316
Median : 3.000
Variance : 0.515
Standard Deviation : 0.718
Total rolls : 98Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 2.867
Median : 2.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Russians Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.464
Median : 3.000
Variance : 0.279
Standard Deviation : 0.529
Total rolls : 69Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Jehol
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Jehol
1 bomber moved from Kiangsu to Jehol
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Hunan to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery moved from Sikang to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Hunan to Kweichow
1 fighter moved from Kiangsu to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 1 : 2/3 hits
Chinese roll dice for 3 infantry in Anhwe, round 1 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 armour and 1 artillery in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Jehol, round 1 : 4/5 hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 1 : 2/4 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kweichow
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 fighters moved from Jehol to Kiangsu
1 bomber moved from Jehol to JapanPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.150
Median : 2.000
Variance : 1.895
Standard Deviation : 1.376
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.778
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
From the 18th-29th I’m on vacation so there wont be any posts from me then.
Tanks
Good game so far
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Americans
Americans buy 1 destroyer, 11 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
5 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines -
suicide attacks in sz 35?
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bump
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bump
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Yes, Yamamoto would like to use 3