The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:35:10

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:13

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:37:47

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:40:16

  • 2007 AAR League

    Test summary from TripleA, engine version: 1.6.1.4, time: 01:44:55


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Smolensk to Archangel
                1 armour moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Nenetsia
                1 armour moved from Archangel to Nenetsia
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Smolensk to Archangel
                1 armour moved from Bryansk to Ukraine
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour and 1 infantry moved from Denmark to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 119 Sea Zone to Scotland
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 armour, 2 artilleries and 3 infantry
                    French defend with 2 infantry; British defend with 1 airfield
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 1 :  1/6 hits
                        British roll dice for 2 infantry in Scotland, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Scotland
                        Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Scotland, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Holland Belgium, round 1 :  5/10 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  0/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Nenetsia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Nenetsia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Nenetsia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                    Germans win, taking Nenetsia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Poland to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.465
            Median : 3.000
            Variance : 1.595
            Standard Deviation : 1.263
            Total rolls : 43

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 3.000
            Variance : 1.344
            Standard Deviation : 1.159
            Total rolls : 33

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                3 armour moved from Russia to Bryansk
                1 infantry moved from Samara to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 5 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 5 infantry in Tambov, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tambov, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Tambov
                        Russians roll dice for 1 artillery and 5 infantry in Tambov, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/7 hits
                        Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 3 armour, 1 artillery and 13 infantry
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry; Italians defend with 1 artillery and 3 infantry
                        Russians roll dice for 3 armour, 1 artillery and 13 infantry in Bryansk, round 1 :  3/17 hits
                        Italians roll dice for 1 aaGun, 2 artilleries and 6 infantry in Bryansk, round 1 :  4/8 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bryansk
                        Russians roll dice for 3 armour, 1 artillery and 9 infantry in Bryansk, round 2 :  4/13 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 :  3/6 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 3 infantry owned by the Italians lost in Bryansk
                    6 infantry owned by the Russians , 3 armour owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Italians win with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 7 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Russians
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Russia
                1 aaGun moved from Russia to Tambov
                1 infantry moved from Volgograd to Tambov
                1 tactical_bomber moved from Smolensk to Russia
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                5 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Yenisey : 1 aaGun
        Yakut S.S.R. : 1 infantry
        Urals : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 11 infantry and 1 tactical_bomber
        Tambov : 1 aaGun, 1 artillery and 6 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Smolensk : 1 artillery and 3 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 19 / 19
        Japanese : 38 / 45
        Americans : 58 / 83
        Chinese : 12 / 18
        British : 30 / 35
        UK_Pacific : 16 / 16
        Italians : 24 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 13 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 14 times
                6 was rolled 12 times
            Average roll : 3.362
            Median : 3.000
            Variance : 0.253
            Standard Deviation : 0.503
            Total rolls : 80

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 11 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 55

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe
                1 bomber moved from Hainan to Hunan
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Anhwe
                1 artillery moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Anhwe
                1 bomber moved from Hainan to Hunan
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Anhwe
                1 artillery moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Guinea
                Battle in Hunan
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry and 3 mech_infantrys
                        Japanese roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Hunan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry and 3 mech_infantrys in Hunan, round 1 :  2/4 hits
                        1 infantry owned by the British , 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Hunan
                        Japanese roll dice for 2 armour and 1 bomber in Hunan, round 2 :  3/3 hits
                        Chinese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hunan
                    Japanese win, taking New Guinea from ANZAC, taking Hunan from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry and 3 mech_infantrys
                Battle in Anhwe
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from Anhwe to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                2 infantry moved from 19 Sea Zone to Jehol

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                Japanese collect 43 PUs; end with 44 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    Russians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                9 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                3 submarines moved from 110 Sea Zone to 119 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                9 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                3 submarines moved from 110 Sea Zone to 119 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone

    Airborne Attack Move - Americans

  • 2007 AAR League

    ok, im sorry i forgot to move my loaded tranny’s and attack normandy……with your permission i would like to re-do the usa combat move…if you allow it i will keep the best dice for the axis in the battles.


  • No problem bro,
    sorry my posts were slow last week, warm weather, pool, 2002 GT, car shows and life
    S.A.

  • 2007 AAR League

    thank you

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 8 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 110 Sea Zone to 119 Sea Zone
                9 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                6 infantry moved from Algeria to Tunisia
                1 artillery, 13 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                13 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                3 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                3 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 119 Sea Zone
                    Americans attack with 3 submarines
                    Germans defend with 1 destroyer and 3 transports
                        Americans roll dice for 3 submarines in 119 Sea Zone, round 1 :  0/3 hits
                        Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 submarines in 119 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 119 Sea Zone, round 3 :  0/3 hits
                        Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 3 submarines in 119 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 destroyer and 3 transports in 119 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
                        3 transports owned by the Germans lost in 119 Sea Zone
                        Americans roll dice for 2 submarines in 119 Sea Zone, round 5 :  1/2 hits
                    Americans win, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Borneo, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  1/2 hits
                        1 infantry owned by the Americans lost in Borneo
                        Americans roll dice for 1 artillery and 2 infantry in Borneo, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Americans attack with 6 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 6 infantry in Tunisia, round 1 :  0/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        Americans roll dice for 6 infantry in Tunisia, round 2 :  0/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        2 infantry owned by the Americans lost in Tunisia
                        Americans roll dice for 4 infantry in Tunisia, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 2 infantry in Tunisia, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  1/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                        Americans roll dice for 1 infantry in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Tunisia, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 6 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 13 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 13 infantry in Normandy Bordeaux, round 1 :  4/14 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from Queensland to Northern Territory
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 7 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Morocco
                4 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                2 artilleries and 8 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Borneo : 1 artillery and 2 infantry
        Northern Territory : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        43 Sea Zone : 1 destroyer and 2 transports
        46 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Gibraltar : 1 aaGun and 5 infantry
        Morocco : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
        Algeria : 1 flag
        119 Sea Zone : 1 flag, 2 submarines
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 1 submarine and 8 transports
        110 Sea Zone : 4 destroyers and 7 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 17 / 19
        Japanese : 39 / 44
        Americans : 60 / 80
        Chinese : 9 / 18
        British : 30 / 35
        UK_Pacific : 20 / 16
        Italians : 24 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 16 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.827
            Standard Deviation : 0.909
            Total rolls : 76

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.893
            Median : 4.000
            Variance : 1.055
            Standard Deviation : 1.027
            Total rolls : 56

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                4 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                4 infantry moved from Chahar to Jehol
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 artillery and 5 infantry in Jehol, round 1 :  1/6 hits
                        Japanese roll dice for 3 infantry in Jehol, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Jehol, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                3 infantry placed in Yunnan
                1 infantry placed in Kweichow
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 artillery and 3 infantry
        Yunnan : 1 artillery and 3 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Anhwe : 3 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 17 / 19
        Japanese : 37 / 44
        Americans : 60 / 80
        Chinese : 11 / 16
        British : 30 / 35
        UK_Pacific : 20 / 16
        Italians : 24 / 37
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 14 times
                3 was rolled 22 times
                4 was rolled 11 times
                5 was rolled 21 times
                6 was rolled 17 times
            Average roll : 3.524
            Median : 3.000
            Variance : 0.853
            Standard Deviation : 0.924
            Total rolls : 103

    Null / Other
                1 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.909
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 13 times
                6 was rolled 12 times
            Average roll : 3.893
            Median : 4.000
            Variance : 1.055
            Standard Deviation : 1.027
            Total rolls : 56

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Combat Move - British
                5 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi

Suggested Topics

  • 36
  • 17
  • 44
  • 311
  • 78
  • 106
  • 368
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.4k

Topics

1.8m

Posts