The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 24 / 30
        Japanese : 43 / 48
        Americans : 58 / 78
        Chinese : 11 / 17
        British : 31 / 32
        UK_Pacific : 11 / 12
        Italians : 22 / 41
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 16 times
                4 was rolled 24 times
                5 was rolled 22 times
                6 was rolled 17 times
            Average roll : 3.673
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 110

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.214
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Germans Combat
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 4.045
            Median : 4.500
            Variance : 1.905
            Standard Deviation : 1.380
            Total rolls : 22

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.914
            Median : 4.000
            Variance : 1.794
            Standard Deviation : 1.339
            Total rolls : 35

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 artilleries and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 :  1/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/4 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 3 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 infantry placed in Ukraine
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 30
        Japanese : 43 / 48
        Americans : 58 / 78
        Chinese : 11 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 24 / 36
        ANZAC : 14 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.893
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 28

    British Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.955
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22


  • Bump

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from 35 Sea Zone to Philippines
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 44 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        ANZAC roll dice for 1 armour and 1 infantry in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 artillery and 2 infantry
        Philippines : 1 armour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 2 destroyers
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 transport
        62 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 30
        Japanese : 41 / 48
        Americans : 60 / 78
        Chinese : 11 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 24 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 30
        Japanese : 41 / 48
        Americans : 60 / 78
        Chinese : 11 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 24 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 5 infantry moved from Belarus to Smolensk
                2 armour moved from Western Ukraine to Smolensk
                2 armour moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Normandy Bordeaux to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 5 infantry moved from Belarus to Smolensk
                2 armour moved from Western Ukraine to Smolensk
                2 armour moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 armour, 1 artillery and 5 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 1 artillery and 5 infantry in Smolensk, round 1 :  4/8 hits
                        Russians roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 artillery and 6 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 artillery moved from Western Germany to Denmark
                1 aaGun moved from Normandy Bordeaux to France
                1 armour moved from Western Germany to Denmark
                2 infantry moved from Poland to Germany
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour placed in Germany
                1 infantry placed in France
                1 artillery and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 21 / 30
        Japanese : 41 / 48
        Americans : 60 / 78
        Chinese : 11 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 24 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.765
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                8 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                8 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Smolensk
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 3 armour, 10 infantry and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 4 infantry
                        Russians roll dice for 3 armour, 10 infantry and 1 mech_infantry in Smolensk, round 1 :  5/14 hits
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Smolensk, round 1 :  5/7 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    5 infantry owned by the Russians , 3 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Russia
                    Germans win with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 5 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 1 :  1/5 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 infantry in Archangel, round 1 :  4/5 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 2 fighters owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -26
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 2 fighters and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Vologda to Russia
                2 infantry moved from Samara to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Samara to Novosibirsk
                2 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Tambov
                4 infantry moved from Volgograd to Samara
                1 aaGun moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Volgograd
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 aaGun and 1 infantry
        Timguska : 1 infantry
        Rostov : 1 infantry
        Nenetsia : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 22 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Samara : 4 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 22 / 22
        Japanese : 40 / 48
        Americans : 60 / 78
        Chinese : 11 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 24 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.129
            Median : 3.000
            Variance : 0.633
            Standard Deviation : 0.796
            Total rolls : 31

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.917
            Median : 2.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.263
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Anhwe to Hunan
                1 armour moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Kiangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 armour; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        Americans roll dice for 1 armour in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 2 destroyers in 43 Sea Zone, round 3 :  0/2 hits
                        2 destroyers owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 2 destroyers
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 bomber moved from 43 Sea Zone to Hainan

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 50

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.522
            Standard Deviation : 0.722
            Total rolls : 24

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • Bump

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 2 artilleries and 4 infantry
                    Germans defend with 4 infantry
                        Americans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 1 :  0/6 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 1 :  1/4 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 4 infantry in Holland Belgium, round 2 :  0/4 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 :  2/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 2 infantry
                Battle in Tunisia
                    Americans attack with 1 artillery and 6 infantry
                    Italians defend with 1 armour and 3 infantry
                        Americans roll dice for 1 artillery and 6 infantry in Tunisia, round 1 :  2/7 hits
                        Italians roll dice for 1 armour and 3 infantry in Tunisia, round 1 :  3/4 hits
                        3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 artillery and 3 infantry in Tunisia, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Tunisia, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 armour in Tunisia, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour and 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 12 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Algeria to Morocco
                6 infantry moved from Morocco to Algeria
                8 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                2 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 submarine and 4 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 artillery and 3 infantry
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 destroyer and 2 transports
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        10 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Gibraltar : 1 aaGun and 7 infantry
        Morocco : 1 flag, 1 artillery and 9 infantry
        Algeria : 1 flag, 7 infantry
        Tunisia : 1 flag, 1 artillery and 2 infantry
        Holland Belgium : 1 flag, 2 artilleries and 2 infantry
        101 Sea Zone : 1 submarine and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 5 destroyers, 1 fighter and 7 transports
        110 Sea Zone : 4 destroyers, 3 submarines and 3 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 20 / 22
        Japanese : 47 / 45
        Americans : 62 / 83
        Chinese : 8 / 17
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 23 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.804
            Median : 4.000
            Variance : 1.236
            Standard Deviation : 1.112
            Total rolls : 56

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.865
            Median : 4.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag
        Yunnan : 1 artillery
        Kansu : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 artillery and 5 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 20 / 22
        Japanese : 44 / 45
        Americans : 62 / 83
        Chinese : 11 / 18
        British : 30 / 32
        UK_Pacific : 11 / 12
        Italians : 23 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.804
            Median : 4.000
            Variance : 1.236
            Standard Deviation : 1.112
            Total rolls : 56

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.865
            Median : 4.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 mech_infantry moved from Shensi to Hunan
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - British
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 tactical_bomber moved from India to Malaya
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Hunan
                2 mech_infantrys moved from Yunnan to Hunan
                1 mech_infantry moved from Shensi to Hunan
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Hunan
                    British attack with 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 infantry and 3 mech_infantrys in Hunan, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        British roll dice for 2 infantry and 3 mech_infantrys in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  0/5 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 6 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 8 infantry
                        British roll dice for 3 fighters and 6 infantry in Normandy Bordeaux, round 1 :  2/9 hits
                        Germans roll dice for 8 infantry in Normandy Bordeaux, round 1 :  2/8 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 3 fighters and 4 infantry in Normandy Bordeaux, round 2 :  3/7 hits
                        Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 :  3/5 hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 8 infantry
                    Casualties for British: 5 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Persia to Iraq
                2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                4 infantry moved from India to Burma
                1 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 aaGun moved from India to Burma
                1 fighter moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 infantry placed in Union of South Africa
                1 artillery placed in United Kingdom
                1 fighter placed in Union of South Africa
                1 destroyer and 1 transport placed in 110 Sea Zone
                British undo move 2.
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Territory Summary for British :

    Kwangsi : 1 aaGun
        Hunan : 1 infantry and 3 mech_infantrys
        Burma : 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
        India : 1 airfield and 1 harbour
        Malaya : 3 infantry
        French Indo China : 1 mech_infantry
        Celebes : 1 infantry
        West India : 1 aaGun and 1 infantry
        Belgian Congo : 1 fighter and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        Rhodesia : 1 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 1 infantry
        Ethiopia : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 2 infantry and 1 mech_infantry
        Persia : 1 flag
        110 Sea Zone : 4 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 20 / 22
        Japanese : 38 / 45
        Americans : 62 / 83
        Chinese : 12 / 18
        British : 35 / 35
        UK_Pacific : 16 / 0
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 20 times
                3 was rolled 26 times
                4 was rolled 14 times
                5 was rolled 32 times
                6 was rolled 29 times
            Average roll : 3.784
            Median : 4.000
            Variance : 1.746
            Standard Deviation : 1.322
            Total rolls : 139

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.857
            Median : 4.500
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    British Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 14 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.891
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 55

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.865
            Median : 4.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        French Indo China : 1 flag
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 20 / 22
        Japanese : 38 / 45
        Americans : 62 / 83
        Chinese : 12 / 18
        British : 35 / 35
        UK_Pacific : 16 / 16
        Italians : 20 / 36
        ANZAC : 14 / 22
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 20 times
                3 was rolled 26 times
                4 was rolled 14 times
                5 was rolled 32 times
                6 was rolled 29 times
            Average roll : 3.784
            Median : 4.000
            Variance : 1.746
            Standard Deviation : 1.322
            Total rolls : 139

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.857
            Median : 4.500
            Variance : 1.185
            Standard Deviation : 1.089
            Total rolls : 28

    British Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 14 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 14 times
            Average roll : 3.891
            Median : 4.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 55

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3.865
            Median : 4.000
            Variance : 0.694
            Standard Deviation : 0.833
            Total rolls : 37


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Rostov
                3 infantry moved from Ukraine to Rostov
                1 armour, 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Northern Italy to Western Germany

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