AND the Dice Roll is ODD!
The Axis Suprise Attack The Allies Tcnance +6
-
Yes
Use 3 on the CV
Tanks
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 3,3,1
Units damaged: 1 carrier owned by the ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 carrier, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier and 1 fighter
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
1 battleship owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier in 35 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
2 submarines owned by the ANZAC Submerged
ANZAC roll dice for 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the ANZAC and 1 fighter owned by the Japanese lost in 35 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
Casualties for ANZAC: 1 carrierNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
Philippines : 2 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 destroyers and 1 transport
35 Sea Zone : 2 submarines
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 23 / 30
Japanese : 47 / 53
Americans : 56 / 79
Chinese : 9 / 13
British : 26 / 29
UK_Pacific : 12 / 12
Italians : 27 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.917
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 23 / 30
Japanese : 47 / 53
Americans : 56 / 79
Chinese : 9 / 13
British : 26 / 29
UK_Pacific : 12 / 12
Italians : 27 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.917
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
6 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
6 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bessarabia
1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Poland to Eastern PolandCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Archangel, round 1 : 2/6 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/1 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 armour moved from Germany to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Western Germany
1 infantry moved from France to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Western Germany
2 infantry placed in France
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 22 / 30
Japanese : 47 / 53
Americans : 56 / 79
Chinese : 9 / 13
British : 26 / 29
UK_Pacific : 12 / 12
Italians : 27 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Amur to Buryatia
1 infantry moved from Vologda to Novosibirsk -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Amur to Buryatia
1 infantry moved from Vologda to NovosibirskAirborne Attack Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Russia to Archangel
1 fighter moved from Russia to Archangel
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
3 infantry moved from Amur to Buryatia
1 infantry moved from Vologda to NovosibirskAirborne Attack Move - Russians
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter and 9 infantry
Germans defend with 1 armour, 1 artillery and 4 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 9 infantry in Archangel, round 1 : 0/12 hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Archangel, round 1 : 3/6 hits
3 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Archangel, round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Archangel, round 2 : 2/6 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Archangel, round 3 : 3/7 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 : 0/3 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 4 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 4 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 1 : 1/5 hits
Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 0/3 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 4 : 3/3 hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Novosibirsk
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 fighter moved from Archangel to Russia
4 infantry moved from Smolensk to Vologda
2 aaGuns moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Bryansk to Rostov
6 infantry moved from Bryansk to Tambov
3 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
3 armour moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Novosibirsk to TambovPlace Units - Russians
6 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Buryatia : 1 aaGun and 2 infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 1 armour, 1 artillery and 4 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 19 infantry and 1 mech_infantry
Tambov : 6 infantry and 1 tactical_bomber
Western Ukraine : 1 infantry
Novosibirsk : 3 infantry
Vologda : 4 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 59
Russians : 28 / 33
Japanese : 44 / 53
Americans : 56 / 79
Chinese : 9 / 13
British : 26 / 29
UK_Pacific : 12 / 12
Italians : 25 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 24 times
Average roll : 3.667
Median : 4.000
Variance : 1.163
Standard Deviation : 1.078
Total rolls : 93Japanese Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.267
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 15Russians Combat
1 was rolled 9 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.531
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 64Italians Combat
1 was rolled 2 times
3 was rolled 4 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur -
Do you want to scramble up at S.Z. 35
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to 35 Sea Zone
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to AmurCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 4 destroyers, 2 submarines and 3 transports
ANZAC defend with 2 submarines
Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 bomber, 4 destroyers and 3 transports in 35 Sea Zone, round 1 : 2/5 hits
2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber, 4 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Philippines
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 2 fighters and 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 1 : 1/6 hits
Americans roll dice for 2 fighters and 2 infantry in Philippines, round 1 : 0/4 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 fighters and 1 infantry in Philippines, round 2 : 1/3 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Hunan, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter in Hunan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalProduction/PUs Summary :
Germans : 48 / 59
Russians : 27 / 33
Japanese : 51 / 51
Americans : 54 / 79
Chinese : 7 / 13
British : 26 / 29
UK_Pacific : 10 / 12
Italians : 25 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 4 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 4 destroyers, 9 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in SumatraNon Combat Move - Americans
2 infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 102 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 1 destroyer, 10 infantry, 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
8 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 destroyers and 1 submarine placed in 101 Sea Zone
8 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 6 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 artillery and 6 infantry
Morocco : 1 flag, 3 artilleries and 8 infantry
Algeria : 1 flag, 3 infantry
101 Sea Zone : 3 destroyers, 1 submarine and 4 transports
Brazil : 1 flag
91 Sea Zone : 1 aaGun, 1 carrier, 5 destroyers, 2 submarines and 7 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 27 / 33
Japanese : 47 / 51
Americans : 58 / 79
Chinese : 7 / 13
British : 26 / 29
UK_Pacific : 10 / 12
Italians : 25 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
1 infantry placed in Hunan
1 artillery placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery
Shensi : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 48 / 59
Russians : 27 / 33
Japanese : 46 / 51
Americans : 58 / 79
Chinese : 8 / 14
British : 26 / 29
UK_Pacific : 10 / 12
Italians : 25 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from India to Persia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Persia
British attack with 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 3 infantry and 1 tactical_bomber in Persia, round 1 : 2/4 hits
Italians roll dice for 1 armour in Persia, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 3/6 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/3 hits
1 infantry owned by the British , 2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 2 mech_infantrysNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Ethiopia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
4 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
3 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from India to Burma
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 109 Sea Zone
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 32 PUs totalTerritory Summary for British :
Siam : 1 infantry
Shensi : 1 infantry
Yunnan : 1 aaGun, 1 fighter and 6 infantry
Kweichow : 1 infantry
Tsinghai : 1 mech_infantry
Anhwe : 1 infantry
Burma : 2 infantry
India : 2 aaGuns, 1 airfield and 1 harbour
Malaya : 1 infantry
Celebes : 1 infantry
West India : 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery, 2 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 flag, 1 fighter and 1 mech_infantry
Ethiopia : 1 flag
109 Sea Zone : 1 flag, 2 destroyers and 1 transport
Eastern Persia : 1 flag, 3 infantry and 1 tactical_bomber
Persia : 1 flag, 2 infantry
91 Sea Zone : 1 fighter and 1 transportProduction/PUs Summary :
Germans : 48 / 59
Russians : 27 / 33
Japanese : 40 / 51
Americans : 58 / 79
Chinese : 10 / 14
British : 29 / 32
UK_Pacific : 14 / 0
Italians : 22 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.500
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 3 mech_infantrys
Some Units in Malaya change ownership: 1 harbourTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
Celebes : 1 flagProduction/PUs Summary :
Germans : 48 / 59
Russians : 27 / 33
Japanese : 40 / 51
Americans : 58 / 79
Chinese : 10 / 14
British : 29 / 32
UK_Pacific : 14 / 14
Italians : 22 / 43
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.500
Variance : 1.040
Standard Deviation : 1.020
Total rolls : 26Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.421
Median : 3.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Italians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4