@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - British
1 artillery moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Italians
Combat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 1/1 hits
1 infantry owned by the British lost in Scotland
British roll dice for 1 artillery and 1 fighter in Scotland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Scotland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Scotland, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 artillery owned by the British lost in Scotland
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 fighters moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 aaGun moved from Burma to India
4 infantry moved from India to Burma
1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 2.
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (3 lost to blockades); end with 37 PUs total
Territory Summary for British :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 3 aaGuns, 1 airfield, 1 harbour and 10 infantry
French Indo China : 2 infantry
Celebes : 1 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour and 1 infantry
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 harbour and 6 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 3 infantry
Syria : 1 flag, 1 infantry
106 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 30 / 37
UK_Pacific : 17 / 0
Italians : 16 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.880
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.111
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,4,6,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,1,1,5,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 30 / 37
UK_Pacific : 17 / 11
Italians : 16 / 32
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.520
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 50
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.111
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
OOL for Egypt if you would please
Tanks
S.A.
aa gun, french inf, anzac inf, br inf, br art, br bomber, br tank
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Western Germany to Egypt
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Albania to Bulgaria
2 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 2 artilleries, 1 bomber and 6 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 harbour and 6 infantry
AA guns fire in Egypt : 0/1 hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 6 infantry in Egypt, round 1 : 8/12 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 9 infantry in Egypt, round 1 : 4/12 hits
5 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC , 1 aaGun owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Egypt, round 2 : 4/8 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 0/4 hits
1 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 42
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 bomber and 6 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 27 / 37
UK_Pacific : 17 / 11
Italians : 19 / 35
ANZAC : 14 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
Airborne Attack Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
Airborne Attack Move - ANZAC
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Malaya, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
1 fighter moved from Java to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
New Guinea : 1 fighter and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 45 / 56
Russians : 39 / 46
Japanese : 39 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 27 / 37
UK_Pacific : 20 / 11
Italians : 19 / 35
ANZAC : 14 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from Italians
Combat - French
Battle in Scotland
French attack with 2 infantry
Germans defend with 1 airfield and 1 infantry
French roll dice for 2 infantry in Scotland, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
French win, taking Scotland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 56
Russians : 39 / 46
Japanese : 39 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 29 / 37
UK_Pacific : 20 / 11
Italians : 18 / 35
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
French Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
2 bombers moved from Normandy Bordeaux to Finland
3 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Baltic States
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
2 bombers moved from Normandy Bordeaux to Finland
3 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 4 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Slovakia Hungary to Baltic States
Combat - Germans
Battle in Finland
Germans attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
Russians defend with 1 artillery and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry in Finland, round 1 : 3/9 hits
Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Finland, round 2 : 5/7 hits
Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 1 : 0/6 hits
Russians roll dice for 4 infantry in Novgorod, round 1 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Bessarabia, round 1 : 1/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 5 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour and 5 infantry in Baltic States, round 1 : 1/7 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour and 4 infantry in Baltic States, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Finland to Norway
2 infantry moved from Romania to Eastern Poland
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 105 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
1 armour and 3 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Production/PUs Summary :
Germans : 48 / 58
Russians : 34 / 46
Japanese : 39 / 43
Americans : 50 / 70
Chinese : 6 / 8
British : 29 / 37
UK_Pacific : 20 / 11
Italians : 18 / 35
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Novgorod
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Smolensk to Eastern Poland
1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to Bessarabia
Airborne Attack Move - Russians
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 1 : 3/6 hits
Germans roll dice for 4 infantry in Eastern Poland, round 1 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 1 : 4/8 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 1 : 2/4 hits
2 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 1 armour, 17 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 17 infantry and 1 mech_infantry in Bessarabia, round 1 : 6/19 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 1 : 1/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 aaGuns moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 infantry moved from Smolensk to Belarus
5 infantry moved from Smolensk to Archangel
6 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
7 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 aaGun moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,1,6,3
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Russians :
Korea : 1 flag, 2 infantry
Jehol : 1 aaGun and 7 infantry
Manchuria : 1 aaGun and 7 infantry
Belarus : 1 infantry
Bryansk : 2 infantry
Archangel : 2 aaGuns, 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern Poland : 1 artillery and 2 infantry
Bessarabia : 1 aaGun, 1 armour, 16 infantry and 1 mech_infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 armour, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 2 infantry
Samara : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 45 / 58
Russians : 37 / 39
Japanese : 38 / 43
Americans : 50 / 70
Chinese : 7 / 8
British : 29 / 37
UK_Pacific : 20 / 11
Italians : 18 / 35
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.018
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 57
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.643
Median : 4.000
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14
Russians Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.811
Median : 3.000
Variance : 2.083
Standard Deviation : 1.443
Total rolls : 37
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from 6 Sea Zone to Korea
1 battleship moved from 36 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Chahar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 fighters moved from 6 Sea Zone to Korea
1 battleship moved from 36 Sea Zone to 33 Sea Zone
1 armour moved from Kiangsu to Chahar
Combat - Japanese
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 cruiser in Korea, round 1 : 1/1 hits
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Korea, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 submarine
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 : 4/5 hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 2/5 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Malaya to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from Yunnan to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber moved from French Indo China to Kwangtung
2 fighters moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Production/PUs Summary :
Germans : 45 / 58
Russians : 32 / 39
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 5 / 8
British : 29 / 37
UK_Pacific : 14 / 11
Italians : 18 / 35
ANZAC : 14 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 104 Sea Zone to 105 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
6 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone