The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from French Indo China to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from French Indo China to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from French Indo China to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Shan State to Malaya

    Airborne Attack Move - ANZAC

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters and 1 infantry in Malaya, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                    ANZAC win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to India
                1 fighter moved from Java to New Guinea
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 2 armour, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 2 infantry
        New Guinea : 1 fighter and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 39 / 46
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 27 / 37
        UK_Pacific : 20 / 11
        Italians : 19 / 35
        ANZAC : 14 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      French take Ethiopia from Italians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      French take Ethiopia from Italians

    Combat - French
                Battle in Scotland
                    French attack with 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        French roll dice for 2 infantry in Scotland, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    French win, taking Scotland from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 2 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 39 / 46
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 29 / 37
        UK_Pacific : 20 / 11
        Italians : 18 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.923
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    French Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
                2 bombers moved from Normandy Bordeaux to Finland
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 armour moved from Slovakia Hungary to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 4 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Norway to Finland
                2 bombers moved from Normandy Bordeaux to Finland
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 armour moved from Slovakia Hungary to Baltic States

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 6 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry in Finland, round 1 :  3/9 hits
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 1 :  2/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Finland, round 2 :  5/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 :  0/4 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 cruiser in Novgorod, round 1 :  1/1 hits
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Novgorod, round 1 :  0/6 hits
                        Russians roll dice for 4 infantry in Novgorod, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Novgorod, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 4 infantry in Bessarabia, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 5 infantry
                    Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 armour and 5 infantry in Baltic States, round 1 :  1/7 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Baltic States, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 2 armour and 4 infantry in Baltic States, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Finland to Norway
                2 infantry moved from Romania to Eastern Poland
                3 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 105 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                1 armour and 3 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 34 / 46
        Japanese : 39 / 43
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 29 / 37
        UK_Pacific : 20 / 11
        Italians : 18 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                5 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                5 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                5 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Smolensk to Novgorod
                1 fighter moved from Smolensk to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 armour, 15 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 1 :  3/6 hits
                        Germans roll dice for 4 infantry in Eastern Poland, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 1 :  4/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Novgorod, round 1 :  2/4 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 17 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 17 infantry and 1 mech_infantry in Bessarabia, round 1 :  6/19 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 1 :  1/5 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Ukraine
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 aaGuns moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 armour moved from Belarus to Archangel
                1 infantry moved from Smolensk to Belarus
                5 infantry moved from Smolensk to Archangel
                6 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                7 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 aaGun moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,1,6,3
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 infantry
        Jehol : 1 aaGun and 7 infantry
        Manchuria : 1 aaGun and 7 infantry
        Belarus : 1 infantry
        Bryansk : 2 infantry
        Archangel : 2 aaGuns, 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern Poland : 1 artillery and 2 infantry
        Bessarabia : 1 aaGun, 1 armour, 16 infantry and 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
        Ukraine : 1 armour, 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 2 infantry
        Samara : 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 37 / 39
        Japanese : 38 / 43
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 29 / 37
        UK_Pacific : 20 / 11
        Italians : 18 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.018
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 57

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

    Russians Combat
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.811
            Median : 3.000
            Variance : 2.083
            Standard Deviation : 1.443
            Total rolls : 37


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                1 artillery moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 battleship moved from 36 Sea Zone to 33 Sea Zone
                1 armour moved from Kiangsu to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                1 artillery moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                1 battleship moved from 36 Sea Zone to 33 Sea Zone
                1 armour moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Malaya
                    Japanese win, taking Sumatra from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Korea, round 1 :  1/1 hits
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Korea, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine; Americans defend with 1 submarine
                        ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 :  4/5 hits
                        ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in French Indo China
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Malaya to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 bomber moved from Yunnan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from French Indo China to Kwangtung
                2 fighters moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 32 / 39
        Japanese : 51 / 51
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 29 / 37
        UK_Pacific : 14 / 11
        Italians : 18 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 submarines moved from 104 Sea Zone to 105 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                6 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                5 infantry moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 destroyers, 5 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 submarines moved from 104 Sea Zone to 105 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                6 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                5 infantry moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from 91 Sea Zone to Morocco
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers, 1 submarine and 6 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 carrier, 3 destroyers and 6 transports in 91 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys in Morocco, round 1 :  2/12 hits
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Morocco, round 1 :  3/6 hits
                        1 artillery owned by the Italians , 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys in Morocco, round 2 :  1/9 hits
                        Italians roll dice for 1 fighter and 3 tactical_bombers in Morocco, round 2 :  4/4 hits
                        1 mech_infantry owned by the Americans , 1 tactical_bomber owned by the Germans and 3 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Morocco, round 3 :  0/5 hits
                        Italians roll dice for 1 fighter and 2 tactical_bombers in Morocco, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery and 2 fighters in Morocco, round 4 :  1/3 hits
                        Italians roll dice for 1 fighter and 2 tactical_bombers in Morocco, round 4 :  1/3 hits
                        1 artillery owned by the Americans and 1 tactical_bomber owned by the Germans lost in Morocco
                        Americans roll dice for 2 fighters in Morocco, round 5 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Morocco, round 5 :  1/2 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Morocco
                        Americans roll dice for 1 fighter in Morocco, round 6 :  0/1 hits
                        Italians roll dice for 1 fighter in Morocco, round 6 :  1/1 hits
                        1 fighter owned by the Americans lost in Morocco
                    Italians win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 tactical_bombers
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 2 fighters, 6 infantry and 3 mech_infantrys
                Battle in Gibraltar
                Battle in 105 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 105 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 105 Sea Zone
                        Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking Gibraltar from Italians, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 1 :  5/12 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  8/12 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 33 Sea Zone, round 2 :  3/3 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Japanese , 1 bomber owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 2 destroyers and 2 submarines
                Battle in 110 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 transports moved from 26 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Western United States

    Place Units - Americans
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
        10 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 infantry
        101 Sea Zone : 1 destroyer, 2 submarines and 3 transports
        91 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 6 transports
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 32 / 39
        Japanese : 51 / 51
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 29 / 37
        UK_Pacific : 14 / 11
        Italians : 18 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 20 times
                3 was rolled 10 times
                4 was rolled 18 times
                5 was rolled 15 times
                6 was rolled 20 times
            Average roll : 3.566
            Median : 4.000
            Variance : 0.745
            Standard Deviation : 0.863
            Total rolls : 99

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.450
            Median : 4.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Americans Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.731
            Median : 4.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 67

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                4 infantry moved from Burma to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                4 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 1 :  0/1 hits
                        British roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 1 :  0/3 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                        British roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from India to Burma
                1 infantry moved from West India to India
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to India
                3 infantry moved from India to Burma
                1 fighter moved from Kazakhstan to Eastern Persia
                1 infantry moved from Rhodesia to Tanganyika Territory
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 2 infantry
                EDIT: Adding units owned by British to New Brunswick Nova Scotia: 2 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2
                British collect 28 PUs (2 lost to blockades); end with 31 PUs total

    Territory Summary for British :

    Yunnan : 4 infantry
        Burma : 4 infantry
        India : 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Kazakhstan : 1 mech_infantry
        Celebes : 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 artillery and 2 infantry
        Tanganyika Territory : 1 infantry
        Syria : 1 flag
        106 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag, 1 fighter and 1 infantry
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 39
        Japanese : 48 / 51
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 30 / 31
        UK_Pacific : 14 / 0
        Italians : 17 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 26 times
                3 was rolled 16 times
                4 was rolled 29 times
                5 was rolled 21 times
                6 was rolled 27 times
            Average roll : 3.563
            Median : 4.000
            Variance : 0.809
            Standard Deviation : 0.899
            Total rolls : 142

    Null / Other
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.435
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.154
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.435
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Americans Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.731
            Median : 4.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 67

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in Malaya change ownership: 1 harbour

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Celebes : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 39
        Japanese : 48 / 51
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 30 / 31
        UK_Pacific : 14 / 14
        Italians : 17 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 26 times
                3 was rolled 15 times
                4 was rolled 27 times
                5 was rolled 21 times
                6 was rolled 25 times
            Average roll : 3.582
            Median : 4.000
            Variance : 0.782
            Standard Deviation : 0.884
            Total rolls : 134

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.357
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Germans Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.435
            Median : 4.000
            Variance : 0.682
            Standard Deviation : 0.826
            Total rolls : 23

    Americans Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.731
            Median : 4.000
            Variance : 0.409
            Standard Deviation : 0.640
            Total rolls : 67


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Egypt to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Syria
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Gibraltar, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Syria from British, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Trans-Jordan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Northern Italy to Yugoslavia
                2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour, 2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 33 / 39
        Japanese : 48 / 51
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 27 / 31
        UK_Pacific : 14 / 14
        Italians : 20 / 35
        ANZAC : 14 / 29
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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