Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
i know we were warned not to mess with the SS, but i thought it was a hollow threat.
turns out that you were not joking around.
That was just to make up for the British holding those same two territories earlier in the game :-P. I’ll post tomorrow right after work.
noncombat move edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 3 infantry moved from Egypt to 81 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
3 artilleries and 3 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 mech_infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 mech_infantry moved from Romania to Belarus
Combat - Italians
Battle in West India
Battle in Caucasus
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking West India from UK_Pacific, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 mech_infantrys moved from Iraq to Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Egypt to Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Southern France to France
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Persia
Italians undo move 2.
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Persia
Italians undo move 3.
Italians undo move 2.
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Let’s stir the pot a bit and see how the Allies respond 8-)
nice pot stirring. i did not see that one coming. i’m not sure if gaining egypt is worth losing india.
nice pot stirring. i did not see that one coming. i’m not sure if gaining egypt is worth losing india.
That’s if I can take India. We’ll have to wait and see.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 25
Japanese : 37 / 32
Americans : 52 / 73
Chinese : 16 / 20
British : 26 / 26
UK_Pacific : 16 / 21
Italians : 23 / 39
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I just took India while no one was looking!
You can keep Bangladesh though!
Sorry, if you take one you have to take them both!
i understand that you probably want to resign now, but may i encourage you to keep playing at least another round or two, just for fun.
Who me? I have to keep playing. Otherwise, I will have to listen to you bitch about that time we resigned from Axis and Allies for the rest of my life.
i understand that you probably want to resign now, but may i encourage you to keep playing at least another round or two, just for fun.
I don’t know. That French turn was devastating for the Axis :-o
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Vologda
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Belarus to Vologda
Intercept?
i have already scrambled away hank’s french fighter, so why not risk his 2 soviet fighters?
deadtom, if you see this before hank responds intercept and shoot down those bombers.
Whoa, hold on a minute. Let me see the map and I’ll decide if my fighters are going to intercept….
The Russian air force stands by ready to defend the industrial heartland.
Intercept those bombers!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Vologda
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Belarus to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 bomber moved from Vologda to Archangel
1 armour moved from Urals to Archangel
4 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
2 armour and 3 mech_infantrys moved from Belarus to Archangel
5 aaGuns, 10 artilleries, 12 infantry and 1 mech_infantry moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 armour, 1 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Germany to Western Germany
12 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
2 artilleries placed in France
1 bomber placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Combat - Russians
Battle in Ukraine
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 1 : 2/5 hits
Italians roll dice for 1 artillery in Caucasus, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Yenisey to Timguska
4 armour and 4 mech_infantrys moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 bomber and 1 fighter moved from Ukraine to Russia
2 infantry moved from Bryansk to Russia
Place Units - Russians
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 36 PUs total
Territory Summary for Russians :
Yenisey : 1 aaGun
Timguska : 1 aaGun and 1 infantry
Bryansk : 1 aaGun, 8 artilleries, 39 infantry and 3 mech_infantrys
Russia : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Caucasus : 1 artillery, 3 infantry and 1 mech_infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 75
Russians : 23 / 36
Japanese : 37 / 32
Americans : 52 / 73
Chinese : 16 / 20
British : 26 / 26
UK_Pacific : 16 / 21
Italians : 21 / 39
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
just waiting for feedback from my teammate!