@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 armour moved from Russia to Belarus
8 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Buyant-Uhaa to Central Mongolia
Russians take Central Mongolia from Japanese
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Rostov to BessarabiaCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 4/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 9 armour, 4 artilleries, 23 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 9 armour, 4 artilleries, 23 infantry and 1 mech_infantry in Eastern Poland, round 1 : 10/37 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 9 armour, 4 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bessarabia, round 1 : 3/9 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 2 infantry moved from Rostov to Caucasus
7 infantry moved from Russia to Smolensk
1 armour moved from Russia to Western Ukraine
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
5 infantry moved from Buyant-Uhaa to Manchuria
2 aaGuns moved from Amur to Korea
3 infantry moved from Siberia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Korea : 2 aaGuns
Manchuria : 5 infantry
Suiyuyan : 2 infantry
Soviet Far East : 1 infantry
Amur : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 6 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 4 artilleries and 1 mech_infantry
Belarus : 1 armour and 1 mech_infantry
Archangel : 1 artillery
Eastern Poland : 1 aaGun, 9 armour, 4 artilleries, 22 infantry and 1 mech_infantry
Bessarabia : 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour
Volgograd : 1 factory_minor
Caucasus : 1 artillery and 2 infantry
Smolensk : 1 aaGun and 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 65
Russians : 36 / 39
Japanese : 30 / 42
Americans : 57 / 90
Chinese : 22 / 20
British : 35 / 38
UK_Pacific : 5 / 0
Italians : 9 / 9
ANZAC : 15 / 20
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
are you toying with me? (re: taking France.)? Or, did you want to liberate it or just forget what would happen? Also, looking at rules, are you about to win with capture of my last Mainland China city? Or do you need to take Japan?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour moved from Burma to India
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
1 bomber moved from Malaya to Java
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 38 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
3 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Hainan to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 tactical_bombers in Yunnan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tanganyika Territory
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 3 submarines
3 submarines owned by the ANZAC Submerged
Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 : 3/4 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Tanganyika Territory from British with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 3 tactical_bombers in Kwangsi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Kwangsi
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery and 1 bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Java, round 1 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 carrier moved from 38 Sea Zone to 37 Sea Zone
2 carriers moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Shan State
2 fighters moved from 39 Sea Zone to Malaya
1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Java to MalayaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,3,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,4,6,6,2,2,5,6,5,4,6,5,3,3,4,1,6,5,1,3,1,5,1,4,6,5,4,4,3,1,1,4,5
Japanese collect 26 PUs (12 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
@ShrimpBoatChef:
are you toying with me? (re: taking France.)? Or, did you want to liberate it or just forget what would happen? Also, looking at rules, are you about to win with capture of my last Mainland China city? Or do you need to take Japan?
I think the Axis need to capture all 3 Axis capitals…as far as France goes, not sure what I was thinking :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 8 artilleries, 8 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Southern France to France
1 mech_infantry moved from Southern France to France
2 armour moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
3 fighters moved from 110 Sea Zone to France
1 tactical_bomber moved from 110 Sea Zone to FranceCombat - Americans
Battle in France
Americans attack with 2 armour, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 7 artilleries, 1 factory_minor and 6 infantry
Americans roll dice for 2 armour, 5 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in France, round 1 : 4/12 hits
Germans roll dice for 1 armour, 7 artilleries and 6 infantry in France, round 1 : 6/14 hits
1 mech_infantry owned by the Americans , 4 infantry owned by the Germans , 2 armour owned by the Americans and 3 infantry owned by the Americans lost in France
retreated to France
Germans win with 1 armour, 7 artilleries and 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 4 infantry
Casualties for Americans: 2 armour, 3 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from France to United Kingdom
3 fighters moved from France to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 armour, 1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 armour moved from 109 Sea Zone to United Kingdom
2 transports moved from 107 Sea Zone to 106 Sea Zone
3 artilleries, 3 infantry and 3 mech_infantrys moved from Eastern United States to Quebec
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea ZonePlace Units - Americans
4 transports placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 3 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
EDIT: Turning off Edit Mode
4 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 artilleries and 1 infantry placed in Korea
1 armour, 4 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kiangsu: 1 artillery
EDIT: Adding units owned by Americans to Korea: 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 bomber
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 4 transports
17 Sea Zone : 1 flag
7 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 6 fighters, 4 submarines, 4 tactical_bombers and 4 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 harbour and 3 infantry
Quebec : 3 artilleries and 3 infantry
New Brunswick Nova Scotia : 2 aaGuns
United Kingdom : 2 armour, 1 artillery, 2 fighters and 3 infantry
106 Sea Zone : 2 transports
102 Sea Zone : 1 transport
109 Sea Zone : 3 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 40 / 65
Russians : 36 / 39
Japanese : 38 / 31
Americans : 57 / 82
Chinese : 21 / 20
British : 34 / 38
UK_Pacific : 3 / 0
Italians : 9 / 9
ANZAC : 11 / 20
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I used edit to make a couple of noncoms with the US I forgot…moved an infantry from Kiangsu to Korea with a transport and moved the 3 mechs from Eastern US to Western US instead of Quebec
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
6 infantry moved from Hunan to Yunnan
2 infantry moved from Anhwe to HunanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 2 infantry
Yunnan : 13 infantry
Hunan : 2 infantry
Hopei : 2 infantryProduction/PUs Summary :
Germans : 40 / 65
Russians : 36 / 39
Japanese : 36 / 31
Americans : 57 / 82
Chinese : 23 / 25
British : 34 / 38
UK_Pacific : 3 / 0
Italians : 9 / 9
ANZAC : 11 / 20
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 armour, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter and 3 infantry in Holland Belgium, round 1 : 3/5 hits
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Northern Italy
British attack with 1 armour and 1 mech_infantry
Italians defend with 2 artilleries and 1 factory_minor
British roll dice for 1 armour and 1 mech_infantry in Northern Italy, round 1 : 0/2 hits
Italians roll dice for 2 artilleries in Northern Italy, round 1 : 1/2 hits
1 mech_infantry owned by the British lost in Northern Italy
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits
1 armour owned by the British retreated to Southern France
Italians win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
3 artilleries and 2 infantry moved from Greece to 99 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 4 transports moved from 99 Sea Zone to 81 Sea Zone
2 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
2 infantry moved from 81 Sea Zone to Egypt
3 artilleries moved from 81 Sea Zone to Egypt
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United KingdomPlace Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in 109 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 artillery placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kwangtung : 1 harbour
6 Sea Zone : 1 battleship
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Southern France : 1 armour
Holland Belgium : 1 flag, 1 armour and 3 infantry
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Ethiopia : 1 flag
Bulgaria : 1 flag, 1 infantry
109 Sea Zone : 1 carrier and 2 fighters
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 39
Japanese : 36 / 31
Americans : 57 / 82
Chinese : 23 / 25
British : 39 / 39
UK_Pacific : 3 / 0
Italians : 8 / 9
ANZAC : 11 / 20
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries and 3 fighters
French defend with 1 factory_minor and 1 harbour; British defend with 1 armour
Italians roll dice for 2 artilleries and 3 fighters in Southern France, round 1 : 4/5 hits
French roll dice for 1 armour in Southern France, round 1 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 cruiser
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 cruiser in 41 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 23 Sea Zone
3 fighters moved from Philippines to Yunnan
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Kiangsi to KwangsiPlace Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 armour and 1 infantry
Kwangsi : 1 infantry
Okinawa : 1 flag
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
33 Sea Zone : 1 transport
23 Sea Zone : 2 infantry and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 cruiser and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 39
Japanese : 36 / 31
Americans : 57 / 82
Chinese : 23 / 25
British : 39 / 39
UK_Pacific : 3 / 0
Italians : 11 / 16
ANZAC : 11 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Holland Belgium : 2 infantry
Libya : 1 flag, 2 infantry
109 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 36 / 65
Russians : 36 / 39
Japanese : 36 / 31
Americans : 57 / 82
Chinese : 23 / 25
British : 39 / 39
UK_Pacific : 3 / 0
Italians : 10 / 16
ANZAC : 11 / 18
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
3 armour moved from Finland to Norway
3 mech_infantrys moved from Finland to Norway
2 tactical_bombers moved from Western Germany to Norway
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 artillery in Archangel, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 1 : 0/2 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 5 artilleries, 1 bomber, 3 fighters and 3 infantry
French defend with 2 infantry; British defend with 1 armour and 3 infantry
Germans roll dice for 5 artilleries, 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 1 : 1/12 hits
British roll dice for 1 armour and 5 infantry in Holland Belgium, round 1 : 1/6 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 5 artilleries, 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/11 hits
British roll dice for 1 armour and 4 infantry in Holland Belgium, round 2 : 2/5 hits
2 infantry owned by the British , 2 infantry owned by the French and 2 infantry owned by the Germans lost in Holland Belgium
5 artilleries owned by the Germans retreated to France
British win with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 3 infantry
Battle in Norway
Germans attack with 3 armour, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 4 artilleries and 1 mech_infantry
Germans roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Norway, round 1 : 2/8 hits
Russians roll dice for 4 artilleries and 1 mech_infantry in Norway, round 1 : 2/5 hits
1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Norway
Germans roll dice for 3 armour, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 2/6 hits
Russians roll dice for 3 artilleries in Norway, round 2 : 1/3 hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
Germans roll dice for 3 armour and 2 tactical_bombers in Norway, round 3 : 3/5 hits
Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 4 artilleries and 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Norway to Novgorod
1 infantry moved from Novgorod to Baltic States
2 artilleries moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Germany
1 aaGun, 2 artilleries and 13 infantry moved from Germany to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun and 1 artillery moved from Romania to Slovakia Hungary
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to DenmarkPlace Units - Germans
3 infantry placed in France
3 infantry placed in Novgorod
3 infantry placed in Western Germany
1 armour and 8 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Russia to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 artillery moved from Archangel to Belarus
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
6 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Smolensk to Belarus
3 artilleries moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Baltic States
3 infantry moved from Eastern Poland to Belarus
7 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Romania
6 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to BelarusCombat - Russians
Battle in Belarus
Russians attack with 7 armour, 4 artilleries, 22 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 7 armour, 4 artilleries, 22 infantry and 1 mech_infantry in Belarus, round 1 : 8/34 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 armour, 4 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 1 : 1/4 hits
Germans roll dice for 1 aaGun and 1 artillery in Slovakia Hungary, round 1 : 0/1 hits
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Battle in Romania
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Romania, round 1 : 1/9 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Bessarabia to Rostov
1 armour moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Bessarabia to Romania
2 fighters moved from Baltic States to Smolensk
1 tactical_bomber moved from Baltic States to Smolensk
5 infantry moved from Russia to Smolensk
1 infantry moved from Smolensk to Archangel
2 artilleries moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 armour moved from Eastern Poland to Bryansk
3 infantry moved from Amur to Korea
1 infantry moved from Soviet Far East to Siberia
6 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Suiyuyan to Hopei
5 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 3 infantry
Jehol : 5 infantry
Suiyuyan : 6 infantry
Hopei : 2 infantry
Siberia : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Slovakia Hungary : 1 flag, 1 artillery and 3 infantry
Romania : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 6 infantry
Belarus : 1 aaGun, 7 armour, 4 artilleries, 20 infantry and 1 mech_infantry
Baltic States : 2 infantry
Bryansk : 1 armour
Rostov : 2 armour, 1 artillery and 2 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 34 / 49
Russians : 40 / 46
Japanese : 36 / 31
Americans : 57 / 82
Chinese : 23 / 25
British : 39 / 39
UK_Pacific : 3 / 0
Italians : 10 / 16
ANZAC : 11 / 18
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to 33 Sea Zone
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from British
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 : 4/6 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Celebes
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to Paulau Island
1 bomber moved from 33 Sea Zone to Paulau Island
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 cruiser moved from 41 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Malaya
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from India to West India
1 armour moved from India to Shan StatePlace Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,2,6,3,1,1,3,1,1,1,5,4,6,5,4,4,6,4,1,4,4,2,3,2,2,4,1,1,1,3,6,5,6,4,3,4,1,2
Japanese collect 33 PUs (8 lost to blockades); end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 14 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 6 Sea Zone to 34 Sea Zone
1 battleship and 2 cruisers moved from 6 Sea Zone to 34 Sea Zone
3 artilleries moved from 34 Sea Zone to Paulau Island
2 infantry moved from 34 Sea Zone to Paulau Island
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Paulau Island
Americans attack with 3 artilleries and 2 infantry
Japanese defend with 1 bomber, 2 fighters and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Paulau Island, round 1 : 2/3 hits
Americans roll dice for 3 artilleries and 2 infantry in Paulau Island, round 1 : 2/5 hits
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Paulau Island, round 1 : 3/4 hits
1 artillery owned by the Americans , 1 bomber owned by the Japanese , 1 infantry owned by the Japanese , 2 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 2 artilleries remaining. Battle score for attacker is 25
Casualties for Japanese: 1 bomber, 2 fighters and 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 artilleries moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
4 artilleries and 3 infantry moved from Eastern United States to Quebec
2 artilleries moved from 109 Sea Zone to United Kingdom
2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries, 4 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 6 Sea Zone to 7 Sea Zone
6 carriers, 4 destroyers, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
1 armour moved from Eastern United States to QuebecPlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 infantry placed in Korea
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Quebec: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit Mode
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 2 artilleries
Korea : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Buryatia : 1 bomber
35 Sea Zone : 1 flag
34 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 tactical_bombers and 4 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 4 transports
17 Sea Zone : 1 flag
7 Sea Zone : 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Quebec : 5 artilleries and 4 infantry
New Brunswick Nova Scotia : 2 aaGuns
United Kingdom : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 3 transports
109 Sea Zone : 3 transports
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 32 / 49
Russians : 40 / 46
Japanese : 41 / 43
Americans : 59 / 84
Chinese : 23 / 25
British : 37 / 39
UK_Pacific : 3 / 0
Italians : 10 / 16
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
12 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Hopei to Anhwe
2 infantry moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in Hunan
2 infantry placed in Yunnan
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 4 infantry
Kweichow : 2 infantry
Hunan : 4 infantry
Anhwe : 2 infantry
Burma : 1 flag, 13 infantryProduction/PUs Summary :
Germans : 32 / 49
Russians : 40 / 46
Japanese : 40 / 43
Americans : 59 / 84
Chinese : 24 / 25
British : 37 / 39
UK_Pacific : 3 / 0
Italians : 10 / 16
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
2 armour moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone
3 artilleries, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
3 artilleries moved from 97 Sea Zone to Northern Italy
3 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Holland Belgium to Southern France
1 fighter moved from 109 Sea Zone to Southern FranceCombat - British
Battle in 72 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Persia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tanganyika Territory
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 2 armour and 1 mech_infantry in Tanganyika Territory, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Tanganyika Territory, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Tanganyika Territory
British win, taking Tanganyika Territory from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Southern France
British attack with 1 armour and 1 fighter
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 1 fighter in Southern France, round 1 : 0/2 hits
Italians roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 armour owned by the British lost in Southern France
retreated to Southern France
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in 97 Sea Zone
British attack with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Italians defend with 1 carrier
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 1 : 2/8 hits
Italians roll dice for 1 carrier in 97 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Northern ItalyNon Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from 72 Sea Zone to Anglo Egyptian Sudan
5 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Bulgaria to YugoslaviaPlace Units - British
3 infantry placed in Egypt
1 factory_minor placed in Greece
6 infantry placed in United Kingdom
British undo move 2.
1 factory_minor placed in IraqTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Kwangtung : 1 harbour
6 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 tactical_bomber
Rhodesia : 1 artillery and 1 infantry
Tanganyika Territory : 2 armour
Normandy Bordeaux : 3 aaGuns, 2 artilleries, 1 fighter and 5 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Albania : 1 flag
Northern Italy : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 carrier and 1 fighter
Greece : 1 flag
97 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 1 factory_minor
Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flag, 2 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 30 / 49
Russians : 40 / 46
Japanese : 37 / 43
Americans : 59 / 84
Chinese : 24 / 25
British : 46 / 51
UK_Pacific : 3 / 0
Italians : 6 / 16
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did not ask if you wanted to scramble the 3 fighters from Southern Italy because the battle calculator project the Brits only losing 2 destroyers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 artilleries, 3 fighters and 4 infantry
British defend with 3 artilleries, 1 factory_minor and 3 infantry
Italians roll dice for 3 artilleries, 3 fighters and 4 infantry in Northern Italy, round 1 : 2/10 hits
British roll dice for 3 artilleries and 3 infantry in Northern Italy, round 1 : 1/6 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 artilleries, 3 fighters and 3 infantry in Northern Italy, round 2 : 4/9 hits
British roll dice for 3 artilleries and 1 infantry in Northern Italy, round 2 : 4/4 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 3 artilleries owned by the British and 3 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 2 artilleries and 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 3 artilleries and 3 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,6,5,2,5,6,2,2,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Kwangsi to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone
1 cruiser moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Yunnan to 34 Sea Zone
1 fighter moved from Yunnan to JeholPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 armour and 1 infantry
Jehol : 1 fighter
Okinawa : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
34 Sea Zone : 1 cruiser, 2 fighters, 2 infantry and 1 transport
19 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
62 Sea Zone : 3 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 30 / 49
Russians : 40 / 46
Japanese : 35 / 43
Americans : 59 / 84
Chinese : 24 / 25
British : 42 / 51
UK_Pacific : 3 / 0
Italians : 10 / 3
ANZAC : 13 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





