Shrimp Boat Chef vs Unknown Soldier [no tech] Global 2nd E

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Manchuria to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Jehol to Shantung
                1 artillery moved from Kiangsu to Shantung
                4 fighters moved from 19 Sea Zone to Shantung
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                3 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Guam to 6 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 bomber moved from Buryatia to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Changing ownership of Korea from Japanese to Americans
                    EDIT: Removing units owned by Americans from Manchuria: 1 infantry
                    EDIT: Adding units owned by Americans to Korea: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Shantung
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Shantung, round 1 :  4/6 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shantung, round 1 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 transports moved from 110 Sea Zone to 109 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                2 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Shantung to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 6 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from 6 Sea Zone to Buryatia

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 1 artillery and 1 infantry
        Korea : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 armour
        Buryatia : 1 bomber
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        17 Sea Zone : 1 flag
        7 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 1 submarine
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        108 Sea Zone : 3 armour, 1 destroyer, 3 infantry and 3 transports
        109 Sea Zone : 2 transports
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 37
        Japanese : 40 / 44
        Americans : 59 / 84
        Chinese : 14 / 16
        British : 35 / 45
        UK_Pacific : 5 / 6
        Italians : 11 / 11
        ANZAC : 11 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                1 infantry placed in Jehol
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag, 4 infantry
        Manchuria : 1 flag
        Kweichow : 1 infantry
        Szechwan : 5 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 32 / 37
        Japanese : 39 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 35 / 45
        UK_Pacific : 5 / 6
        Italians : 11 / 11
        ANZAC : 11 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British repair 11 damage on 11 factory_majors; Remaining resources: 34 PUs;
                British buy 1 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 5 infantry moved from Egypt to Alexandria
                2 fighters moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery moved from Denmark to Western Germany

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 1 :  2/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 1 fighter in Burma, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 1 :  4/10 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 1 :  1/4 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Western Germany
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Western Germany, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Western Germany
                        British roll dice for 1 artillery in Western Germany, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Germany
                    British win, taking Western Germany from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to 98 Sea Zone
                1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 98 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Burma to India
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    Place Units - British
                2 artilleries placed in Egypt
                1 transport placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 armour and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 1 artillery and 4 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 infantry and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Denmark : 1 flag
        Holland Belgium : 1 flag, 2 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        110 Sea Zone : 1 carrier, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 32 / 37
        Japanese : 38 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 43 / 48
        UK_Pacific : 6 / 6
        Italians : 11 / 11
        ANZAC : 11 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 armour and 3 fighters
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour and 3 fighters in Western Germany, round 1 :  1/4 hits
                        British roll dice for 1 artillery in Western Germany, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Western Germany
                    Italians win, taking Western Germany from British with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 carrier and 1 fighter moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Yugoslavia to Greater Southern Germany
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Southern Italy to 97 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 aaGuns and 4 infantry moved from Queensland to New South Wales
                3 fighters moved from Manchuria to Shantung

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Shantung : 3 fighters
        Okinawa : 1 flag
        Kwangtung : 2 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        33 Sea Zone : 2 submarines
        36 Sea Zone : 1 destroyer
        20 Sea Zone : 2 submarines and 1 transport
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 37
        Japanese : 35 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 38 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Algeria : 2 infantry
        112 Sea Zone : 1 cruiser
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 55
        Russians : 32 / 37
        Japanese : 35 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 38 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour moved from Germany to Denmark
                      Germans take Denmark from British
                1 armour moved from Northern Italy to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 bomber moved from Romania to Holland Belgium
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Slovakia Hungary to Archangel
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 infantry moved from Baltic States to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour, 1 artillery and 1 bomber in Holland Belgium, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 :  3/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 3 armour, 7 artilleries, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 aaGun, 1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Bessarabia
                3 artilleries and 3 infantry moved from Germany to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                5 infantry moved from Germany to Western Germany
                1 mech_infantry moved from Northern Italy to Denmark
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Archangel to Novgorod
                1 bomber moved from Holland Belgium to Germany

    Place Units - Germans
                4 artilleries and 4 infantry placed in Germany
                1 infantry placed in France
                1 infantry placed in Southern France
                3 infantry placed in Western Germany
                Germans undo move 4.
                2 artilleries and 1 infantry placed in Western Germany
                Germans undo move 4.
                3 artilleries placed in Western Germany
                2 infantry placed in France
                1 infantry placed in Germany
                Germans undo move 6.
                Germans undo move 5.
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                4 artilleries moved from Bryansk to Western Ukraine
                11 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Archangel
                1 armour moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Archangel
                12 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                4 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                11 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 armour in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Ukraine, round 1 :  1/9 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry in Western Ukraine, round 1 :  11/32 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 armour, 4 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                4 armour moved from Russia to Western Ukraine
                1 aaGun moved from Russia to Smolensk
                1 fighter moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Tsinghai to Shensi
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                2 armour, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 infantry
        Amur : 2 aaGuns
        Siberia : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag, 11 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag, 4 artilleries and 1 mech_infantry
        Belarus : 1 infantry
        Rostov : 1 armour, 1 artillery and 2 infantry
        Archangel : 1 armour
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 6 infantry
        Western Ukraine : 1 aaGun, 8 armour, 4 artilleries, 23 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 36 / 42
        Japanese : 34 / 44
        Americans : 59 / 84
        Chinese : 15 / 16
        British : 33 / 48
        UK_Pacific : 9 / 6
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • you have probably won, but I’m not caving yet.  scramble?

  • 13

    @ShrimpBoatChef:

    you have probably won, but I’m not caving yet.  scramble?

    nah….no scrambling

    whenever you already to start a league game, so am I my friend  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 20 Sea Zone
                2 armour moved from Yunnan to Burma
                1 tactical_bomber moved from Hunan to India
                4 fighters moved from 37 Sea Zone to India
                3 fighters moved from Malaya to India
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 2 infantry moved from 39 Sea Zone to India
                1 bomber and 7 tactical_bombers moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                1 infantry moved from Anhwe to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 submarine moved from 38 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour
                    British defend with 1 artillery
                        Japanese roll dice for 2 armour in Burma, round 1 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Burma, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 infantry in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Japanese retreated to Hopei
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry and 9 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/9 hits
                        1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 2 battleships and 1 cruiser in India, round 1 :  1/3 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 8 fighters, 2 infantry and 8 tactical_bombers in India, round 1 :  9/20 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry in India, round 1 :  3/6 hits
                        4 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the British and 3 aaGuns owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 2 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                4 fighters moved from India to 39 Sea Zone
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 38 Sea Zone
                1 bomber moved from India to Malaya
                2 fighters and 7 tactical_bombers moved from India to Shan State
                1 fighter moved from 20 Sea Zone to Hainan

    Place Units - Japanese
                1 armour and 2 artilleries placed in Malaya
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,3,1,6,6,2,4,3,1,6,6,1,1,5,3,1,3,1,6,5,1,1,4,3,1,4,3
                Japanese collect 31 PUs (10 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs


  • Unknown:

    I’m down for a League game, but need serious IPC bid and Allies. You kicked my butt in case you didn’t notice.

  • 13

    Well, to tell you the truth, I credit it to us both being new to the game and me getting luckier. However, I have learned a lot.

    What kind of bid would you like to start with as the Allies? Kind of funny seeing I won as Allies  :wink:

    I assume we are still playing this one…

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Sakha to Soviet Far East
                2 fighters moved from 7 Sea Zone to Soviet Far East
                1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Shantung to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Normandy Bordeaux to France
                1 armour, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Southern France
                2 fighters moved from 110 Sea Zone to France

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 2 fighters in Soviet Far East, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Soviet Far East
                    Americans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in France
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in France, round 1 :  5/6 hits
                        Germans roll dice for 3 infantry in France, round 1 :  1/3 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 1 :  4/6 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                2 armour, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from France to Normandy Bordeaux
                1 fighter moved from Southern France to 110 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                2 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns, 2 armour, 1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from Soviet Far East to 7 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Korea
                1 carrier and 1 destroyer placed in 10 Sea Zone
                3 artilleries, 3 infantry and 3 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Kiangsu : 1 artillery
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier and 1 destroyer
        17 Sea Zone : 1 flag
        7 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        New Brunswick Nova Scotia : 2 aaGuns, 2 armour, 1 artillery and 3 infantry
        Normandy Bordeaux : 2 armour, 2 fighters and 2 infantry
        Southern France : 1 infantry and 1 mech_infantry
        France : 1 infantry and 2 mech_infantrys
        Holland Belgium : 1 flag, 1 armour and 1 infantry
        106 Sea Zone : 3 transports
        Brazil : 1 flag
        107 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 38 / 42
        Americans : 60 / 90
        Chinese : 15 / 16
        British : 33 / 48
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 infantry
        Kweichow : 4 infantry
        Hunan : 6 infantry
        Chahar : 2 infantry
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 34 / 42
        Americans : 60 / 90
        Chinese : 19 / 20
        British : 33 / 48
        UK_Pacific : 5 / 0
        Italians : 11 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from 98 Sea Zone to Libya
                2 tactical_bombers moved from 98 Sea Zone to Libya
                2 artilleries moved from Egypt to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                3 infantry moved from Alexandria to 98 Sea Zone
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                3 artilleries moved from 99 Sea Zone to Greece
                4 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Combat - British
                Battle in Greece
                Battle in Libya
                    British attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Libya, round 1 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 :  1/2 hits
                        1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    British win, taking Greece from Italians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Northern Italy
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun and 1 factory_major
                        1 aaGun owned by the Italians lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Normandy Bordeaux to France
                2 carriers, 2 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 tactical_bombers moved from Libya to 99 Sea Zone
                2 fighters moved from Libya to 99 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                4 artilleries, 4 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4
                British collect 33 PUs (6 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kwangtung : 1 harbour
        6 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
        France : 1 infantry
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
        Ethiopia : 1 flag
        Greece : 1 flag, 3 artilleries and 4 infantry
        99 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 32 / 55
        Russians : 36 / 42
        Japanese : 34 / 42
        Americans : 60 / 90
        Chinese : 19 / 20
        British : 39 / 38
        UK_Pacific : 5 / 0
        Italians : 5 / 11
        ANZAC : 11 / 17
        French : 17 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Northern Italy
                1 armour, 1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Greater Southern Germany to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  2/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Northern Italy
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Northern Italy, round 1 :  0/4 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 artilleries and 1 fighter in Northern Italy, round 2 :  1/3 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Holland Belgium to Germany

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 submarines moved from 20 Sea Zone to 43 Sea Zone
                2 submarines moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 4 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 4 submarines in 43 Sea Zone, round 1 :  1/4 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Shantung to Philippines
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Okinawa : 1 flag
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 3 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 cruiser and 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 36 / 42
        Japanese : 32 / 42
        Americans : 57 / 90
        Chinese : 21 / 20
        British : 35 / 38
        UK_Pacific : 5 / 0
        Italians : 9 / 9
        ANZAC : 15 / 20
        French : 17 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Combat - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 4 infantry
        Tunisia : 2 infantry
        Tobruk : 2 infantry
        112 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 35 / 55
        Russians : 36 / 42
        Japanese : 32 / 42
        Americans : 57 / 90
        Chinese : 21 / 20
        British : 35 / 38
        UK_Pacific : 5 / 0
        Italians : 9 / 9
        ANZAC : 15 / 20
        French : 17 / 17
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 armour and 2 mech_infantrys moved from Vyborg to Finland
                      Germans take Finland from Russians
                2 infantry moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                7 artilleries and 8 infantry moved from Western Germany to France
                1 armour moved from Denmark to France
                1 bomber and 1 fighter moved from Germany to France
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                2 armour and 1 mech_infantry moved from Novgorod to Finland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in France
                    Germans attack with 1 armour, 7 artilleries, 1 bomber, 1 fighter and 8 infantry
                    French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry; Americans defend with 1 infantry and 2 mech_infantrys
                        Germans roll dice for 1 armour, 7 artilleries, 1 bomber, 1 fighter and 8 infantry in France, round 1 :  10/18 hits
                        French roll dice for 6 infantry and 2 mech_infantrys in France, round 1 :  2/8 hits
                        1 infantry owned by the British , 4 infantry owned by the French , 2 mech_infantrys owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans captures 17PUs while taking French capital
                    Germans win, taking France from French with 1 armour, 7 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 infantry
                    Casualties for French: 4 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from France to Western Germany
                4 artilleries and 2 infantry moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Poland to Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
                1 tactical_bomber moved from Novgorod to Western Germany
                2 artilleries moved from Novgorod to Karelia
                1 armour moved from Novgorod to Finland
                11 armour and 3 mech_infantrys moved from Novgorod to Poland
                1 artillery and 3 infantry moved from Eastern Poland to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun and 1 artillery moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Novgorod to Poland

    Place Units - Germans
                1 fighter and 9 infantry placed in Germany
                3 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 43 PUs; end with 60 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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