scramble 3 fighters (2 anzac + 1 am). ask if you need causalties, but anzac fighters die before american
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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here begins the long hard climb to the top of Everest. :|
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Baltic States to Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Novgorod to Poland
2 fighters and 2 tactical_bombers moved from Bryansk to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Baltic States to Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Novgorod to Poland
2 fighters and 2 tactical_bombers moved from Bryansk to Eastern PolandCombat - Russians
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
retreated to Poland
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Poland to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
4 armour and 6 mech_infantrys moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Russia to Belarus
2 aaGuns, 9 artilleries and 23 infantry moved from Baltic States to Belarus
5 infantry moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
4 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Turkey
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Chahar to SuiyuyanPlace Units - Russians
3 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
3 artilleries placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Russians collect 43 PUs (1 lost to blockades); end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
Rough turn - a 20 IPC shift in your favor on the front.
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thanks i’m used to mostly bad news coming in from the front.
however, no doubt this means some TERRIBLE luck is coming my way soon. :|
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I have to remeber not to complain in this game… :-)
My extreme early luck was very helpful in creating Everest to begin with.
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was a little rushed to post this move. if i still want to do what i have posted here
when i look at this again, will your sub in z41 fight or submerge? -
Sub will submerge -
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J15
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I can’t load your game, sir. I got an error code like this invalid type code: 6f
It happened on one of the last games you had sent as well, from Germany’s turn.
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try this one
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 10 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier, 3 destroyers and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers, 8 destroyers, 4 fighters, 5 submarines, 2 tactical_bombers and 4 transports moved from 123 Sea Zone to 106 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to Eastern United States
1 fighter moved from Eastern United States to 106 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 submarine moved from 111 Sea Zone to 119 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries, 1 fighter and 5 infantry placed in Central United States
1 tactical_bomber placed in Central United States
1 fighter placed in Eastern United States
2 infantry placed in Eastern United States
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5,1,1,4,5,4,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
Americans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Hunan
1 artillery placed in Hunan
2 infantry placed in Kiangsu
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Turkey to Afghanistan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from Turkey to AfghanistanCombat - British
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 cruiser moved from 79 Sea Zone to 78 Sea Zone
1 aaGun, 2 armour, 2 artilleries and 4 mech_infantrys moved from Burma to India
1 armour and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Turkey to Egypt
3 infantry moved from Rhodesia to Union of South Africa
1 armour and 5 mech_infantrys moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - UK_Pacific
3 infantry placed in Malaya
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,4,3,1,6,2,5,1
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Malaya change ownership: 3 infantry -
I hope you catch this before taking your Italian turn - an important edit in the Pacific placement with UK.
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I15
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edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 5 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese





