The Axis Suprise Attack The Allies Tcnance +6

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - British
                3 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 bomber moved from Egypt to Iraq
                2 infantry moved from Siam to French Indo China
                1 fighter moved from Burma to French Indo China
                1 fighter moved from India to French Indo China
                1 tactical_bomber moved from India to French Indo China
                6 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 2 infantry
                Battle in 109 Sea Zone
                    British attack with 3 destroyers and 1 fighter
                    Germans defend with 1 carrier and 2 fighters
                    Units damaged: 1 carrier owned by the Germans
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 carrier and 2 fighters
                    Casualties for British: 2 destroyers
                Battle in Iraq
                    British attack with 1 bomber, 3 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 bomber moved from Iraq to Egypt
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 infantry placed in United Kingdom
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 3 infantry
                EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 infantry
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 10 infantry

  • 2007 AAR League

    that should be right except for 4 unplaced inf for brits….i just need to remember to place them somewhere and then delete to get it back on track


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 cruisers moved from 92 Sea Zone to 96 Sea Zone
                1 battleship and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Syria to Trans-Jordan
                1 armour moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 cruisers moved from 92 Sea Zone to 96 Sea Zone
                1 battleship and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
                1 bomber moved from Normandy Bordeaux to 109 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in 109 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 bomber in 109 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 109 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 109 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 109 Sea Zone, round 4 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                        1 transport owned by the British lost in 109 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber moved from 109 Sea Zone to Western Germany
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 battleship moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Yugoslavia to Albania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 36 / 36
        Japanese : 41 / 44
        Americans : 52 / 75
        Chinese : 3 / 2
        British : 29 / 28
        UK_Pacific : 20 / 19
        Italians : 17 / 32
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 36 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                1 fighter moved from Java to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from South Australia to Java

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,6,3,2,6,3,3,3,3,2,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Shan State : 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 artillery and 1 infantry
        French Indo China : 1 fighter
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 2 destroyers and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 36 / 36
        Japanese : 41 / 44
        Americans : 52 / 75
        Chinese : 3 / 2
        British : 29 / 28
        UK_Pacific : 20 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 36 / 36
        Japanese : 41 / 44
        Americans : 52 / 75
        Chinese : 3 / 2
        British : 29 / 28
        UK_Pacific : 20 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 13


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Germany to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Norway to Finland
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                3 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 armour moved from Germany to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Norway to Finland
                2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                3 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 infantry moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 5 tactical_bombers
                    Americans defend with 1 cruiser, 4 destroyers, 5 submarines and 1 transport
                    5 submarines owned by the Americans Submerged
                        Germans roll dice for 2 bombers, 1 fighter and 5 tactical_bombers in 91 Sea Zone, round 1 :  3/8 hits
                        Americans roll dice for 1 cruiser, 4 destroyers and 1 transport in 91 Sea Zone, round 1 :  2/5 hits
                        3 destroyers owned by the Americans and 2 tactical_bombers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 91 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans , 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for Americans: 1 cruiser, 4 destroyers and 1 transport
                Battle in Western Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Western Ukraine, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Morocco
                2 bombers moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 armour and 5 infantry placed in Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                1 armour placed in Western Germany
                1 artillery placed in Western Germany
                2 infantry placed in Western Germany
                Germans undo move 5.
                1 infantry placed in Western Germany
                2 infantry placed in France
                4 infantry placed in Germany
                Germans undo move 6.
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 32 / 36
        Japanese : 41 / 44
        Americans : 52 / 75
        Chinese : 3 / 2
        British : 29 / 28
        UK_Pacific : 20 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                8 infantry moved from Amur to Manchuria
                1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                9 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                4 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 mech_infantry moved from Karelia to Baltic States
                5 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Smolensk to Belarus
                1 armour moved from Rostov to Belarus
                1 infantry moved from Karelia to Finland

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                8 infantry moved from Amur to Manchuria
                1 armour, 19 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
                9 infantry moved from Karelia to Finland
                1 artillery moved from Karelia to Finland
                1 fighter moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                4 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 mech_infantry moved from Karelia to Baltic States
                5 infantry moved from Smolensk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Smolensk to Belarus
                1 armour moved from Rostov to Belarus
                1 infantry moved from Karelia to Finland

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Belarus, round 1 :  3/11 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Manchuria
                    Russians attack with 8 infantry
                    Japanese defend with 3 infantry
                        Russians roll dice for 8 infantry in Manchuria, round 1 :  0/8 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 1 :  0/3 hits
                        Russians roll dice for 8 infantry in Manchuria, round 2 :  2/8 hits
                        Japanese roll dice for 3 infantry in Manchuria, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 8 infantry in Manchuria, round 3 :  1/8 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Finland, round 1 :  4/13 hits
                        Germans roll dice for 1 artillery and 6 infantry in Finland, round 1 :  4/7 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 2 :  4/9 hits
                        Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 6 infantry
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 19 infantry and 1 mech_infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 1 armour, 19 infantry and 1 mech_infantry in Western Ukraine, round 1 :  2/21 hits
                        Germans roll dice for 4 infantry in Western Ukraine, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 18 infantry and 1 mech_infantry in Western Ukraine, round 2 :  4/20 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Russians roll dice for 10 infantry in Korea, round 1 :  2/10 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 3 :  1/9 hits
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Baltic States, round 1 :  2/7 hits
                        Germans roll dice for 1 armour and 3 infantry in Baltic States, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Baltic States, round 2 :  4/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from Baltic States to Smolensk
                1 aaGun moved from Amur to Korea
                1 aaGun moved from Amur to Manchuria
                5 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Finland to Smolensk
                1 fighter moved from Finland to Smolensk
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Ukraine to Western Ukraine
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,1,2
                Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun and 9 infantry
        Manchuria : 1 aaGun and 7 infantry
        Belarus : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Baltic States : 1 artillery, 1 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 1 armour, 17 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Smolensk : 2 fighters, 6 infantry and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 41 / 46
        Japanese : 35 / 44
        Americans : 52 / 75
        Chinese : 6 / 2
        British : 29 / 28
        UK_Pacific : 20 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 37 times
                3 was rolled 31 times
                4 was rolled 32 times
                5 was rolled 24 times
                6 was rolled 46 times
            Average roll : 3.605
            Median : 4.000
            Variance : 1.407
            Standard Deviation : 1.186
            Total rolls : 200

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.167
            Median : 4.500
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.167
            Median : 4.500
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.125
            Standard Deviation : 0.354
            Total rolls : 25

    Russians Combat
                1 was rolled 24 times
                2 was rolled 24 times
                3 was rolled 25 times
                4 was rolled 23 times
                5 was rolled 14 times
                6 was rolled 29 times
            Average roll : 3.475
            Median : 3.000
            Variance : 0.891
            Standard Deviation : 0.944
            Total rolls : 139


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Sikang
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 battleships moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to India
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Shensi to Sikang
                1 artillery moved from Szechwan to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 battleships moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to India
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 artillery in Tsinghai, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Tsinghai
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking Philippines from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 artillery and 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 1 :  4/9 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 :  3/5 hits
                        4 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 1 artillery and 4 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Kweichow
                1 aaGun moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 39 / 46
        Japanese : 43 / 43
        Americans : 50 / 75
        Chinese : 5 / 2
        British : 29 / 28
        UK_Pacific : 17 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Wake Island to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Wake Island to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone

    Airborne Attack Move - Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Wake Island to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 101 Sea Zone to 104 Sea Zone

    Airborne Attack Move - Americans

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits

    Non Combat Move - Americans
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 33 Sea Zone to Hawaiian Islands
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 108 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from 104 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                2 destroyers and 5 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 submarine
        Central United States : 1 aaGun, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        108 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport
        104 Sea Zone : 2 submarines
        109 Sea Zone : 1 submarine
        101 Sea Zone : 2 destroyers and 5 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 39 / 46
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 5 / 2
        British : 29 / 28
        UK_Pacific : 17 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 39 / 46
        Japanese : 42 / 43
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 29 / 28
        UK_Pacific : 17 / 19
        Italians : 17 / 32
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

Suggested Topics

  • 13
  • 160
  • 154
  • 40
  • 59
  • 357
  • 222
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.4k

Topics

1.8m

Posts