@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Bold - no worries on guys back in F Indo. In my mind we’re at the table, and those are things that can be taken back in a heartbeat.
I’ll have to look at the map - I’m not a hasty player, so if I don’t like the odds, I won’t do it.
The reroll is definitely a factor, though.
What an intersting game - the biggest and most indomitable Atlantic fleet/infrastructure setup I’ve had to deal with in Spain/SZ91 (poised to wreck S America and the guts of Africa), and the chance to knock Japan out of the water in the pacific. This is a crazy game…
Attacking fleet with all US has to send… odds are a US win with 2 units left over.
Do you want me to run max defense for you, since you can land fighters on Java? Or do you want to choose OOL? Or do you have a particular way to peel off casualties?
go ahead and roll round by round, i’m online and can give you quick answers.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
No sub hits for me first round, you got one :cry: I absorb with carrier.
How many hits u get?
Just rolled - I got seven total with the rest of my attack (my subs missed - that was my last post).
lose 2 subs, tip 3 acc, lose acc
Ok, after first round, I got seven hits, you got 8. You’re up a hit.
Rolling subs.
No sub hits - I got six hits total.
Looks like u get to keep your reroll… :|
no 1 rolls as bad as me lol
Battle finished, completely by odds. I have two units remaining, which is average.
down goes japan… :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 6 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 carriers, 6 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 4 carriers, 8 fighters, 2 submarines and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 4 carriers, 8 fighters, 2 submarines and 2 transports
Casualties for Americans: 3 carriers, 6 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to Northern Territory
1 bomber moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 39 Sea Zone to India
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
8 infantry moved from Central America to Venezuela
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Algeria
1 aaGun, 1 artillery and 6 infantry moved from Tunisia to Libya
2 destroyers moved from 101 Sea Zone to 89 Sea Zone
2 destroyers moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in Kiangsi
1 infantry placed in Kiangsu
1 infantry placed in Shantung
1 infantry placed in Jehol
2 infantry placed in Manchuria
1 infantry placed in Hunan
1 infantry placed in Anhwe
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,5,6,3,1,3,3
Chinese collect 22 PUs (1 lost to blockades); end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 fighters and 2 tactical_bombers moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 infantry moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 aaGun moved from India to Burma
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Afghanistan to Persia
1 artillery and 1 infantry moved from Persia to Iraq
1 mech_infantry moved from Iraq to Turkey
3 mech_infantrys moved from Belgian Congo to Union of South Africa
3 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Libya to Alexandria
1 artillery and 4 infantry moved from Tunisia to Libya
1 artillery moved from India to Burma
4 infantry moved from Afghanistan to Eastern Persia
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 bombers moved from Spain to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Norway
2 fighters moved from Spain to 88 Sea Zone
1 fighter moved from Spain to Algeria
3 infantry moved from Spain to 91 Sea Zone
1 armour moved from Spain to 91 Sea Zone
1 infantry moved from Rio de Oro to 91 Sea Zone
1 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 5 infantry and 3 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 5 infantry moved from 94 Sea Zone to Tunisia
1 battleship and 2 cruisers moved from 91 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 5 infantry
Americans defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Tunisia, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Italians attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 bombers and 1 infantry in Norway, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Italians win, taking Norway from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Algeria, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Algeria, round 1 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 88 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 88 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians lost in 88 Sea Zone
Italians roll dice for 2 fighters in 88 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 88 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Norway: 2 bombers
EDIT: Adding units owned by Italians to Western Germany: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from 88 Sea Zone to Spain
1 fighter moved from Algeria to Spain
2 infantry moved from Southern France to Spain
3 carriers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 91 Sea Zone to 94 Sea Zone
3 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Spain
3 artilleries placed in Greece
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Rio de Oro : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 5 infantry
Western Germany : 2 bombers
Romania : 1 armour
Norway : 1 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
94 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 transports
Bulgaria : 3 infantry
Greece : 1 flag, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 10 infantry and 2 mech_infantrys
97 Sea Zone : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 43 / 52
Russians : 47 / 50
Japanese : 29 / 38
Americans : 62 / 89
Chinese : 23 / 29
British : 29 / 0
UK_Pacific : 10 / 10
Italians : 23 / 33
ANZAC : 12 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 1 times
Average roll : 3.478
Median : 4.000
Variance : 2.227
Standard Deviation : 1.492
Total rolls : 23
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.412
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
my nickname is “a disaster every round”…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs