Please used J-5 with edited NCM. Moved a sub from 21 to 36.
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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it wouldn’t allow me to noncom the art off borneo so i had to edit it in.
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well, we aren’t at income parity quite yet. need some significant german expansion before that can happen… :|
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For the record (it’s here in writing :-D), you’ve had your hands on two Allied capitals - one should have been taken, and one should have been taken easier - the fact that I’m in this game is pretty crazy. I’ve played solidly, but you’ve played more creatively and out of the box. I’m especially impressed with the Atlantic Germany/Italy/neutral crush combination - the buildup of air and naval power was done right under my nose, but stealthily - I felt I had Germany contained until I realized you had over 20 aircraft, and could see your long-term potential. When you put it all into action it was a bit of artistry. So my hat’s off to you. This isn’t flattery, just fact.
And another fact is, I am still in the game, and am a very solid player. Not as crafty :wink:, but I know what to build to stay in the game, and I understand logistics and odds. Those are my strengths. I’m looking forward to seeing if I can pull this one out, or if not, how long I can make you work to get a victory… :evil:
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It appears we are locked in quite a struggle - thank you for the thoughts. I have a great deal of respect for you already and I look forward to the battles ahead!
Cheers
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Thank you sir!
Back to the war…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from South Australia to Queensland
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 carriers, 5 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 infantry moved from Southeast Mexico to Central America
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 armour and 1 mech_infantry moved from Tunisia to Libya
2 fighters moved from Korea to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Midway
1 bomber moved from Philippines to Dutch New GuineaPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
2 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to KiangsuPlace Units - Chinese
1 infantry placed in Yunnan
1 artillery placed in Hunan
1 artillery placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Anhwe
1 infantry placed in Manchuria
1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,2,2,1,4,4,5,2,2,2,4,6,1,5,1,5,2,3,1,3,2
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - British
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Yunnan to Shan State
4 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 mech_infantry moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Yunnan to Shan State
4 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 mech_infantry moved from India to Shan StateCombat - British
British creates battle in territory 98 Sea Zone
Battle in Shan State
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking 98 Sea Zone from Italians, taking Shan State from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for British: 2 fightersNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Burma
1 mech_infantry moved from Eastern Persia to Afghanistan
British take Afghanistan from Neutral_True
1 artillery and 5 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to Iraq
4 infantry moved from Iraq to Turkey
1 artillery and 1 infantry moved from Eastern Persia to Persia
3 infantry moved from Belgian Congo to Rhodesia
1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Libya
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from India to Burma
1 infantry moved from India to BurmaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
hmm will have to try to remember why i left some fleet in 37 :roll:
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I only saw it at the last minute - it was a scary attack of opportunity for UK… and they only had 6 aircraft in the theatre, not 28 like someone I know :-)
I got lucky, and should have lost another fighter.
I’ve sudenly realized you like Axis aircraft even more than I do. I tend to buy one at a time for Japan and Germany, every round, but you go even faster…
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to clarify the aircraft on mixed carriers situation: there is currently 1 ftr, 1 tac on each italian acc in z91 and 1 empty italian acc (just placed).
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Knock it off with the carrier purchases, please :|
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Hey… that Rio de Oro naval base was mine!
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Knock it off with the carrier purchases, please :|
the only thing i like better than aircraft are aircraft carriers… :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 35 Sea Zone -
to be grammatically correct, i would have had to say the only things :-o
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will java hold again?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to 46 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs





