G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1

  • 12

    really hurt to lose 7 ftrs there…  that’s gonna leave a mark for some time to come in this one.  :|


  • All I wanted was the 3 hits (3.5 if you brought all 21 aircraft…), so that was crazy luck, and yes that hurts the Luftwaffe.

    That having been said - without looking at the map yet - you’re in a fantastic Atlantic position, and can turn a lot of attention toward Russia.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Finland
                1 armour moved from Karelia to Sweden
                      Russians take Sweden from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                3 infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Karelia to Belarus
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 1 armour, 3 artilleries and 8 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Caucasus to Turkey
                4 mech_infantrys moved from Turkey to Caucasus
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                4 infantry moved from Belarus to Bryansk
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Amur to Korea
                1 artillery moved from Belarus to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                Russians undo move 4.
                2 infantry placed in Volgograd
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 fighters, 6 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters moved from Japan to 20 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                3 fighters moved from French Indo China to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                5 fighters moved from French Indo China to Shan State

    Airborne Attack Move - Japanese

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 fighters, 6 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters moved from Japan to 20 Sea Zone
                4 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                3 fighters moved from French Indo China to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                5 fighters moved from French Indo China to Shan State

    Airborne Attack Move - Japanese

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 5 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 :  2/6 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 5 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 5 fighters and 1 infantry in Shan State, round 1 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Borneo: 1 artillery
                EDIT: Adding units owned by Japanese to Borneo: 1 artillery
                EDIT: Removing units owned by Japanese from Borneo: 1 artillery
                EDIT: Turning off Edit Mode
                5 fighters moved from Shan State to French Indo China
                2 tactical_bombers moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                5 fighters moved from 35 Sea Zone to 36 Sea Zone
                3 fighters moved from 44 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to Borneo
                3 fighters moved from 43 Sea Zone to French Indo China

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters and 3 tactical_bombers placed in Japan
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Hainan : 1 harbour
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag, 2 fighters
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 8 fighters, 5 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 4 carriers, 8 fighters, 3 submarines and 4 transports
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 89
        Russians : 47 / 50
        Japanese : 35 / 40
        Americans : 60 / 84
        Chinese : 23 / 23
        British : 29 / 0
        UK_Pacific : 9 / 9
        Italians : 20 / 25
        ANZAC : 12 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.486
            Median : 3.000
            Variance : 0.472
            Standard Deviation : 0.687
            Total rolls : 37

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.467
            Median : 3.500
            Variance : 0.069
            Standard Deviation : 0.263
            Total rolls : 30

    ANZAC Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • 12

    it wouldn’t allow me to noncom the art off borneo so i had to edit it in.

  • 12

    well, we aren’t at income parity quite yet.  need some significant german expansion before that can happen…  :|


  • For the record (it’s here in writing  :-D), you’ve had your hands on two Allied capitals - one should have been taken, and one should have been taken easier - the fact that I’m in this game is pretty crazy. I’ve played solidly, but you’ve played more creatively and out of the box. I’m especially impressed with the Atlantic Germany/Italy/neutral crush combination - the buildup of air and naval power was done right under my nose, but stealthily - I felt I had Germany contained until I realized you had over 20 aircraft, and could see your long-term potential. When you put it all into action it was a bit of artistry. So my hat’s off to you. This isn’t flattery, just fact.

    And another fact is, I am still in the game, and am a very solid player. Not as crafty  :wink:, but I know what to build to stay in the game, and I understand logistics and odds. Those are my strengths. I’m looking forward to seeing if I can pull this one out, or if not, how long I can make you work to get a victory…  :evil:

  • 12

    It appears we are locked in quite a struggle - thank you for the thoughts.  I have a great deal of respect for you already and I look forward to the battles ahead!

    Cheers


  • Thank you sir!

    Back to the war…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Philippines
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from South Australia to Queensland
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 carriers, 5 destroyers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 fighter and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                8 infantry moved from Southeast Mexico to Central America
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                2 fighters moved from Korea to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Midway
                1 bomber moved from Philippines to Dutch New Guinea

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                3 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Shantung
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to Hunan
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery placed in Hunan
                1 artillery placed in Anhwe
                1 infantry placed in Hunan
                1 infantry placed in Anhwe
                1 infantry placed in Manchuria
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,2,2,1,4,4,5,2,2,2,4,6,1,5,1,5,2,3,1,3,2
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Yunnan to Shan State
                4 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 mech_infantry moved from India to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from Hopei to Yunnan
                1 tactical_bomber moved from Yunnan to Shan State
                4 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 mech_infantry moved from India to Shan State

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Shan State
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking 98 Sea Zone from Italians, taking Shan State from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for British: 2 fighters

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from Shan State to Burma
                1 mech_infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 artillery and 5 infantry moved from West India to India
                1 mech_infantry moved from Eastern Persia to Iraq
                4 infantry moved from Iraq to Turkey
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                3 infantry moved from Belgian Congo to Rhodesia
                1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
                1 armour moved from Tunisia to Libya
                1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

  • 12

    hmm will have to try to remember why i left some fleet in 37  :roll:


  • I only saw it at the last minute - it was a scary attack of opportunity for UK… and they only had 6 aircraft in the theatre, not 28 like someone I know  :-)

    I got lucky, and should have lost another fighter.

    I’ve sudenly realized you like Axis aircraft even more than I do. I tend to buy one at a time for Japan and Germany, every round, but you go even faster…

  • 12

    to clarify the aircraft on mixed carriers situation:  there is currently 1 ftr, 1 tac on each italian acc in z91 and 1 empty italian acc (just placed).


  • Knock it off with the carrier purchases, please  :|


  • Hey… that Rio de Oro naval base was mine!

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