Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8)


  • Actually, please keep 1 of my subs in SZ 112. This way, I believe, you get 22% chance to land in Germany via SZ 111. (1 destroyer + 1 sub have to win or draw against 1 cruiser + 2 subs)

    I believe, in SZ 111, you would get as much as 33% chance to break into Germany if I were not to keep a sub there.

    Anyway, I screwed this up! Giving you 22% chance to get 138 (Germany -69, UK + 69) gain in PU is huge! You should definitely try it… in the worst case you will lose 24 (sub + destroyer) + transport + infantry) but potential gain of 138 is huge. I can only hope that my luck will hold


  • In a case you feel the edit is too much… then I scramble all 3 fighters to SZ112 hoping in a miracle that my cruiser would survive the attack (keep him as long as possible)


  • sorry for all the confusion, I was using wrong sea zone codes in Baltic Sea in all my previous posts!

    Here is what I am asking to edit:

    move 2 subs + cruiser form SZ113 to SZ114

    If this edit is too much to ask for, then:

    scramble 3 fighters to SZ113, keep my cruiser as long as you can in the battle.

  • '18 '17 '16 '12

    While I would like to accomodate the edit request, I think it moves outside the place for edits to be used.  As I see it, edits can be used to fix obvious things that weren’t done (forgot to land planes, didn’t move into an open territory before ending combat move, etc.) or things that triplea does not handle correctly (like the odd way it sometimes deals with transports that blocks you from making a legal move).  In instances where you realize you would like to change a move (i.e. move differently than you actually moved), I think those edits need to be communicated before your opponent moves, or at least makes any moves relating to the change.  That is why I withdrew my request for the change to the British move to protect the Russian tanks, I thought it set a bad precedent in that regard (even though I realized the problem before you moved, you had moved before I had a chance to say anything).  As it stands it is a 50/50 gamble on my part anyway, so given the dice roles it will probably turn out fine for you anyway (if not it gives me a shot in the arm, but probably does not alter your inevitable victory).  I will do the move later today, when I get home from work.  I am glad we are continuing the game, since we have some interesting action ahead.


  • I definitely agree that in a competitive play this no way to be edited… For me however losing this game this way would feel stupid… I mean, I would be much happier if I am defeated by a skilled play from your side where I can learn new strategies… not by a rule misinterpretation from my side.

    …here I would lose the game not because I had a bad strategy… but because I forgot a technical detail that subs don’t block ships.

    … my strategy actually was to make your landing in Germany impossible… the move I made however is not at all what my true intention was… If I remembered the rule properly I would definitely buy at least 1 extra sub to even not give you those 22% chance I was asking for now.

    Anyway… if you want to get a cheap victory go for it… To me this edit is pretty much of the same level as I asked you to replace a killed destroyer in SZ104 for a submarine from SZ109.

    In both situation I had a strategy plan… but I keep implementing it in a wrong way… mostly due to the fact that it is my first A&A game ever.

    Also, I don’t see in what way this change of my navy position would alter your Russian response.

    Also we had a similar edit with you already… where you fell into a trap of South Korea attack… I allowed you to edit it back even after you got scrambling orders from me. I simply don’t like much winning/losing a game due to stupid mistakes on either side

    As per your Russian tanks in N. Africa … you withdrew your request before I could respond to it…

    anyway it is your choice here… but it will be probably a game over if you kill the cruiser (45% chance) as there is no way Germany can do anything after 138 PU swing in the favor of UK. So from now on US can pretty much safely put all of its economy into Pacific and there is then simply no way Japan can get the 6th VP.

  • '18 '17 '16 '12

    If you feel that strongly about it, then I will do what you want.  I am not sure where that leaves us in terms of when moves become final, but so be it (btw I don’t view the Korea thing as analogous since that was done during my move, your scramble orders being inconsequential to the decision).  Nonetheless, I will proceed with your edit.

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 cruiser and 2 submarines
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                3 submarines moved from 54 Sea Zone to 33 Sea Zone
                3 bombers moved from Queensland to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer and 3 submarines
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 3 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in Norway
                Battle in Denmark
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 15 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                3 bombers moved from 33 Sea Zone to Hawaiian Islands
                2 transports moved from 62 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 50 Sea Zone
                3 infantry moved from Queensland to New South Wales
                1 artillery, 4 fighters and 1 tactical_bomber moved from Queensland to New South Wales
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 2 fighters placed in Western United States
                1 artillery, 1 bomber and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                7 infantry moved from Shensi to Kansu
                1 artillery moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Kansu
                1 infantry moved from Shensi to Kansu
                3 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Tunisia
                1 infantry moved from 94 Sea Zone to Tunisia
                3 fighters moved from Gibraltar to Tunisia
                1 armour moved from Northwest Persia to Volgograd
                1 mech_infantry moved from Northwest Persia to Volgograd
                1 tactical_bomber moved from Eastern Persia to Volgograd
                3 fighters moved from Eastern Persia to Volgograd
                1 tactical_bomber moved from Eastern Persia to West India
                3 fighters moved from Eastern Persia to West India
                2 infantry moved from Eastern Persia to West India

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 3 fighters and 1 submarine
                    1 transport owned by the British and 1 submarine owned by the British retreated to 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 fighter and 1 submarine
                    Casualties for British: 1 destroyer and 2 fighters
                Battle in Tunisia
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 bomber and 3 fighters
                    Italians win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 artillery, 3 fighters and 1 infantry
                    Casualties for Italians: 1 bomber and 2 fighters
                Battle in West India
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour and 1 mech_infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 tactical_bomber moved from Volgograd to Tambov
                3 fighters moved from Volgograd to Tambov
                3 fighters moved from West India to Eastern Persia
                1 tactical_bomber moved from West India to Eastern Persia
                2 infantry moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery, 2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific


  • I sent you the Italian move in an email earlier today

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 aaGun, 1 artillery and 1 infantry moved from South Australia to New South Wales
                2 submarines and 1 transport moved from 54 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Denmark
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Belarus to Smolensk
                1 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Smolensk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Denmark
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Denmark to Western Germany
                1 fighter moved from Tunisia to Western Germany
                1 armour moved from Rostov to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                2 infantry moved from Finland to Karelia
                1 artillery and 4 infantry moved from Novgorod to Karelia
                2 infantry moved from Nenetsia to Archangel
                1 bomber and 1 tactical_bomber moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Normandy Bordeaux to France
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to France
                1 cruiser and 2 submarines moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                1 bomber placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                2 aaGuns, 6 artilleries and 14 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Sakha to Buryatia
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from Java to 44 Sea Zone
                1 tactical_bomber moved from Java to 44 Sea Zone
                2 bombers moved from Caroline Islands to 54 Sea Zone
                2 fighters moved from Caroline Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 carrier and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
                3 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                7 infantry moved from Amur to Buryatia
                1 fighter moved from Japan to Buryatia
                4 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Kweichow to Hopei
                1 mech_infantry moved from Yunnan to Sikang
                      Japanese take Sikang from Chinese
                1 tactical_bomber moved from Philippines to 33 Sea Zone
                2 battleships, 1 carrier, 1 cruiser and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 33 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 2 bombers and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 3 submarines
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 destroyer and 3 submarines
                Battle in Dutch New Guinea
                Battle in Northern Territory
                Battle in Buryatia
                    Japanese attack with 1 fighter and 7 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Northern Territory from ANZAC, taking Buryatia from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Hopei
                    Japanese attack with 4 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 4 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour, 1 artillery and 4 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 carrier, 3 destroyers, 4 infantry and 3 transports moved from 42 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 44 Sea Zone to 55 Sea Zone
                2 bombers moved from 54 Sea Zone to Caroline Islands
                2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from Buryatia to Amur
                1 aaGun moved from Amur to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Hopei to Shan State
                2 fighters and 3 tactical_bombers moved from Hopei to Anhwe

    Place Units - Japanese
                3 infantry placed in India
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 36 Sea Zone
                1 transport placed in 20 Sea Zone
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Hawaiian Islands to 33 Sea Zone
                2 carriers moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                2 fighters moved from New South Wales to 33 Sea Zone
                1 tactical_bomber moved from New South Wales to 33 Sea Zone
                1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 bombers, 2 carriers, 1 destroyer, 6 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 :  8/12 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 7 fighters in 33 Sea Zone, round 1 :  11/14 hits
                        2 submarines owned by the Americans , 4 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 2 battleships and 7 fighters in 33 Sea Zone, round 2 :  5/9 hits
                        2 fighters owned by the Americans , 2 tactical_bombers owned by the Americans , 1 bomber owned by the Americans and 5 fighters owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 2 bombers in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 battleships and 2 fighters in 33 Sea Zone, round 3 :  2/4 hits
                        2 bombers owned by the Americans lost in 33 Sea Zone
                    Japanese win with 2 battleships and 2 fighters remaining. Battle score for attacker is -54
                    Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 3 bombers, 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
                Battle in Soviet Far East
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands

    Non Combat Move - Americans
                2 fighters moved from Western United States to Hawaiian Islands
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 30 Sea Zone to 12 Sea Zone
                2 fighters moved from United Kingdom to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 fighter moved from Gibraltar to United Kingdom
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 bomber and 1 infantry placed in Western United States
                1 factory_minor placed in Norway
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 9 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 50 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                3 fighters and 1 tactical_bomber moved from Tambov to Caucasus
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British
                Battle in Caucasus
                    British attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Caucasus to Rostov
                6 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                3 aaGuns moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Egypt to Alexandria
                1 armour moved from Egypt to Iraq
                1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun moved from 98 Sea Zone to Alexandria

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 112 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 fighters
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Northern Italy
                5 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5,3,2,2,6
                Italians collect 7 PUs (10 lost to blockades); end with 14 PUs total


  • I will need your order of losses for your fleet near Norway. Germany will attack it with all that can reach (Including the bomber from Belarus)

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