@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
G40 league tcnance allies +9 vs last jack axis
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Airborne Attack Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Airborne Attack Move - Americans
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from West Indies to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Shan State to Siam
1 tactical_bomber moved from Burma to Siam
2 fighters moved from Burma to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 artillery, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry moved from Shan State to Siam
1 tactical_bomber moved from Burma to Siam
2 fighters moved from Burma to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Siam
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Siam, round 1 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 109 Sea Zone
British attack with 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 3 submarines in 109 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Germans lost in 109 Sea Zone
British roll dice for 1 cruiser and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 3 transports in 109 Sea Zone, round 2 : 0/1 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser and 1 fighter in 109 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 4 : 0/2 hits
British roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 2 submarines in 109 Sea Zone, round 5 : 1/2 hits
1 transport owned by the Germans lost in 109 Sea Zone
British roll dice for 1 fighter in 109 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 2 submarines in 109 Sea Zone, round 6 : 1/2 hits
1 transport owned by the Germans lost in 109 Sea Zone
British roll dice for 1 fighter in 109 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 fighter in 109 Sea Zone, round 6 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 109 Sea Zone
1 transport owned by the Germans lost in 109 Sea Zone
British roll dice for 2 submarines in 109 Sea Zone, round 7 : 1/2 hits
British win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 24
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 submarineNon Combat Move - British
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Cyprus to Alexandria
1 tactical_bomber moved from Cyprus to Alexandria
3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Shan State to Yunnan
4 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 mech_infantry moved from India to Yunnan
4 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Siam to Yunnan
1 fighter moved from Siam to BurmaPlace Units - British
2 destroyers and 1 transport placed in 109 Sea Zone
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 aaGun, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 fighter and 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
56 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 aaGun, 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Anglo Egyptian Sudan : 1 artillery and 4 infantry
Tanganyika Territory : 1 infantry
96 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.682
Median : 4.000
Variance : 0.492
Standard Deviation : 0.702
Total rolls : 66Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Japanese Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.692
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13British Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.811
Median : 4.000
Variance : 1.139
Standard Deviation : 1.067
Total rolls : 37 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Tobruk
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Tobruk
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Southern France to France
1 armour moved from Southern France to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
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ok, im getting a software error on the anzac turn……gonna start over with i2 map…for some reason it wont post my turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from South Australia to Western Australia
1 artillery moved from South Australia to Western Australia
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 1 infantry
Western Australia : 1 artillery, 3 fighters and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
56 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 2 submarines
Alexandria : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 13 / 18
ANZAC : 14 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 57 Sea ZoneTurn Complete - French
Territory Summary for French :
57 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 18
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
yea, it worked.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 aaGuns, 2 artilleries and 3 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
2 armour moved from Germany to Romania
5 armour and 4 artilleries moved from Germany to Poland
3 armour moved from Holland Belgium to Western Germany
7 infantry moved from Finland to NorwayPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Kansu to Shensi
1 infantry moved from Timguska to Kansu
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Karelia
4 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour moved from Bessarabia to Belarus
1 armour, 1 artillery, 2 fighters, 11 infantry and 2 mech_infantrys moved from Bessarabia to Western Ukraine
1 infantry moved from Buryatia to Sakha
4 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 1 infantry
Sakha : 1 infantry
Amur : 1 infantry
Buryatia : 2 aaGuns and 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 5 infantry
Tsagaan Olom : 1 flag
Belarus : 1 armour, 1 artillery and 15 infantry
Karelia : 1 artillery and 10 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 2 artilleries, 2 fighters, 15 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 35
Japanese : 31 / 45
Americans : 52 / 52
Chinese : 8 / 12
British : 30 / 30
UK_Pacific : 25 / 30
Italians : 12 / 18
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Kweichow to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
3 tactical_bombers moved from Anhwe to Yunnan
2 bombers, 5 fighters and 2 tactical_bombers moved from Chahar to Yunnan
1 artillery and 3 infantry moved from Hopei to Shensi
2 fighters moved from Anhwe to Yunnan
2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi





