@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
G40 2e Vold vs Captain Walker (Allies +6)
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Here’s the UK file.
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no scramble, take 'em
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 2 armour, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Iraq to 100 Sea Zone
2 fighters moved from 98 Sea Zone to 100 Sea Zone
1 bomber moved from Egypt to 100 Sea Zone
1 artillery moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 2/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 100 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 3 transports
3 transports owned by the Germans lost in 100 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Greece
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Greece, round 1 : 0/1 hits
British roll dice for 2 artilleries and 2 infantry in Greece, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 1 : 1/2 hits
1 infantry owned by the British lost in Greece
British roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Greece
British roll dice for 2 artilleries and 1 infantry in Greece, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits
British roll dice for 2 artilleries and 1 infantry in Greece, round 4 : 3/3 hits
Italians roll dice for 1 artillery in Greece, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from 100 Sea Zone to Caucasus
2 fighters moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 bomber moved from 100 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Normandy Bordeaux : 4 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Libya : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
Caucasus : 1 fighter
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag, 2 artilleries
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag, 1 artillery
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 2 armour, 2 artilleries, 1 bomber, 2 infantry and 5 mech_infantrys
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 47 / 71
Russians : 29 / 40
Japanese : 63 / 68
Americans : 54 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 32
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 4 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 artillery
retreated to Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern ItalyPlace Units - Italians
3 destroyers placed in 95 Sea Zone
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 2 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery and 1 infantry
Western Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 71
Russians : 29 / 40
Japanese : 59 / 68
Americans : 54 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Eastern PersiaTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Normandy Bordeaux : 2 infantry
Algeria : 2 infantry
76 Sea Zone : 1 destroyer
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 47 / 71
Russians : 29 / 40
Japanese : 59 / 68
Americans : 54 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 bomber moved from Romania to Archangel
2 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Normandy Bordeaux
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 bombers, 2 fighters and 2 tactical_bombers moved from Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
French defend with 2 infantry; British defend with 4 infantry; Americans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 4 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 4 infantry
Casualties for Americans: 1 aaGun, 2 armour, 1 artillery and 7 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Archangel to Romania
3 armour and 2 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Bessarabia to Romania
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
2 bombers moved from Normandy Bordeaux to Western Germany
4 infantry moved from Germany to Western Germany
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea ZonePlace Units - Germans
2 destroyers and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
3 artilleries and 13 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Archangel, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Smolensk to Belarus
2 aaGuns, 3 artilleries and 15 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
5 infantry moved from Samara to Kazakhstan
2 artilleries and 1 infantry moved from Caucasus to Rostov
1 artillery and 4 infantry moved from Russia to VologdaPlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUsTerritory Summary for Russians :
Kazakhstan : 1 artillery and 7 infantry
Buryatia : 6 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 1 aaGun, 3 artilleries and 13 infantry
Rostov : 2 artilleries and 1 infantry
Urals : 1 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 3 artilleries and 18 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery and 4 infantry
Volgograd : 1 factory_minor and 2 infantry
113 Sea Zone : 1 cruiser
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 61
Russians : 31 / 40
Japanese : 59 / 68
Americans : 52 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
HI scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 artillery and 1 mech_infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Jehol to AmurCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 2 battleships
Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 32
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 battleships
Battle in Hawaiian Islands
Japanese attack with 1 bomber and 4 infantry
Americans defend with 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 tactical_bomber
Japanese win, taking Hawaiian Islands from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery, 1 bomber and 1 tactical_bomber
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 artillery
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber moved from Eastern Persia to India
2 armour moved from West India to India
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Szechwan to Shan State
1 infantry moved from Sikang to Szechwan
1 bomber moved from 41 Sea Zone to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Jehol to Suiyuyan
1 bomber moved from Hawaiian Islands to Midway
2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo ChinaPlace Units - Japanese
3 infantry placed in India
Japanese undo move 1.
1 artillery and 2 infantry placed in India
2 transports placed in 36 Sea Zone
Japanese undo move 2.
1 submarine and 2 transports placed in 20 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 1 : 3/5 hits
2 submarines owned by the Americans lost in 26 Sea Zone
Japanese win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 bomber moved from United Kingdom to Western United StatesPlace Units - Americans
1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Alaska : 2 mech_infantrys
Celebes : 1 flag, 2 infantry
44 Sea Zone : 1 transport
10 Sea Zone : 1 battleship, 3 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery and 5 infantry
64 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
97 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transportsProduction/PUs Summary :
Germans : 47 / 61
Russians : 30 / 40
Japanese : 58 / 71
Americans : 54 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 47 / 61
Russians : 30 / 40
Japanese : 58 / 71
Americans : 54 / 69
Chinese : 0 / 3
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 10 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 armour, 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to West India
2 armour and 5 mech_infantrys moved from Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in Normandy Bordeaux
British attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 : 2/2 hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 1 : 0/2 hits
2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in West IndiaNon Combat Move - British
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Persia to Eastern Persia
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 infantry
Albania : 1 flag, 1 artillery
Libya : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag, 1 artillery
Greece : 1 flag, 1 armour and 2 infantry
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
97 Sea Zone : 1 flag, 1 submarine
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
71 Sea Zone : 1 transport
79 Sea Zone : 2 transports
Persia : 1 flag
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 61
Russians : 30 / 40
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 0 / 3
British : 42 / 47
UK_Pacific : 2 / 0
Italians : 9 / 3
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan is getting way out of control in this game. It’s going to be another couple of turns before the US can retake the Aleutians and Hawaii.
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I got the dice results from Italys turn. If you saved the file you can post it now…there’s more space on the uploader folder now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;Combat Move - Italians
4 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Bulgaria
1 armour moved from Northern Italy to Albania
1 bomber moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 4 destroyers and 2 fighters
British defend with 1 submarine; Americans defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 bomber, 4 destroyers and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in Albania
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
British win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 artillery
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Western GermanyTurn Complete - Italians
Italians collect 9 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier, 1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour and 2 infantry
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Western Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 44 / 61
Russians : 30 / 40
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 0 / 3
British : 42 / 47
UK_Pacific : 2 / 0
Italians : 9 / 12
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Algeria : 2 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 61
Russians : 30 / 40
Japanese : 56 / 71
Americans : 54 / 69
Chinese : 0 / 3
British : 42 / 47
UK_Pacific : 2 / 0
Italians : 9 / 12
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Excellent game sir, but I’ll have to claim a Japan VC win while I can. :mrgreen:
I have too many games going on atm, but would you care to flip sides and play again in a few weeks?
V





