East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II


  • Non Coms

    2 FTR’s from SZ54 to Nsw
    3 Inf, 2 AA’s, 1 Art from Sau to Nsw
    1 Inf from Ind to Bur
    1 Inf from Egy to Alx

    Builds : 1 FTR, 1 Arm in Nsw

    Collect : 11 IPC’s

    France’s Turn

    1 Inf from Syr to Trj
    1 Inf from Fca to Fea

    Germany’s Turn

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 4iFrance.AAM


  • Oh yea and Yasha’s transports are sleeping w/the fishes! LOL! And his other transports…  :-D


  • Germany Turn 5:

    Purchases: 29inf for 87 ipc, 0 balance

    Combat Move:
    1inf | fin > vol
    2inf,2fig | fin > kar
    1des,1sub | z112 > z125
    1bom | wgr > z125
    1fig | fin > z125
    4inf,3tac | ger > pol
    1bom,1fig | wgr > pol
    9inf,1art | ger > hun
    1tac | wgr > hun
    1tac | wgr > pol

    Combat:
    z125: 1sub,1des,1fig,1bom vs 1sub
    a
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 2)1@3: (2)1@4: (2)
    d
    DiceRolls: 1@1; Total Hits: 01@1: (2)

    pol: 4inf,1fig,4tac,1bom vs 3inf
    a
    DiceRolls: 4@1 4@3 2@4; Total Hits: 44@1: (5, 4, 2, 5)4@3: (3, 1, 5, 2)2@4: (5, 4)
    d
    DiceRolls: 3@2; Total Hits: 03@2: (6, 5, 4)

    hun: 9inf,1art,1tac vs 2inf
    a
    DiceRolls: 8@1 2@2 1@3; Total Hits: 48@1: (2, 1, 1, 2, 5, 6, 3, 1)2@2: (4, 1)1@3: (4)
    d
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    kar: 2inf,2fig vs 1inf
    a
    DiceRolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 2)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Combat results:
    z125: ger no losses, ussr loses 1sub

    kar: ger no losses, ussr loses 1inf

    pol: ger no losses, ussr loses 3inf

    hun: ger loses 1inf, ussr loses 2inf

    Noncombat Move:
    2fig | kar > z113
    1car,1cru,11tra(9arm,2art | uk > ger) | z110 > z113
    8inf | wgr > nita
    1bom,1fig | z125 > wgr
    1bom,1fig,4tac | pol > wgr
    1tac | hun > wgr
    3aa | ger > wgr

    Unit Placement: 10inf > ger, 10inf > wgr, 3inf > wfr, 3inf > fra, 3inf > uk

    Germany collects 57 ipc, 57 balance

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5ager.AAM


  • btw stop moving my troops out of rank and file!!  they are all nicely lined up like disciplined soldiers!!


  • Russia Turn 5

    Builds : 3 Subs, 2 SBR’s, 2 Art, 1 Inf

    Com Moves

    She

    6 Inf from Kan attack She

    Vyb

    3 Inf, 1 Art from Nov attack Vyb

    Pol

    6 Inf, 2 FTR’s, 1 Tac from Epl attacks Pol

    Bes

    4 Inf from Pol attack Bes
    1 SBR from Kaz attacks Bes

    Combat

    She

    Attacker

    DiceRolls: 6@1; Total Hits: 26@1: (6, 3, 3, 1, 6, 1)

    Defense

    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Vyb

    Attacker

    DiceRolls: 2@1 2@2; Total Hits: 12@1: (5, 6)2@2: (1, 6)

    Defense

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Vyb - Germany loses 1 Inf. Russia loses 1 Inf.
    She - Japan loses 2 Inf. Russia loses no Inf.

    Bes

    Attacker

    DiceRolls: 4@1 1@4; Total Hits: 14@1: (4, 5, 2, 1)1@4: (5)

    Defender

    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)


  • Italy loses 1 Inf…

    Round 2

    Attacker

    DiceRolls: 4@1 1@4; Total Hits: 14@1: (6, 4, 6, 1)1@4: (6)

    Defense

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Italy loses 1 Inf. Russia loses no Inf…

    Pol

    Attacker

    DiceRolls: 6@1 2@3 1@4; Total Hits: 36@1: (3, 4, 1, 5, 1, 5)2@3: (1, 5)1@4: (6)

    Defense

    DiceRolls: 4@2; Total Hits: 24@2: (1, 2, 5, 6)


  • Germany loses 3 Inf. Russia loses 2 Inf…

    Round 2

    Attacker

    DiceRolls: 4@1 2@3 1@4; Total Hits: 14@1: (3, 3, 2, 6)2@3: (1, 4)1@4: (5)

    Defense

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Germany loses 1 Inf. Russia loses 1 Inf.

    Non Coms

    1 Inf from Npr to Cpr(activates minor)
    1 Art from Nov to Bel
    3 Inf from Rus to Bry
    1 AA from Novo to Kan
    8 Inf, 2 AA’s from Tim to Kan
    1 Inf from Bury to Yak
    1 Inf from Amu to Bury
    6 Inf, 1 Art from Novo to Tsi
    1 SBR from Bes to Bel
    3 Arm, 1 Mech from Sukr to Bel
    2 FTR’s, 1 Tac from Pol to Bel
    10 Inf, 13 Mech, 2 AA’s, 2 Arm, 4 Art from Epl to Bel

    Builds : 3 Subs in SZ115, 1 Inf, 2 Art in Sukr, 2 SBR’s in Rus

    Collect : 43 IPC’s

    Japan’s Turn

    Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 5bRussia.AAM


  • Hirohito, where are you? You can run but you can’t hide! LOL! Yasha, Japan is up. Hobo, you may be on your own at this point. I think Yasha is mad at me and not playing this game anymore. We had a text exchange about how the Forum dice work, after the botched Sau attack and J4 move. Said he was going back to play GuildWars. You may have to take over Hobo. Or, concede Die Easier and move on to Die Easiest…  :-D


  • I want to kill more transports!  :lol:


  • What did you do brado?!  Why are you so mean  :?


  • Me? LOL!  :-D I wasn’t mean. I was just trying to educate Yasha on how the Forum dice work. Just take J5. Yasha won’t mind.  :lol:


  • I can’t take over Japan, I don’t know his plan!!  Just wait for him to move!!

    We can start a mono e mono game if you want  :-P


  • Ok, we’ll wait for Yasha. However, I’ve texted him a few times w/no response. I feel he’s given up. If he cant’ or doesn’t want to continue then you can concede or pick up where he left off.

    No new games until this one is played out or you concede. Then, if Smasher wants, we can play a new game. I guess if we start a new game then we can play the Axis.


  • Why should I concede?!  I am doing just fine!!  It’s not my fault someone was very mean to yasha!!  That’s a personal foul!!  To the penalty box foo!!


  • Not saying you should concede but it’s becoming obvious Yahsa is not going to take his turn. He is not responding to my texts. I would say if Yasha doesn’t respond by Sunday, you have a decision to make. Concede or take over for him.

    Btw, I wasn’t mean to Yahsa.

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