Oh I forgot the walk to Alexandria. I will add that on NCM.
G40 league tcnance allies +9 vs last jack axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Western Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
2 fighters moved from New Zealand to Western Australia
1 infantry moved from Malaya to Shan StateTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
Tunisia : 1 infantry
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 38 / 70
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 31 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
bump
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scramble?
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Realized I was in local mode when I posted last.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour moved from France to Holland Belgium -
just pushing this up to the top. No rush.
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still your move, gotta conduct the german combat moves
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Don’t you have the option to scramble or am I confused?
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scramble from where……if great britian then i refuse
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -40
Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 3 infantry and 1 mech_infantryNon Combat Move - Germans
3 armour and 3 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 armour moved from France to Germany
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
5 armour, 4 artilleries and 1 mech_infantry placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to Amur -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to AmurAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to AmurAirborne Attack Move - Russians
Combat - Russians
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery, 9 infantry and 1 mech_infantry
Russians roll dice for 20 infantry in Amur, round 1 : 5/20 hits
Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Amur, round 1 : 2/11 hits
2 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
Russians roll dice for 18 infantry in Amur, round 2 : 5/18 hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
16 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery remaining. Battle score for attacker is 19
Casualties for Japanese: 9 infantry and 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 16 infantry
EDIT: Adding units owned by Russians to Buryatia: 16 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Sakha to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
8 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Baltic States
7 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 fighters moved from Novgorod to Bessarabia
1 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 1 infantry
Buryatia : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 8 infantry
Karelia : 1 artillery and 9 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 armour, 1 artillery, 2 fighters, 11 infantry and 2 mech_infantrys
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 35
Japanese : 31 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.382
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 55Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.765
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.211
Median : 3.000
Variance : 0.595
Standard Deviation : 0.771
Total rolls : 38 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Suiyuyan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from Manchuria to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Suiyuyan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from Manchuria to KweichowCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 9 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 tactical_bomber moved from Suiyuyan to Chahar
2 fighters moved from Suiyuyan to Chahar
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Kweichow to Anhwe
2 fighters moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
2 bombers moved from Yunnan to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from Japan to AnhwePlace Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Airborne Attack Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Airborne Attack Move - Americans
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from West Indies to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0





