TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to Western Australia
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
2 fighters moved from New Zealand to Western Australia
1 infantry moved from Malaya to Shan State
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
Tunisia : 1 infantry
78 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 70
Russians : 35 / 37
Japanese : 31 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 31 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
bump
scramble?
Realized I was in local mode when I posted last.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour moved from France to Holland Belgium
just pushing this up to the top. No rush.
still your move, gotta conduct the german combat moves
Don’t you have the option to scramble or am I confused?
scramble from where……if great britian then i refuse
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 119 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 119 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries moved from 109 Sea Zone to United Kingdom
2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Normandy Bordeaux to Holland Belgium
2 armour moved from France to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in United Kingdom
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -40
Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 armour moved from France to Germany
3 aaGuns moved from Germany to Slovakia Hungary
Place Units - Germans
5 armour, 4 artilleries and 1 mech_infantry placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to Amur
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to Amur
Airborne Attack Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
6 infantry moved from Buryatia to Amur
11 infantry moved from Sakha to Amur
Airborne Attack Move - Russians
Combat - Russians
Battle in Amur
Russians attack with 20 infantry
Japanese defend with 1 artillery, 9 infantry and 1 mech_infantry
Russians roll dice for 20 infantry in Amur, round 1 : 5/20 hits
Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Amur, round 1 : 2/11 hits
2 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Amur
Russians roll dice for 18 infantry in Amur, round 2 : 5/18 hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits
2 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
16 infantry owned by the Russians retreated to Ulaanbaatar
Japanese win with 1 artillery remaining. Battle score for attacker is 19
Casualties for Japanese: 9 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 16 infantry
EDIT: Adding units owned by Russians to Buryatia: 16 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Sakha to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
8 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Baltic States
7 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 fighters moved from Novgorod to Bessarabia
1 infantry moved from Smolensk to Belarus
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Territory Summary for Russians :
Kansu : 1 infantry
Timguska : 1 infantry
Buryatia : 2 aaGuns and 16 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 8 infantry
Karelia : 1 artillery and 9 infantry
Baltic States : 1 infantry
Bryansk : 6 infantry
Eastern Poland : 1 infantry
Bessarabia : 2 armour, 1 artillery, 2 fighters, 11 infantry and 2 mech_infantrys
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 35 / 35
Japanese : 31 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.382
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 55
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.765
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17
Russians Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.211
Median : 3.000
Variance : 0.595
Standard Deviation : 0.771
Total rolls : 38
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Suiyuyan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from Manchuria to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 tactical_bomber moved from Jehol to Suiyuyan
1 artillery moved from Anhwe to Kweichow
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 armour moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from Manchuria to Kweichow
Combat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 9 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 artillery moved from Amur to Manchuria
1 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 tactical_bomber moved from Suiyuyan to Chahar
2 fighters moved from Suiyuyan to Chahar
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Kweichow to Anhwe
2 fighters moved from Yunnan to Chahar
1 tactical_bomber moved from Yunnan to Chahar
2 bombers moved from Yunnan to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to Anhwe
2 tactical_bombers moved from Japan to Anhwe
Place Units - Japanese
3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Airborne Attack Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Airborne Attack Move - Americans
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from West Indies to Hawaiian Islands
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 4 submarines and 2 transports
Production/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 45
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 36
UK_Pacific : 21 / 22
Italians : 13 / 18
ANZAC : 14 / 15
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0