e1d8f079-e579-4b56-a511-8b82588f1dc3-dawg-64-v-mike-g40-start-round-5-russia-5.tsvg
sorry i didn’t realize you set it up.
my bad
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 3 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 15 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 harbour, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from 10 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 11 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 11 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 11 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 11 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 1 : 2/2 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Denmark
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Non Combat Move - Americans
2 infantry moved from Novgorod to Baltic States
3 armour moved from Karelia to Baltic States
2 armour moved from Finland to Novgorod
1 armour moved from Norway to 126 Sea Zone
1 armour and 2 transports moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 11 Sea Zone to 10 Sea Zone
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Finland
3 armour placed in Norway
1 harbour placed in Norway
2 artilleries and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsi to Hunan
Place Units - Chinese
2 artilleries and 6 infantry placed in Jehol
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
Non Combat Move - British
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
1 aaGun and 5 infantry moved from 115 Sea Zone to Baltic States
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from United Kingdom to 115 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from India to West India
1 armour, 1 artillery, 2 fighters and 2 infantry moved from India to Burma
Place Units - British
2 armour placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 3 infantry
whack: I forgot to move my USA tank and Art to NZ capital.
please use this file, with tank and artillery added to defend NZ. Thanks.
You’re confusing me by calling it New Zealand. NZ is the island territory to the east and isn’t a capital. I think you mean New South Wales, which is the ANZAC capital.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Politics - Italians
Purchase Units - Italians
Italians buy 4 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Caucasus to Volgograd
Italians take Volgograd from Russians
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Caucasus to Sikang
Italians take Sikang from Chinese
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 infantry moved from Caucasus to Rostov
Italians take Rostov from Russians
1 mech_infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 bomber moved from Ethiopia to Persia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
3 artilleries and 3 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Americans defend with 1 destroyer
Italians win with 1 battleship, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Algeria
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 artilleries moved from Southern France to France
2 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
Place Units - Italians
1 factory_minor placed in Caucasus
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 47 PUs; end with 47 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to South Australia
1 armour and 1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Safe to assume France isn’t doing anything?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Germany to Bessarabia
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
6 infantry moved from Germany to Poland
1 armour, 1 infantry and 1 mech_infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
3 armour moved from Western Germany to Poland
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Germany
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 2 artilleries and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
Battle in Denmark
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 4 artilleries and 3 infantry
British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 armour and 3 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Romania
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Eastern Poland
3 armour, 1 artillery and 3 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
3 fighters moved from Novgorod to Eastern Poland
1 artillery and 2 infantry moved from Tambov to Volgograd
2 infantry moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Kazakhstan
Russians take Kazakhstan from Italians
1 artillery moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 7 infantry
Russians roll dice for 4 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 7/12 hits
Germans roll dice for 1 artillery and 7 infantry in Eastern Poland, round 1 : 2/8 hits
2 infantry owned by the Russians and 7 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/10 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 7 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Rostov, round 1 : 2/4 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 1 : 4/4 hits
Italians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 artillery and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in Novgorod
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 airfield, 5 artilleries, 8 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 submarine moved from 15 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 11 Sea Zone
1 submarine moved from 64 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 11 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 transport moved from 30 Sea Zone to 33 Sea Zone
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Soviet Far East to Siberia
3 armour moved from Manchuria to Buryatia
Combat - Japanese
Battle in New Zealand
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 11 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buryatia: 1 armour
EDIT: Cleaning up after movement phases
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
Place Units - Japanese
EDIT: Adding units owned by Japanese to Manchuria: 1 armour
EDIT: Turning off Edit Mode
1 airfield placed in Manchuria
2 artilleries and 1 infantry placed in Manchuria
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 fighter moved from South Australia to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from South Australia to Dutch New Guinea
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 10 damage on 10 factory_majors; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries moved from Romania to Eastern Poland
1 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Holland Belgium
2 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
4 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 1 armour remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans win, taking Slovakia Hungary from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 4 armour, 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 4 armour, 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
Place Units - Germans
1 infantry placed in Romania
2 infantry placed in France
1 infantry placed in France
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery and 3 infantry moved from Rostov to Volgograd
3 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/8 hits
Italians roll dice for 2 armour in Volgograd, round 1 : 0/2 hits
2 armour owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Samara
3 artilleries and 2 infantry moved from Russia to Samara
1 infantry moved from Nenetsia to Vologda
1 artillery and 1 infantry moved from Novgorod to Baltic States
Place Units - Russians
1 armour, 2 artilleries and 1 infantry placed in Russia
1 infantry placed in Novgorod
1 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 destroyer, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 85 Sea Zone
2 artilleries and 2 infantry moved from 85 Sea Zone to Brazil
1 fighter and 2 infantry moved from Shan State to French Indo China
2 artilleries and 7 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
2 armour moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Manchuria to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 submarine moved from 6 Sea Zone to 4 Sea Zone
3 artilleries and 4 infantry moved from Manchuria to Amur
3 fighters moved from Manchuria to Japan
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
Scramble in SZ10?
yes; OOL: 1/2 battle, carrier, carrier dead, destroyer, battleship then planes.