Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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no complaining from me, but i didn’t like that round too much… :-P
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Bold - it’s not letting me load the game - could you re-save, and re-send?
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I can try in about an hour. Something weird happened on that one… the calc stopped working too.
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Yes - I looked back over your round and it was bloody… a fighter and tac you shouldn’t have lost.
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here ya go try this one
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 106 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Celebes from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 bomber
Americans win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
4 transports moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
2 artilleries and 6 infantry moved from Quebec to Eastern United States
8 infantry moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Caroline Islands
1 mech_infantry moved from Queensland to New South WalesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Shantung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries, 1 fighter and 18 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to YunnanPlace Units - Chinese
3 infantry placed in Manchuria
2 infantry placed in Szechwan
1 infantry placed in Kweichow
1 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,4,2,5,6,1,3,2,2,1,6,5
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 31 PUs;
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Eire
2 infantry moved from West India to India
2 fighters moved from West India to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from United Kingdom to Eire -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 31 PUs;
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Eire
2 infantry moved from West India to India
2 fighters moved from West India to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from United Kingdom to EireCombat - British
Battle in Eire
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Eire from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Borneo from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 3 mech_infantrys moved from West India to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery and 5 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Eire to United Kingdom
2 aaGuns and 3 infantry moved from Scotland to United Kingdom
1 aaGun moved from Yunnan to Burma
1 tactical_bomber moved from Caroline Islands to 23 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Korea
1 infantry moved from Burma to Shan State
1 artillery moved from Iraq to Persia
3 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,1,2,4,1,2,4
British collect 29 PUs (8 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,4,3
UK_Pacific collect 11 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 bombers and 3 fighters moved from Holland Belgium to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone -
intercept orders in london?
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No sir.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 91 Sea Zone
3 bombers and 3 fighters moved from Holland Belgium to United Kingdom
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea ZoneCombat - Italians
Air Battle in United Kingdom
Italians attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 1/3 hits
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in 91 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Italians
4 aaGuns and 6 infantry moved from Gibraltar to Spain
2 armour and 1 mech_infantry moved from Spain to Northern Italy
2 bombers moved from United Kingdom to Spain
3 fighters moved from United Kingdom to Holland BelgiumPlace Units - Italians
1 carrier placed in 91 Sea Zone
1 mech_infantry placed in Northern Italy
3 infantry placed in GreeceTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Holland Belgium : 3 fighters
Northern Italy : 2 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Portugal : 1 flag
Bulgaria : 1 armour and 2 mech_infantrys
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 8 infantry
97 Sea Zone : 1 flag
Spain : 1 flag, 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor and 7 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 41 / 38
Japanese : 25 / 58
Americans : 65 / 94
Chinese : 20 / 19
British : 37 / 29
UK_Pacific : 17 / 16
Italians : 18 / 28
ANZAC : 12 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Did you really roll two 6’s?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from Turkey to EgyptTurn Complete - French
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Please use this map -
Got diced on Java. It makes a huge difference in the Pacific, which is where I have my advantage.





