@donutgold scramble to sz 97?
Axis (Odonis) vs PGMatt (allies +10) - G40L 13 - No tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 submarine
54 Sea Zone : 2 infantry and 1 transport
62 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 46 / 53
Russians : 35 / 46
Japanese : 41 / 64
Americans : 63 / 85
Chinese : 6 / 10
British : 19 / 0
UK_Pacific : 18 / 18
Italians : 23 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 53
Russians : 35 / 46
Japanese : 41 / 64
Americans : 63 / 85
Chinese : 6 / 10
British : 19 / 0
UK_Pacific : 18 / 18
Italians : 23 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Germany to Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
4 mech_infantrys moved from Romania to Eastern Poland
4 armour moved from Romania to Eastern Poland
1 armour moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Scotland to Eire
Germans take Eire from British
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from Germany to PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 armour and 3 artilleries
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 2 submarines
1 submarine owned by the Americans Submerged
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
4 armour moved from Norway to Finland
2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour and 1 artillery moved from Scotland to 111 Sea Zone
1 armour, 1 artillery and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 armour and 1 artillery moved from 113 Sea Zone to Germany
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - Germans
3 infantry placed in United Kingdom
1 bomber placed in Western Germany
6 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Yenisey to Tsinghai
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 1 : 3/4 hits
Germans roll dice for 1 armour in Karelia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 bomber and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 3 mech_infantrys in Tsinghai, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 armour
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Finland, round 1 : 2/6 hits
Germans roll dice for 4 armour in Finland, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Finland
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 4/5 hits
Germans roll dice for 2 armour in Finland, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 armour owned by the Germans and 1 fighter owned by the Russians lost in Finland
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 4 armour
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Belarus
2 aaGuns, 2 artilleries and 13 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Ukraine to Belarus
4 mech_infantrys moved from Russia to Belarus
2 aaGuns and 7 infantry moved from Ukraine to Bryansk
1 bomber moved from Tsinghai to RussiaPlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 3 infantry
EDIT: Removing units owned by Russians from Yenisey: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Russians :
Tsinghai : 3 mech_infantrys
Timguska : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 2 aaGuns, 2 artilleries, 2 fighters, 13 infantry, 9 mech_infantrys and 1 tactical_bomber
Karelia : 1 artillery and 2 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns and 8 infantry
Russia : 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 51 / 53
Russians : 30 / 35
Japanese : 40 / 64
Americans : 63 / 85
Chinese : 7 / 10
British : 19 / 0
UK_Pacific : 18 / 18
Italians : 23 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Shensi to Tsinghai
2 fighters and 2 tactical_bombers moved from Hopei to Tsinghai
2 tactical_bombers moved from Hopei to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 fighter moved from Kwangtung to Hunan
2 tactical_bombers moved from Kwangtung to Kwangsi
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Buryatia to KweichowCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 mech_infantrys
Japanese win, taking Tsinghai from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Russians: 3 mech_infantrys
Battle in Hunan
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier and 1 fighter
Americans defend with 1 cruiser and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 carrier and 1 fighter remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 1 bomber and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 fighters
Americans defend with 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 31
Casualties for Americans: 2 cruisers and 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
2 tactical_bombers moved from Kweichow to Kwangtung
1 bomber moved from Kweichow to Anhwe
2 tactical_bombers moved from Tsinghai to Hopei
1 armour and 2 mech_infantrys moved from Buryatia to Yenisey
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Korea to Manchuria
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
2 mech_infantrys placed in Manchuria
3 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
I’ll need scramble orders for z6 and 112 please.
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scramble 3 in SZ6, 1 in SZ112
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 infantry, 11 submarines and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Guam to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 3 fighters
Casualties for Americans: 1 bomber and 1 submarine
Battle in Iwo Jima
Battle in Morocco
Battle in 112 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 carrier, 1 destroyer, 3 fighters and 9 transports
Americans roll dice for 3 submarines in 112 Sea Zone, round 1 : 3/3 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 9 transports in 112 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
2 submarines owned by the Americans Submerged
Germans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 3 fighters and 9 transports remaining. Battle score for attacker is 18
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 9 transports
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer moved from 25 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Dutch New Guinea to 39 Sea Zone
2 submarines moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
10 submarines placed in 10 Sea Zone
Americans undo move 4.
5 submarines placed in 101 Sea Zone
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Siam : 1 armour and 1 infantry
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship and 2 transports
39 Sea Zone : 1 tactical_bomber
26 Sea Zone : 2 submarines
10 Sea Zone : 5 submarines
17 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 3 infantry and 1 mech_infantry
112 Sea Zone : 2 submarines
109 Sea Zone : 1 submarine
101 Sea Zone : 6 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 3 destroyers, 4 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 51 / 53
Russians : 28 / 35
Japanese : 45 / 46
Americans : 65 / 87
Chinese : 3 / 10
British : 19 / 0
UK_Pacific : 18 / 18
Italians : 22 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well I guess that’s why we roll dice sometimes. 3 for 3 with my subs in z112, amazing luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag, 2 artilleries and 1 infantry
Yunnan : 1 artillery, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 51 / 53
Russians : 28 / 35
Japanese : 44 / 46
Americans : 65 / 87
Chinese : 4 / 10
British : 19 / 0
UK_Pacific : 18 / 18
Italians : 22 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 fighter, 9 mech_infantrys and 1 tactical_bomber moved from Yunnan to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 fighter, 1 harbour and 3 tactical_bombers
British roll dice for 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 6/11 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in Kwangtung, round 1 : 0/4 hits
3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Japanese: 1 fighter and 3 tactical_bombersNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
2 infantry moved from Burma to Yunnan
4 infantry moved from Persia to Eastern Persia
1 carrier, 2 cruisers and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea ZoneTurn Complete - British
Territory Summary for British :
Formosa : 1 infantry
Yunnan : 3 aaGuns, 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 aaGun, 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 9 mech_infantrys
37 Sea Zone : 1 carrier, 2 cruisers and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 2 transports
Eastern Persia : 1 flag, 4 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 53
Russians : 28 / 35
Japanese : 41 / 46
Americans : 65 / 87
Chinese : 4 / 10
British : 19 / 0
UK_Pacific : 21 / 0
Italians : 22 / 40
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Italians
Italians buy 1 airfield, 2 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to Rhodesia
Italians take Belgian Congo from British
Italians take Rhodesia from British
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Americans defend with 3 infantry and 1 mech_infantry
Italians win, taking Morocco from Americans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
French defend with 1 destroyer
French win with no units remaining. Battle score for attacker is -12
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - Italians
2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Syria to Persia
1 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
2 armour and 1 infantry placed in Egypt
1 airfield placed in Gibraltar
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs -
Yup, I feel the dice turning against me… Some bad luck there too. My luck has also been horrendous in Asia…
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Yup, I feel the dice turning against me… Some bad luck there too. My luck has also been horrendous in Asia…
there are days I see the appeal of low luck, that’s for sure!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 carrier in 44 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
1 factory_minor placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Malaya : 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 51 / 53
Russians : 28 / 35
Japanese : 41 / 46
Americans : 64 / 87
Chinese : 4 / 10
British : 13 / 0
UK_Pacific : 21 / 22
Italians : 29 / 50
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 51 / 53
Russians : 28 / 35
Japanese : 41 / 46
Americans : 64 / 87
Chinese : 4 / 10
British : 13 / 0
UK_Pacific : 21 / 22
Italians : 29 / 50
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Ukraine
7 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 armour moved from Poland to Western Ukraine
9 armour, 2 artilleries and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 10 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 armour and 1 artillery moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
1 armour and 3 infantry moved from Western Germany to 113 Sea Zone
1 armour and 3 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Eire to Scotland
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Ukraine to GreecePlace Units - Germans
2 destroyers placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
3 mech_infantrys moved from Volgograd to Novosibirsk
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
3 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 artillery, 1 fighter and 2 infantry moved from Belarus to Eastern Poland
1 artillery, 11 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Russia to BryanskCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 1 : 0/3 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
2 aaGuns, 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Evenkiyskiy to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Evenkiyskiy : 2 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Baltic States : 1 infantry
Bryansk : 4 aaGuns, 2 artilleries, 2 fighters, 25 infantry, 9 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 artillery and 2 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 5 infantry
Novosibirsk : 3 mech_infantrys
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 58
Russians : 28 / 36
Japanese : 40 / 46
Americans : 64 / 87
Chinese : 4 / 10
British : 13 / 0
UK_Pacific : 21 / 22
Italians : 29 / 50
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Yenisey to Timguska
1 armour moved from Hunan to Kwangtung
3 armour moved from Kiangsu to Kwangtung
3 mech_infantrys moved from Anhwe to Kwangtung
1 bomber moved from Anhwe to Kwangtung
2 tactical_bombers moved from Hopei to Kwangtung
1 tactical_bomber moved from 43 Sea Zone to Kwangtung
1 fighter moved from 43 Sea Zone to Kwangtung
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 fighter moved from Philippines to Kwangtung
1 fighter moved from Philippines to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kwangtung
Japanese attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 9 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 9 mech_infantrys
Battle in Timguska
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 bomber moved from Kwangtung to Japan
1 carrier moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 43 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Manchuria
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
I’ll need orders around Gib scramble, and if you want your sub to dive please