As for Russia, there’s not much you can do against a good player. Don’t spread yourself thin and don’t let your forces get divided and conquered. For the most part buy inf plus art as needed. In order to maximize Russia’s income (and especially if your opponent declares on G2), think about trying to capture as many +3 NOs (Iraq, Libya, Ethiopia, and there’s 2 more in Africa) as possible. To achieve this, it’s a good idea to buy some additional mech/tanks on Russia 1 and take NW Persia on R2, Iraq on R3, and so on.
Kill America First
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Assuming that germany is in gib on G2, if Japan declares turn 2, then at most, he has 6 loaded transports with 6 planes in range of the west coast. US drops 10 units in West US and lands some air. Not counting the potential blocking he could do. UK moves the canadians down, and/or US can block germany or just super stack east coast. Either way, they have no turn 3 attack on the US, So that is another round of big unit stackage. Turn 4 will have italy clear blockers but the US will stilll have a large defense ready.
Turn 3 Declare would mean that US still blocks a japan and so then the income for the turn can be focused on the east coast. If the US can at least delay to turn 5, then the axis have lost their only real window.





