Scramble sz110?
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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Will I be able to position for a retake of your retake of my retake?? :wink:
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Will I be able to position for a retake of your retake of my retake?? :wink:
probably not. :-o here’s hoping.
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i’d much rather own calcutta than sydney, so could it end up being a blessing in disguise that i lost sydney if that foray to z62 was what encouraged the UK pac infantry stack to venture to yunnan? crazy game, and i love it.
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turning australia into 6 territories was brilliant!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 bomber moved from New South Wales to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 5 infantry moved from Algeria to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Rio de Oro to Morocco
4 transports moved from 89 Sea Zone to 101 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 bomber moved from New South Wales to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 artillery and 5 infantry moved from Algeria to Morocco
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Rio de Oro to Morocco
4 transports moved from 89 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in Solomon Islands
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Solomon Islands from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in PhilippinesNon Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Rio de Oro to Morocco
1 artillery and 1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to Queensland
1 infantry moved from Northern Territory to QueenslandPlace Units - Americans
2 transports placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
2 artilleries, 1 fighter and 6 infantry placed in Eastern United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Jehol
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
2 infantry placed in Manchuria
2 infantry placed in Yunnan
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1
Chinese collect 17 PUs (1 lost to blockades); end with 17 PUs total -
it really is too bad that to preserve my path to calcutta, I had to convoy 5 possible ipc of income from myself… maybe i will miss a lot! :wink:
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i gotta tell ya stali, this is one of the most fun games of A&A i’ve ever played! what great action!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 103 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 103 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
3 infantry moved from Burma to India
2 fighters moved from 79 Sea Zone to India
1 tactical_bomber moved from 54 Sea Zone to QueenslandCombat - British
Battle in India
British attack with 2 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from India to Yunnan
1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
3 infantry moved from Kenya to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Turkey
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Iraq to Eastern PersiaPlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in QuebecTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,5,3,4,5,3,5,2,6,5,1,3,1,2,3
UK_Pacific collect 8 PUs (6 lost to blockades); end with 8 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 13 PUs -
i take that back, i also convoyed the india income… :-P at least i only lost 3 of the 5 in z37.
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like i always say, thank goodness for the bank of india. :-)
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stali, do you want to 2 inf on the uk transport in z91 or did you mean to drop them off in morocco?
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oh shoot! i just realized you sank my two trannies in z97!!! darn that american sub. nice move.
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oh shoot! i just realized you sank my two trannies in z97!!! darn that american sub. nice move.
ugh how silly of me, all i had to do was place the italian destroyer in z97 and a ftr in southern italy - good to learn these little tricks since i have a very big game coming up in the XDAP tourney!
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Yes sir - I forgot to drop off the Canadians… Morocco is a nice destination, now that the Italians have been kicked out again :-D
It was good of you to point it out. Because I screwed up, they can stay there, to teach me a lesson!
Mistakes are a strange part of the game. I make my fair share, and kick myself every time. Sometimes, online, it happens because you can’t see the whole board… sometimes, it’s too much caffeine, or in my yougner less responsible days too much Ketel One or Jamesons… and sometimes it’s too late at night and I have no business playing.
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Yes sir - I forgot to drop off the Canadians… Morocco is a nice destination, now that the Italians have been kicked out again :-D
It was good of you to point it out. Because I screwed up, they can stay there, to teach me a lesson!
Mistakes are a strange part of the game. I make my fair share, and kick myself every time. Sometimes, online, it happens because you can’t see the whole board… sometimes, it’s too much caffeine, or in my yougner less responsible days too much Ketel One or Jamesons… and sometimes it’s too late at night and I have no business playing.
no worries, go ahead and drop them off, seriously. it’s an obvious oversight. don’t worry, i won’t ask for my subs back, that’s a little more complicated - a guy has to know when they are not placing units safely! :-P
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Yes sir - I forgot to drop off the Canadians… Morocco is a nice destination, now that the Italians have been kicked out again :-D
It was good of you to point it out. Because I screwed up, they can stay there, to teach me a lesson!
Mistakes are a strange part of the game. I make my fair share, and kick myself every time. Sometimes, online, it happens because you can’t see the whole board… sometimes, it’s too much caffeine, or in my yougner less responsible days too much Ketel One or Jamesons… and sometimes it’s too late at night and I have no business playing.
no worries, go ahead and drop them off, seriously. it’s an obvious oversight. don’t worry, i won’t ask for my subs back, that’s a little more complicated - a guy has to know when they are not placing units safely! :-P
oops i meant transports. those babies are GONE FOR GOOD! :-D
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Thanks sir - edit them in on Morocco if you don’t mind, or I’ll take a look on Anzac’s turn - I appreciate it -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from Americans
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
2 bombers moved from Spain to Greece
1 armour and 1 mech_infantry moved from Romania to Greece
4 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Americans with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Greece
Italians attack with 1 armour, 2 bombers, 4 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 armour, 2 bombers, 4 infantry and 1 mech_infantry in Greece, round 1 : 4/8 hits
Russians roll dice for 1 artillery and 2 mech_infantrys in Greece, round 1 : 1/3 hits
2 mech_infantrys owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Russians with 1 armour, 2 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers moved from Greece to Southern Italy
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Spain to Gibraltar
1 armour moved from Normandy Bordeaux to Gibraltar
1 armour moved from Normandy Bordeaux to Spain
1 destroyer moved from 105 Sea Zone to 112 Sea ZonePlace Units - Italians
1 bomber and 2 infantry placed in Spain
1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 destroyer placed in 104 Sea Zone
2 infantry placed in Spain
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 3 fighters
EDIT: Adding units owned by Italians to France: 3 fighters
EDIT: Removing units owned by Italians from Spain: 1 infantry
EDIT: Adding units owned by Italians to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Spain: 1 armour
EDIT: Adding units owned by Italians to Gibraltar: 1 armour
EDIT: Removing units owned by Italians from Gibraltar: 1 aaGun
EDIT: Adding units owned by Italians to Spain: 1 aaGun
EDIT: Turning off Edit Mode
Italians undo move 2.
1 destroyer placed in 91 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 3 fighters
EDIT: Adding units owned by Italians to Spain: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 3 aaGuns, 2 armour, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
Portugal : 1 flag, 1 infantry
104 Sea Zone : 1 destroyer
Greece : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Spain : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 85
Russians : 33 / 38
Japanese : 33 / 65
Americans : 61 / 87
Chinese : 18 / 17
British : 37 / 37
UK_Pacific : 14 / 13
Italians : 19 / 30
ANZAC : 16 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.812
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 16Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.667
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





