Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 38
Japanese : 50 / 60
Americans : 54 / 70
Chinese : 11 / 15
British : 35 / 34
UK_Pacific : 7 / 7
Italians : 12 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 16 times
Average roll : 3.757
Median : 4.000
Variance : 0.754
Standard Deviation : 0.868
Total rolls : 70
Null / Other
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Germans Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 4.043
Median : 5.000
Variance : 1.864
Standard Deviation : 1.365
Total rolls : 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber moved from Alexandria to Southern France
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 transport
British defend with 1 transport
Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 factory_minor placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,6,4,6
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Airborne Attack Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Airborne Attack Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Java : 1 flag, 1 fighter and 2 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 38
Japanese : 50 / 60
Americans : 51 / 70
Chinese : 11 / 15
British : 32 / 34
UK_Pacific : 7 / 7
Italians : 18 / 20
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Adding units owned by French to 96 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
French Equatorial Africa : 1 infantry
Tunisia : 3 infantry
96 Sea Zone : 1 cruiser
93 Sea Zone : 1 cruiser
72 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 27 / 38
Japanese : 50 / 60
Americans : 51 / 70
Chinese : 11 / 15
British : 32 / 34
UK_Pacific : 7 / 7
Italians : 18 / 20
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Denmark to Holland Belgium
2 artilleries, 1 bomber and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
3 armour moved from Slovakia Hungary to Belarus
1 armour moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
4 armour moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Bessarabia to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
2 armour and 2 infantry moved from Novgorod to Belarus
1 armour and 2 infantry moved from Novgorod to Karelia
Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 1 artillery, 6 infantry and 2 tactical_bombers
Russians defend with 1 armour, 2 artilleries and 6 infantry
Germans win, taking Belarus from Russians with 6 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 6 infantry
Casualties for Russians: 1 armour, 2 artilleries and 6 infantry
Battle in Rostov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 4 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Finland from Russians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Belarus to Novgorod
1 bomber and 1 fighter moved from Normandy Bordeaux to France
2 aaGuns and 2 infantry moved from Denmark to Western Germany
1 fighter moved from France to Western Germany
1 bomber moved from France to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 2 infantry placed in Germany
1 mech_infantry placed in Western Germany
3 armour placed in Germany
2 infantry placed in Novgorod
1 artillery placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 2 transports
1 submarine owned by the Russians Submerged
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians winGermans win with 1 battleship, 1 cruiser and 2 transports remaining, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
3 aaGuns moved from Smolensk to Russia
1 mech_infantry moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Vologda
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Russia
1 infantry moved from Volgograd to Tambov
9 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Mongolians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 9 infantry
Dzavhan : 1 flag, 2 infantry
Ulaanbaatar : 1 flag, 2 infantry
Bryansk : 1 artillery and 1 infantry
Vyborg : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 19 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 50 / 60
Americans : 51 / 70
Chinese : 11 / 15
British : 27 / 34
UK_Pacific : 7 / 7
Italians : 18 / 20
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.053
Median : 3.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 armour and 1 artillery moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from Siberia to Soviet Far East
1 fighter and 1 tactical_bomber moved from Amur to Soviet Far East
1 tactical_bomber moved from Korea to Ulaanbaatar
1 infantry and 1 mech_infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
1 artillery and 1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
3 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
British defend with 1 cruiser
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in Kwangsi
Japanese attack with 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
retreated to Soviet Far East
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Soviet Far East to Siberia
2 infantry moved from Sakha to Siberia
1 aaGun moved from Amur to Siberia
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 factory_minor placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Japanese to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 battleship, 1 cruiser and 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 1 cruiser and 1 submarine
EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 carriers, 3 destroyers and 3 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 carriers, 3 destroyers and 3 transports
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Airborne Attack Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Airborne Attack Move - Americans
Combat - Americans
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Southern France, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
2 fighters moved from Western United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 aaGun moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 3.
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 2 fighters, 1 infantry and 2 mech_infantrys
Midway : 1 airfield
Soviet Far East : 1 armour and 3 infantry
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
2 Sea Zone : 2 destroyers, 2 submarines and 1 transport
3 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 aaGun, 1 artillery and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun and 1 infantry
Morocco : 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
93 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 57 / 62
Americans : 54 / 73
Chinese : 8 / 15
British : 27 / 34
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Tsinghai, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Tsinghai to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Yunnan : 1 infantry
Kweichow : 1 artillery, 1 fighter and 2 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 49 / 62
Americans : 54 / 73
Chinese : 16 / 22
British : 27 / 34
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.481
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 110 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 110 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
Battle in Normandy Bordeaux
British attack with 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 1 : 2/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 1/2 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Iraq to Eastern Persia
1 artillery moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Alaska : 1 artillery and 1 infantry
Belgian Congo : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 infantry
Tunisia : 1 armour
Ethiopia : 1 flag
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 bomber
Persia : 1 flag
110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 4 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 54 / 73
Chinese : 17 / 22
British : 29 / 29
UK_Pacific : 7 / 1
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.729
Median : 4.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.474
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 54 / 73
Chinese : 17 / 22
British : 29 / 29
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.729
Median : 4.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.474
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,5,6,3,3,4,5,5
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC