@oysteilo
any scramble?
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to KweichowPlace Units - Chinese
1 infantry placed in Hunan
1 artillery and 2 infantry placed in Yunnan
2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Chinese collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
just noticed i forgot to delete the japanese infantry that died in the anhwe attack. tried initially but it wouldn’t allow because i was still in noncom, so please delete him.
thanks
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just noticed, 10 of the 100 rolls were 8-10 hits. man i get some humdinger rolls, i really cannot imagine how i do it - seems like no one ever rolls those 1 in 100 baddies against me… or maybe they do every 100 rolls, but i do the 1 in 100 roll about 1 in 10!! :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to India
1 infantry moved from Yunnan to Shan State
2 infantry moved from Shan State to BurmaCombat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 103 Sea Zone
1 transport moved from 103 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Iraq
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 77 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 77 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from India to 41 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 9 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from Egypt to 79 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer and 1 submarine moved from 122 Sea Zone to 106 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to KenyaPlace Units - British
2 infantry placed in Quebec
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
i’m still gonna give you a heck of a fight in this game, even though i have japan’s hands tied. i will do my best, so don’t let up! :wink:
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My man, no worries. Even though this is a league, and standings count blah blah blah, you got utterly hosed with dice. I think it’s a fair trade, and you can feel like you at least have a shot.
You’ve set yourself up nicely to get India :-)
And I’ve set myself up to take it back, but you’ll have 19 IPCs if you want it, + 8 for owning it.
And the fight goes on -
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I won’t let up a bit - it’s not in me.
As to LL - Infrastructure and I play a nice variant face to face (we’re playing again April 4th and 5th)… first six pips in every battle is a hot, the rest are dice. It means you can be sure to get a hit, and it takes a bunch of dice out of it… but the bigger the battle, the more dice.
I don’t like straight LL at all…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 airfield, 1 bomber and 2 destroyers; Remaining resources: 6 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Spain to Morocco
1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Americans defend with 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry
AA guns fire in Morocco : 0/4 hits
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 1 : 2/3 hits
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Morocco, round 1 : 3/8 hits
Americans roll dice for 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry in Morocco, round 1 : 3/7 hits
2 aaGuns owned by the Americans , 1 artillery owned by the Italians , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Morocco, round 2 : 4/5 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 25
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Morocco to Spain
1 armour and 1 mech_infantry moved from Greece to Romania
2 armour moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Spain to GibraltarPlace Units - Italians
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 105 Sea Zone
1 airfield and 1 bomber placed in SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 15 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 4 aaGuns, 1 harbour and 5 infantry
Morocco : 1 flag, 1 artillery
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Spain : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters and 3 infantry
98 Sea Zone : 1 flag
105 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 62
Russians : 36 / 33
Japanese : 36 / 51
Americans : 59 / 80
Chinese : 16 / 18
British : 37 / 37
UK_Pacific : 14 / 19
Italians : 17 / 31
ANZAC : 15 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.457
Median : 3.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.938
Median : 3.000
Variance : 1.467
Standard Deviation : 1.211
Total rolls : 16Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
well, thank goodness, i ended up a couple units above average there, need a lot more of those! :-o
i guess we didn’t specify exactly - does your whatever whenever reroll apply to when i’m rolling dice as well, or is it only for use on your turn? if so, you can ask me to reroll? :wink:
cheers
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How about just to keep it kind of equal, it’s when I’m on offense, like you were -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Turkey
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Rio de Oro to French Central AfricaTurn Complete - French
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germany coming soon
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G6 - sorry, accidentally clicked done… too tired! i did some edits after placement - pretty sure i did it all correctly.
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one edit. switch tac/ftr btw spain and w germ
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this map removes the inf that rightfully died in anhwe.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Spain: 1 fighter
EDIT: Removing units owned by Germans from Spain: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 mech_infantrys moved from Turkey to Greece
14 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Spain: 1 fighter
EDIT: Removing units owned by Germans from Spain: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 mech_infantrys moved from Turkey to Greece
14 infantry moved from Amur to Siberia
1 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greece
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians win, taking Greece from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 15 infantry
Japanese defend with 3 infantry
Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Amur to Siberia
1 infantry moved from Central Mongolia to Chahar
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
2 armour moved from Turkey to Rostov
2 infantry moved from Caucasus to Turkey
2 mech_infantrys moved from Turkey to Rostov
1 mech_infantry moved from Turkey to Rostov
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Turkey to IraqPlace Units - Russians
3 infantry placed in Ukraine
1 tactical_bomber placed in Russia
1 infantry placed in Russia
Russians undo move 3.
1 artillery placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total -
Please use this map -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 bomber, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from French Indo China to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Korea, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in India
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour, 3 infantry and 4 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 1 : 4/12 hits
UK_Pacific roll dice for 3 infantry and 4 mech_infantrys in India, round 1 : 3/7 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in India, round 2 : 7/9 hits
UK_Pacific roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits
3 mech_infantrys owned by the British lost in India
Japanese captures 19PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 infantry and 4 mech_infantrysNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
2 carriers moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 56 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Shantung
2 infantry moved from Anhwe to Kiangsu
2 fighters moved from 55 Sea Zone to French Indo China
1 carrier moved from 55 Sea Zone to 41 Sea Zone
2 fighters moved from Western Australia to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to Sumatra
1 artillery and 6 transports moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 6 transports moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 aaGun, 1 artillery and 2 infantry
Korea : 1 artillery and 2 infantry
Kiangsu : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour
Hainan : 1 harbour
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Western Australia : 1 flag, 1 harbour
Solomon Islands : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 7 infantry and 1 tactical_bomber
Celebes : 1 flag
Sumatra : 1 flag, 1 fighter and 1 tactical_bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 carrier and 2 fighters
36 Sea Zone : 6 transports
39 Sea Zone : 4 carriers, 4 fighters, 4 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 85
Russians : 35 / 38
Japanese : 41 / 65
Americans : 59 / 80
Chinese : 16 / 18
British : 37 / 37
UK_Pacific : 11 / 0
Italians : 17 / 31
ANZAC : 15 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.543
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.522
Standard Deviation : 0.722
Total rolls : 24Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10





