@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsEast(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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Sorry. France declares war on Japan…
Updated map…
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2iFrance.AAM
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Hobo, make sure if you’re going to SeaLion, that you roll for the AA shots separately. Meaning, fire a separate round for the SBR’s, Tacs and FTR’s. I get 15 AA shots, so I have enough AA for all your aircraft. I’ll shoot at the SBR’s first, then Tacs, then FTR’s. Also, remember to take the AA’s as casualties first. The OOL will be : AA’s first, then French Inf, then Brit Inf, then Brit Mech, then Brit Art, then French FTR, then Brit FTR.
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Yea Hobo, listen to Brado!
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Germany Turn 3:
Purchases: 17inf,1art for 55 ipc, 0 balance
Noncombat Move:
3fig,4tac | wgr > sco
1cru,3tra(1inf | wfr > sco, 2inf,3arm | hol > sco) | z109 > z111
1des,7tra(7inf,2art,5arm | wgr > sco) | z112 > z111
3art | ger > wgr
2mec | ger > hun
2inf,3aa | pol > hun
4inf | gre > bul
1fig,tac,1sub,1car | z109 > z91
1tra(1inf,1arm | wgr > mor) | z112 > z91
7inf | fin > norUnit Placement: 3inf > wfr, 9inf,1art > wgr, 5inf > ger
Germany collects 55 ipc, 55 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3ager.AAM
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We are just fine hanging out in Scotland. The men here are more merry.
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LOL! I guess so! The beer loving German’s must like the beer in Scotland better than the Motherland! What’s next? Operation SeaLion on Turn 5. I think that’s called Operation Sea Otter. Turn 6 SeaLion is called Operation SeaHorse. Turn 7 SeaLion is called Operation Seacucumber. :-o :? :lol: :-P :roll: :wink:
Russia Turn 3
Builds : 6 Mech, 1 SBR, save 1 IPC
Non Coms
6 Inf from Yen to Tim
8 Inf, 2 AA’s from Yak to Yen
2 Inf from Tsi to Kan
2 Inf from Kaz to Tsi
3 Inf from Volo to Novo
1 CC from SZ114 to SZ115
1 AA from Rus to Sam
1 AA from Rus to Bry
1 Inf from Bal to Epl
2 Inf from Bel to Epl
9 Inf, 1 Art from Bes to Epl
3 Mech from Sukr to Epl
2 Mech, 2 Arm from Nukr to Epl
2 Inf, 3 Mech from Nov to Bal
2 FTR’s, 1 Tac from Arch to Bal
3 Inf, 1 Art from Rus to Sam
3 Inf from Arch to Nov
11 Inf, 3 Art, 2 AA’s from Arch to BelBuilds : 3 Mech in Sukr, 2 Mech, 1 SBR in Nov, 1 Mech in Vol
Collect : 38 IPC’s
Japan’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 3bRussia.AAM
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That was actually pretty funny Brado. :lol:
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Japan 3
Declare war on UK/Anzac
Builds
3 trn, 3 inf, 3 art = 42 IPC, 1 leftover
Combat
1 inf at Sui -> She
2 inf at Kwe -> Sze
2 ftr, 2 tac at sz38 -> Yun
1 inf at Hun -> Yun
1 ftr at Car -> sz45
1 tac at Car -> sz44
2 bmr at Kwa -> Sze
4 ftr, 4 tac at kwa -> sze
2 inf, 3 art at kwa -> yun
1 ftr, 1 tac at sz36 -> Yun
1 ftr at Kwa -> sz41
1 dd at sz38 -> sz41
1 bb, 1 ac at sz38 -> sz371
1 bb, 3 dd at sz36 -> sz42
1 trn at sz36 loads 1 inf at kwa -> sz41 to Sum
2 trn at sz36 loads 2 inf at kwa > sz37 to mal and Shn
1 trn at sz36 loads 1 inf at kwa -> sz43 to Bor
1 trn at sz36 loads 1 inf at kwa -> sz42 to Jav
1 trn at sz36 loads 1 inf, 1 art at kwa -> sz44 to Cel
2 inf at Anh -> Ksi
1 ftr at kwa -> Ksi
1 arm, 1 art, 1 ftr at Kwa -> HonCEL
1 inf, 1 art vs 1 inf
JP
Rolls: 2@2; Total Hits: 02@2: (5, 3)UK
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.2: -
UK
Input ErrorThere was an error in your dice throw: “1” is not correct syntax.2: -
UK
Rolls: 1@2; Total Hits: 01@2: (6) -
RD2
JP
Rolls: 2@2; Total Hits: 22@2: (2, 1)UK
Rolls: 1@2; Total Hits: 01@2: (5) -
CEL taken. no losses
sz42
1 bb, 3 dd vs 1 cc, 1 dd
JP
Rolls: 3@2 1@4; Total Hits: 23@2: (1, 2, 4)1@4: (6)Anzac
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4) -
Anzac dies, Japan loses none
sz41
1 ftr, 1 dd vs 1 dd
JP
Rolls: 1@3 1@2; Total Hits: 01@3: (5)1@2: (4)UK
Rolls: 1@2; Total Hits: 01@2: (5) -
RD2
JP
Rolls: 1@3 1@2; Total Hits: 21@3: (1)1@2: (1)UK
Rolls: 1@2; Total Hits: 01@2: (3) -
UK Dies. Japan none
sz37
1 bb, 1 ac vs 1 dd
JP
Rolls: 1@4; Total Hits: 11@4: (4)Anzac
Rolls: 1@2; Total Hits: 01@2: (4) -
anzac dies
KSI
2 inf, 1 ftr vs 1 inf
JP
Rolls: 1@3 2@1; Total Hits: 21@3: (3)2@1: (1, 2)UK
Rolls: 1@2; Total Hits: 11@2: (1) -
each lose 1 inf
HON
1 arm, 1 art, 1 ftr vs 1 inf
JP
Rolls: 2@3 1@2; Total Hits: 22@3: (1, 5)1@2: (2)UK
Rolls: 1@2; Total Hits: 01@2: (4) -
UK dies
YUN
3 inf, 3 art, 3 ftr, 3 tac vs 5 inf, 3 art
JP
Rolls: 6@2 3@3 3@4; Total Hits: 26@2: (6, 6, 4, 4, 5, 4)3@3: (2, 5, 3)3@4: (5, 5, 6)China
Rolls: 8@2; Total Hits: 38@2: (1, 3, 6, 2, 2, 4, 5, 4) -
JP loses 3 inf. China 2 inf
RD2
JP
Rolls: 3@2 3@3 3@4; Total Hits: 53@2: (4, 6, 5)3@3: (3, 6, 2)3@4: (3, 3, 1)CHINA
Rolls: 6@2; Total Hits: 26@2: (1, 3, 6, 1, 4, 3) -
Japan loses 2 art. China loses 3 inf, 2 art
RD3
JP
Rolls: 1@2 3@3 3@4; Total Hits: 41@2: (1)3@3: (3, 5, 4)3@4: (1, 1, 5)CHINA
Rolls: 1@2; Total Hits: 11@2: (2)





