BOOM AND DOOM!
ShrimpBoatChef vs SethTheNewb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Vologda to Kansu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 armour and 2 mech_infantrys moved from Vologda to Russia
3 armour and 3 mech_infantrys moved from Smolensk to Russia
6 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Ukraine to RussiaPlace Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from Shan State to Burma
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to Burma
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Amur to Chahar
1 fighter moved from Yunnan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Hopei
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Hopei from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in CelebesNon Combat Move - Japanese
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Paulau Island to Philippines
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 tactical_bomber moved from Kiangsi to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangsi
2 infantry moved from Shantung to Kiangsu
1 infantry moved from Korea to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Chahar to Anhwe
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Manchuria to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from Shensi to YunnanPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 artillery placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
3 bombers and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone -
Need scramble and kamikaze orders. Also, do you want me to post OOL round by round or go by best D?
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3 shots on Battleship; 3 shots on one Aircraft Carrier. Scramble 3 fighters. As for OOL, use your best judgement, though my carriers are there for the carnage to absorb hits and go down in glory. Destroyer, Carriers 1/2, full ships, planes last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
3 bombers and 1 tactical_bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,3,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,6,2
Units damaged: 1 carrier owned by the Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 carriers, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win with 3 bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
3 bombers moved from 35 Sea Zone to Java
1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers and 1 fighter moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - British
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
3 artilleries, 17 infantry and 5 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
2 fighters moved from Gibraltar to MaltaCombat - British
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Japanese
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 battleship and 1 transport
Casualties for British: 2 fighters
Battle in Burma
British attack with 3 artilleries, 17 infantry and 5 mech_infantrys
Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 3 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from 37 Sea Zone to 41 Sea Zone
3 aaGuns moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 4 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 80 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
Casualties for Italians: 2 fightersNon Combat Move - Italians
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
1 destroyer and 1 tactical_bomber placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Seth - you are killing me. Can I surrender? This game is going terrible. I just lost 2 fighters to your cruiser. Crappy dice and you have me outgunned in every area. Want to flip sides?
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No problem man. I’ll take the axis. Do you want a bid? I think typical bid hovers around 5-6 worth of cash/units for the allies.
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BTW, good game.
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i will take the bid, yes. you are too good. Is it six extra IPC to start the game? Or is it 2 inf or a tank or something like that in the game? Whichever, just let me know. My email remains Bolderbob@aol.com
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You get six dollars to spend or use as you see fit. You could get two infantry and put them in different theaters or a tank/sub. Or maybe get a mech or arty and save 2 dollars. Or you could dole out 6 dollars to one or more countries to use for the first buy. Just let me know what you’d like.
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First choice would be a Chinese Tank in Yunnan. Second choice would be upgrade Art and Mech in Egypt to Armor at 2 IPC each and art in India to Armor. Third choice would be to add funds to Anzac and just start with an Aircraft Carrier as first build. These all seem like dream options to get the max out of the dough. But if it just needs to be a single item, can it be a UK Sub in SZ 97? Or if it needs to be an item in territory I control, a tank for UK in Egypt.
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No chinese tanks. Other choices are good, so let me know which option you want.
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my choice would be upgrade Art and Mech in Egypt to Armor at 2 IPC each and art in India to Armor. Thanks for the gear. Try not to kick my butt too fast.





