Good luck - and have fun!
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
-
you don’t have to tell me what comes next. you attack my fleet and crush it with little to no losses. :roll:
-
That’s why Infrastructure and I, when we play face to face, use a modified low luck. It keeps silliness out of the game.
I’m really sorry - you out-strategized me, and deserved to take Anzac out of the game. It was a bold and smart move.
I recognize your use of large bold font to express your outrage. If it were me, I would have thrown something.
-
Low risk high reward turns into utter disaster. So typical for me unfortunately.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Rio de Oro to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Rio de Oro to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 cruiser
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to New South Wales
2 fighters moved from 63 Sea Zone to New South Wales
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to British Guiana
1 infantry moved from Brazil to British Guiana
1 aaGun, 1 destroyer, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Portugal to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Rio de Oro
1 aaGun moved from Central United States to Eastern United States
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Yunnan
1 artillery and 3 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Yunnan
1 artillery and 3 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
1 infantry placed in Anhwe
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
5 infantry moved from Iraq to Turkey
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery and 10 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from India to 41 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Egypt: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
after all this incredible misfortune i have no business
winning this game. but i will soldier on, just to be a
good sport. -
I respect your fight. I wish we could have fought on even terrain. It isn’t over -
-
italy coming right up.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 22 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Spain
3 aaGuns, 2 artilleries and 2 infantry moved from Spain to Gibraltar
1 aaGun moved from Spain to Gibraltar
2 fighters moved from Gibraltar to Spain
2 infantry moved from Southern France to Spain
2 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Southern France to Gibraltar
2 transports moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from 97 Sea Zone to Greece
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Libya to SpainPlace Units - Italians
1 factory_minor placed in SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 17 PUs (1 lost to blockades); end with 39 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 4 aaGuns, 2 armour, 2 artilleries, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 armour and 1 mech_infantry
97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Spain : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 4 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 55
Russians : 35 / 35
Japanese : 51 / 59
Americans : 58 / 78
Chinese : 12 / 19
British : 37 / 37
UK_Pacific : 11 / 11
Italians : 18 / 49
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
if you get on tonight, feel free to go ahead and move. if you don’t get on tonight and i have time to look at this before you move, i may re-do the move, since there is no combat.
-
i think i’ll try to stick to rolling no dice as often as i can. :lol:
-
I’m good with Italy redoing stuff, since I’m doing Franzac right now, and it probably won’t affect anything… feel free before Germany’s turn, unless I see something I’m unsure about, then I’ll just ask.
-
sounds good. i continue to be murdered by the dice in every game! just hit z111 on UK1 with destroyer, 2 ftr, bom against sub, damaged battleship. took TWO HITS and had to drop the bomber. i love it.
-
Have you made your proper sacrifices? Have you asked the dice gods for forgiveness?
Have you ever heard of the Random Walk?
http://en.wikipedia.org/wiki/Random_walk_hypothesis
Recently, I was playing D&D (yes, a total nerd for the last 30 years), and the dice were awful. My fellow player told me about the Random Walk. I put my faith in it, and before I knew it 19s and 20s started popping up. The fact that it was in a battle where the party’s life or death (my original 1st edition character’s life included) made it all the more compelling.
So now I just put my faith in the fact that the previous roll means nothing to the outcome of the next roll. It was liberating.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from New Zealand to New South Wales
2 infantry moved from New Zealand to 63 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Peru to Colombia
ANZAC take Colombia from Neutral_TruePlace Units - ANZAC
1 aaGun and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2,3,2,5,2,1,6,5,2,4,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode





