I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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I just went ahead and clicked done for Russia…they don’t have any units left so there really is nothing for them to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 armour, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
5 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Morocco to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Americans attack with 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 2 armour, 3 artilleries and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
3 transports moved from 92 Sea Zone to 102 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Syria to 98 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
4 armour and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - British
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
2 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to FranceCombat - British
Battle in Iraq
British attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British win, taking Iraq from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
1 armour owned by the British and 1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 armour, 2 artilleries and 4 infantry placed in United Kingdom
British undo move 1.
3 armour and 2 artilleries placed in United Kingdom
2 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 62 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
1 artillery owned by the ANZAC retreated to New South Wales
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
5 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 6 infantry
Germans roll dice for 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 1 : 11/16 hits
Americans roll dice for 6 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 6 infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Holland Belgium to France
4 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
3 armour moved from Germany to France
4 mech_infantrys moved from Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
9 artilleries and 6 infantry moved from Poland to Germany
4 armour and 3 mech_infantrys moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
3 infantry moved from Caucasus to Northwest Persia
7 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 armour moved from Tambov to Caucasus
2 artilleries moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Vologda to Russia
1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
3 armour placed in Volgograd
2 fighters and 1 tactical_bomber placed in Greece
1 tactical_bomber placed in Romania
1 artillery and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
West India : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 5 fighters, 11 infantry, 7 mech_infantrys and 5 tactical_bombers
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Romania : 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Poland : 1 aaGun
Germany : 10 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 3 artilleries and 1 infantry
Albania : 1 infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 2 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 armour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 7 armour, 2 fighters, 3 infantry and 7 mech_infantrys
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour and 1 artillery moved from Northern Territory to South Australia
1 armour and 1 infantry moved from Western Australia to South Australia
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 carrier
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 armour, 2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from French Indo China to India
1 armour and 2 mech_infantrys moved from Szechwan to Burma
1 infantry moved from French Indo China to Siam
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in India
1 destroyer placed in 39 Sea Zone
2 infantry placed in Malaya
1 artillery placed in Japan
1 cruiser and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 3 infantry
Northern Territory : 1 flag
South Australia : 1 flag, 4 armour, 3 artilleries and 7 infantry
Western Australia : 1 flag
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer and 3 transports
39 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 cruiser, 5 destroyers and 3 transports
54 Sea Zone : 3 destroyers and 3 transports
55 Sea Zone : 3 destroyers and 2 transports
61 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 86 / 96
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 5 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Japan may get the win before Germany takes Egypt back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 battleships, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 battleships, 2 bombers, 3 carriers, 5 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Americans
Americans win with 3 battleships, 2 bombers, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 70
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers
Battle in Denmark
Americans attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 infantry
Americans win, taking Denmark from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 artillery, 1 infantry and 4 transports moved from 102 Sea Zone to 108 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 90 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
3 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 armour and 4 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Persia
2 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 37 PUs;
British buy 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
3 armour moved from United Kingdom to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
4 armour and 4 infantry moved from 113 Sea Zone to Germany
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Persia
2 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Persia
British attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
British win, taking Persia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Germany
British attack with 4 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 10 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Germans win with 10 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -59
Casualties for Germans: 6 infantry
Casualties for British: 4 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Battle in Holland Belgium
British attack with 2 armour, 3 artilleries and 6 infantry
Germans defend with 3 artilleries and 1 infantry
British win, taking Holland Belgium from Germans with 2 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 1 infantryNon Combat Move - British
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Iraq to Trans-Jordan
2 destroyers moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 58 / 94
Russians : 0 / 0
Japanese : 86 / 96
Americans : 54 / 74
Chinese : 0 / 4
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 5 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You did good in that battle in 112! I was wondering if you were going to move on my fleet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 10 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
6 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
2 fighters moved from Northwest Persia to Persia
1 fighter moved from France to 113 Sea Zone
3 artilleries and 4 infantry moved from Western Germany to Denmark
2 armour and 1 mech_infantry moved from France to Denmark
6 armour, 4 artilleries and 6 mech_infantrys moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from France to Holland Belgium
1 tactical_bomber moved from France to DenmarkCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 fighter
British defend with 4 transports
4 transports owned by the British lost in 113 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Battle in Iraq
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Iraq, round 1 : 4/13 hits
British roll dice for 1 artillery in Iraq, round 1 : 0/1 hits
1 artillery owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Persia
Germans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 1 : 1/6 hits
British roll dice for 1 armour and 1 artillery in Persia, round 1 : 0/2 hits
1 artillery owned by the British lost in Persia
Germans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Persia, round 2 : 3/6 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in Denmark
Germans attack with 2 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 2 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 1 : 6/11 hits
Americans roll dice for 2 armour, 1 artillery and 3 infantry in Denmark, round 1 : 2/6 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans , 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour, 1 artillery and 3 infantry
Battle in Holland Belgium
Germans attack with 6 armour, 4 artilleries, 4 fighters, 6 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 2 armour, 3 artilleries and 6 infantry
AA guns fire in Holland Belgium : 1/3 hits
1 fighter owned by the Germans lost in Holland Belgium
Germans roll dice for 6 armour, 4 artilleries, 3 fighters, 6 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 1 : 9/23 hits
British roll dice for 1 aaGun, 2 armour, 3 artilleries and 6 infantry in Holland Belgium, round 1 : 5/11 hits
6 infantry owned by the British , 2 artilleries owned by the British , 5 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 6 armour, 4 artilleries, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/18 hits
British roll dice for 2 armour and 1 artillery in Holland Belgium, round 2 : 1/3 hits
2 armour owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 armour, 4 artilleries, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 6 mech_infantrys
Casualties for British: 1 aaGun, 2 armour, 3 artilleries and 6 infantryNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Romania to Western Germany
2 fighters and 1 tactical_bomber moved from Greece to Western Germany
2 artilleries and 4 infantry moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Germany to France
2 armour moved from Caucasus to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 artilleries moved from Volgograd to Caucasus
2 fighters moved from Persia to Northwest Persia
2 infantry moved from Novgorod to KareliaPlace Units - Germans
1 destroyer and 1 submarine placed in 115 Sea Zone
10 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
West India : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 11 infantry and 2 mech_infantrys
Slovakia Hungary : 2 artilleries and 4 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 6 fighters, 1 harbour, 15 infantry and 7 tactical_bombers
Romania : 1 factory_minor
Poland : 1 aaGun
Germany : 5 armour, 10 artilleries, 1 factory_major and 5 mech_infantrys
Denmark : 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Holland Belgium : 6 armour and 4 artilleries
Albania : 1 infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 artilleries
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Iraq : 1 flag, 6 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 7 armour and 2 fighters
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 67 / 98
Russians : 0 / 0
Japanese : 86 / 96
Americans : 52 / 74
Chinese : 0 / 4
British : 31 / 43
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 5 / 5
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 5 destroyers, 2 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to New South Wales
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
4 armour, 2 artilleries and 6 infantry moved from South Australia to New South Wales
1 armour, 3 artilleries and 3 infantry moved from Queensland to New South Wales
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 79 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 5 destroyers and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 1 cruiser, 5 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 1 : 0/5 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 2/2 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 3 artilleries in Hawaiian Islands, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 artilleries in Hawaiian Islands, round 3 : 1/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 1 : 4/6 hits
British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 80 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in New South Wales
Japanese attack with 5 armour, 6 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
AA guns fire in New South Wales : 1/3 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship in New South Wales, round 1 : 0/1 hits
Japanese roll dice for 5 armour, 6 artilleries, 1 fighter, 10 infantry and 2 tactical_bombers in New South Wales, round 1 : 10/24 hits
ANZAC roll dice for 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in New South Wales, round 1 : 6/14 hits
6 infantry owned by the ANZAC , 6 infantry owned by the Japanese , 1 aaGun owned by the ANZAC , 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 5 armour, 6 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in New South Wales, round 2 : 8/18 hits
ANZAC roll dice for 2 armour, 2 artilleries and 1 fighter in New South Wales, round 2 : 3/5 hits
3 infantry owned by the Japanese , 2 armour owned by the ANZAC , 2 artilleries owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 5 armour, 6 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for ANZAC: 1 aaGun, 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from 80 Sea Zone to PersiaPlace Units - Japanese
1 battleship, 1 carrier, 2 destroyers and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 89 PUs; end with 94 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 109 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 114 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag
New South Wales : 1 flag, 5 armour, 6 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 flag, 2 artilleries and 2 infantry
Western Australia : 1 flag
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 5 destroyers and 3 transports
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 4 transports
54 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
55 Sea Zone : 3 destroyers and 2 transports
62 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
61 Sea Zone : 2 destroyers, 2 submarines and 5 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantry
79 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Persia : 2 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 67 / 98
Russians : 0 / 0
Japanese : 89 / 114
Americans : 51 / 74
Chinese : 0 / 4
British : 31 / 43
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 3 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





