@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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well, i’m making every mistake in the book.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 54 / 106
Russians : 5 / 0
Japanese : 81 / 91
Americans : 54 / 79
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 11 / 11
ANZAC : 10 / 15
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Taking Egypt back was a good idea…not so much for France though.
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yeah, well, honestly, making a LOT of mistakes in this game. This is the longest online game I have played so far and you are great opponent. One mistake is bad; I’ve made plenty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
4 artilleries, 1 fighter and 2 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
3 artilleries moved from Western Germany to France
3 artilleries moved from Western Germany to Holland Belgium
10 infantry moved from Western Germany to France
5 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Russia to Vologda
3 artilleries moved from Russia to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 3 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 armour and 3 artilleries in Tambov, round 1 : 4/5 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 aaGuns, 1 airfield and 1 factory_minor
2 aaGuns owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 1 fighter
Germans roll dice for 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Holland Belgium, round 1 : 3/12 hits
British roll dice for 1 aaGun, 1 artillery, 1 fighter and 4 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the British lost in Holland Belgium
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 7/10 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits
2 infantry owned by the British , 1 fighter owned by the Americans , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Americans: 1 fighter
Battle in France
Germans attack with 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 1 : 2/15 hits
French roll dice for 5 infantry in France, round 1 : 0/5 hits
1 infantry owned by the British and 1 infantry owned by the French lost in France
Germans roll dice for 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in France, round 2 : 7/15 hits
French roll dice for 3 infantry in France, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 16PUs while taking French capital
Germans win, taking France from French with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for French: 4 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
4 armour and 1 mech_infantry moved from Germany to Northern Italy
1 armour moved from Poland to Western Germany
9 artilleries and 6 infantry moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
7 armour and 7 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from West India to Persia
1 mech_infantry moved from Persia to Iraq
1 fighter and 2 tactical_bombers moved from Romania to Western GermanyPlace Units - Germans
3 artilleries and 7 infantry placed in Western Germany
3 infantry placed in Iraq
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
2 fighters placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,4,5,1,2,1,3,4,5,2,2
Germans collect 67 PUs (1 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUsTerritory Summary for Germans :
West India : 1 flag
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 5 tactical_bombers
Romania : 2 artilleries, 1 factory_minor and 4 infantry
Poland : 1 aaGun, 9 artilleries and 6 infantry
Germany : 3 armour, 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 2 armour, 3 artilleries and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 aaGun, 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 2 armour and 2 artilleries
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 1 armour, 1 artillery and 1 infantry
Volgograd : 1 flag, 7 armour, 1 factory_minor, 2 fighters and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Iraq : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 81 / 91
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 10 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 3 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 33 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 45 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 42 Sea Zone to 56 Sea Zone
2 destroyers moved from 42 Sea Zone to 56 Sea Zone
2 submarines moved from 42 Sea Zone to 61 Sea Zone
2 carriers moved from 42 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from 55 Sea Zone to Northern Territory
1 artillery moved from 55 Sea Zone to Northern Territory
2 destroyers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 carrier; Americans defend with 1 fighter
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 33 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
1 submarine owned by the Japanese retreated to 34 Sea Zone
ANZAC win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 3 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 3 destroyers and 2 transports in 55 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 61 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 61 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Northern Territory
Battle in Western Australia
Battle in Queensland
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to 36 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour and 2 mech_infantrys moved from Kwangsi to Szechwan
1 bomber moved from 55 Sea Zone to PhilippinesPlace Units - Japanese
1 battleship, 3 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
1 fighter placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 85 PUs; end with 85 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 flag, 1 armour, 1 artillery and 2 infantry
Western Australia : 1 flag, 1 armour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 armour, 4 artilleries and 5 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 destroyers and 2 transports
56 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
54 Sea Zone : 3 destroyers and 1 transport
55 Sea Zone : 3 destroyers, 1 submarine and 2 transports
61 Sea Zone : 2 submarines
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 68 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 79
Chinese : 0 / 4
British : 30 / 39
UK_Pacific : 0 / 0
Italians : 12 / 11
ANZAC : 6 / 10
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just went ahead and clicked done for Russia…they don’t have any units left so there really is nothing for them to do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 4 armour, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
5 infantry moved from Morocco to 91 Sea Zone
5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Morocco to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Americans attack with 2 bombers, 4 fighters, 7 infantry and 2 tactical_bombers
Germans defend with 2 armour, 3 artilleries and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 3 artilleries and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Holland Belgium to United Kingdom
3 transports moved from 92 Sea Zone to 102 Sea Zone
2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Syria to 98 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
4 armour and 4 infantry placed in Eastern United States
1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Research Technology - British
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 38 PUs;
British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
2 armour moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
2 infantry moved from Southern France to France
2 fighters moved from 110 Sea Zone to FranceCombat - British
Battle in Iraq
British attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
British win, taking Iraq from Germans with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
1 armour owned by the British and 1 artillery owned by the British retreated to Normandy Bordeaux
Germans win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 2 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
1 armour, 2 artilleries and 4 infantry placed in United Kingdom
British undo move 1.
3 armour and 2 artilleries placed in United Kingdom
2 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 62 / 114
Russians : 0 / 0
Japanese : 85 / 95
Americans : 55 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 10
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
1 artillery owned by the ANZAC retreated to New South Wales
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
5 fighters and 5 tactical_bombers moved from Western Germany to Holland Belgium
1 infantry moved from Vologda to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Americans defend with 6 infantry
Germans roll dice for 3 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers in Holland Belgium, round 1 : 11/16 hits
Americans roll dice for 6 infantry in Holland Belgium, round 1 : 2/6 hits
2 infantry owned by the Germans and 6 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Americans: 6 infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Holland Belgium to France
4 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
3 armour moved from Germany to France
4 mech_infantrys moved from Germany to France
1 artillery and 2 infantry moved from Germany to Western Germany
9 artilleries and 6 infantry moved from Poland to Germany
4 armour and 3 mech_infantrys moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
3 infantry moved from Caucasus to Northwest Persia
7 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 armour moved from Tambov to Caucasus
2 artilleries moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 armour moved from Vologda to Russia
1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
3 armour placed in Volgograd
2 fighters and 1 tactical_bomber placed in Greece
1 tactical_bomber placed in Romania
1 artillery and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsTerritory Summary for Germans :
West India : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 8 armour, 4 artilleries, 1 factory_minor, 5 fighters, 11 infantry, 7 mech_infantrys and 5 tactical_bombers
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 9 infantry
Romania : 2 artilleries, 1 factory_minor, 4 infantry and 1 tactical_bomber
Poland : 1 aaGun
Germany : 10 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Denmark : 3 infantry
Holland Belgium : 3 artilleries and 1 infantry
Albania : 1 infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag
Volgograd : 1 flag, 5 armour, 2 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 armour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 7 armour, 2 fighters, 3 infantry and 7 mech_infantrys
Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 85 / 95
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 6 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZAC
1 armour and 1 artillery moved from Northern Territory to South Australia
1 armour and 1 infantry moved from Western Australia to South Australia
1 submarine moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 17 Sea Zone to 31 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 carrier
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier in 33 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 armour, 2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 61 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 61 Sea Zone to South Australia
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from French Indo China to India
1 armour and 2 mech_infantrys moved from Szechwan to Burma
1 infantry moved from French Indo China to Siam
1 bomber moved from 46 Sea Zone to PhilippinesPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 fighter and 1 tactical_bomber placed in India
1 destroyer placed in 39 Sea Zone
2 infantry placed in Malaya
1 artillery placed in Japan
1 cruiser and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 86 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 armour
Kiangsu : 1 factory_minor and 1 infantry
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
Siam : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour and 2 mech_infantrys
Queensland : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 3 infantry
Northern Territory : 1 flag
South Australia : 1 flag, 4 armour, 3 artilleries and 7 infantry
Western Australia : 1 flag
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 artilleries and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
31 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer and 3 transports
39 Sea Zone : 1 flag, 1 destroyer
38 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 cruiser, 5 destroyers and 3 transports
54 Sea Zone : 3 destroyers and 3 transports
55 Sea Zone : 3 destroyers and 2 transports
61 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 86 / 96
Americans : 52 / 75
Chinese : 0 / 4
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 15 / 15
ANZAC : 5 / 6
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It looks like Japan may get the win before Germany takes Egypt back.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers, 2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 battleships, 2 destroyers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 3 battleships, 2 bombers, 3 carriers, 5 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Americans
Americans win with 3 battleships, 2 bombers, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 70
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Casualties for Americans: 2 destroyers
Battle in Denmark
Americans attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 3 infantry
Americans win, taking Denmark from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to United Kingdom
1 artillery, 1 infantry and 4 transports moved from 102 Sea Zone to 108 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 4 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 90 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total





