Global 40 2e, nerquen (Axis) vs. DaddyK (Allies +8)

  • '18 '17 '16 '12

    I had orginally intended to go two rounds with the Americans, but when my first round was a little weak and you took damage to all of your carriers, I thought I could get the carriers while preserving more of the American planes so instead I retreated after the first round.  In hindsight I should have stuck with the original plan (although given the AnZAC first round roll I am not sure it would have mattered too much).  I still think you have the decided edge at this point, but maybe I will get lucky somewhere down the line.  It has been a good learning experience for me (and a fun game).  I definitely need to come up with a better American strategy against a J1/G3.  Of my three prior games (all face to face) where I was on the allied side (I was UK and ANZAC) our opponents did Sea Lion both games, which meant Japan was doing things alot differently than a J1.

  • '18 '17 '16 '12

    Btw, no hurry on your move, I am pretty booked this weekend as well.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 artilleries and 7 infantry moved from Novgorod to Archangel
                4 armour and 4 mech_infantrys moved from Belarus to Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 bomber moved from Belarus to Ukraine

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Archangel
                    Germans attack with 3 artilleries and 7 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking 109 Sea Zone from British, taking Archangel from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor and 4 infantry
                    Germans win, taking Ukraine from Russians with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Russians: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Romania
                1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from Ukraine to Bessarabia
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries and 5 infantry moved from Normandy Bordeaux to France
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                7 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in Germany
                7 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '18 '17 '16 '12

    Boy those guys in the Ukraine must have been all new conscripts (not a single hit from all six of them)

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_minors; Remaining resources: 34 PUs;
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win, taking Bryansk from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                6 infantry moved from Samara to Volgograd
                2 aaGuns and 11 infantry moved from Amur to Buryatia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,1,4,6
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                8 infantry moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers moved from Shan State to 55 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 55 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in Korea
                    Japanese attack with 2 fighters and 8 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians, taking Korea from Russians with 2 fighters and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship and 2 cruisers
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship and 2 cruisers

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to Java
                2 battleships, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 mech_infantry moved from Burma to India
                3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 fighter moved from Shan State to 39 Sea Zone
                3 fighters and 5 tactical_bombers moved from Shan State to India
                1 artillery moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Yunnan to India
                1 armour moved from Yunnan to India
                2 fighters moved from Korea to Japan
                2 bombers moved from 55 Sea Zone to Shan State
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Suiyuyan to Hopei
                4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 39 Sea Zone
                1 infantry placed in India
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                1 fighter placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
                    Germans defend with 1 destroyer
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 artillery, 3 bombers, 4 fighters, 3 infantry and 1 tactical_bomber moved from Northern Territory to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Kansu to Shensi
                3 infantry moved from Tsinghai to Shensi
                1 fighter and 10 infantry moved from Sikang to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from West India to Eastern Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Russia to Volgograd
                1 fighter moved from Eastern Persia to Volgograd
                1 fighter moved from Egypt to Eastern Persia
                1 tactical_bomber moved from Egypt to Eastern Persia
                1 tactical_bomber moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Tobruk
                1 bomber moved from Romania to Tobruk
                1 armour moved from Bessarabia to Rostov
                      Italians take Rostov from Russians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Tobruk
                    Italians attack with 1 bomber and 3 fighters
                    Russians defend with 2 armour
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour

    Non Combat Move - Italians
                3 fighters moved from Tobruk to Tunisia
                1 bomber moved from Tobruk to Tunisia
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total


  • Italian army failed badly in Normandy, but at least they stopped the spread of communism in North Africa, at least for a while.

  • '18 '17 '16 '12

    I realized after I got in bed last night that I had forgotten to move 2 UK fighters to join the Russian tanks.  I was going to request that edit this morning, but I see you already did your turn and took advantage of that mistake.  Would you consider allowing that edit and redoing the Italian turn?  If not, no problem as it was my mistake (the edit would take 1 fighter from UK, inessence from Gib and replaced by UK, and one from Egypt).  Also, I may not be able to make any moves this weekend.

  • '18 '17 '16 '12

    On second thought, I am asking too much, it sets a bad precedent for our future moves/games.  So I will just live with the mistake.

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery moved from Northern Territory to Queensland
                1 aaGun, 1 artillery and 1 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Volgograd
                1 tactical_bomber moved from Belarus to Volgograd
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 4 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 3 fighters; Russians defend with 1 factory_minor and 8 infantry
                    Germans win, taking Volgograd from Russians with 3 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for British: 3 fighters
                    Casualties for Russians: 8 infantry

    Non Combat Move - Germans
                1 fighter moved from Western Germany to Tunisia
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Romania to Western Germany
                1 armour moved from Western Ukraine to Rostov
                7 mech_infantrys moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Volgograd to Rostov
                1 tactical_bomber moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Rostov
                1 bomber moved from Volgograd to Belarus
                2 infantry moved from Archangel to Nenetsia
                4 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Western Germany
                3 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Norway to Finland
                4 artilleries and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Nenetsia
                3 artilleries and 4 infantry moved from Archangel to Belarus

    Place Units - Germans
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs


  • I continue with my risky attacks against USSR… fortunately my beginner’s luck still holds…

  • '18 '17 '16 '12

    Well that was a few more nails in the coffin.  Another 50/50 battle that went the wrong way for me.  I forgot about the Italians creating a landing zone for the ftr and tac (since I did not really want to offer up Stalingrad to a 50/50 battle).


  • hey Robert, have you not forgotten about our game? You have not done a move in more than 48 hours now. On the other hand I see you did already 3 moves in your other game with ShrimpBoatChef since my last move was posted. Why is this game getting such a low priority over the other game in your schedule?

  • '18 '17 '16 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Turning off Edit Mode
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns moved from Russia to Tambov
                14 infantry moved from Russia to Tambov
                6 artilleries moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

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