@Booper said in 2025 OOB Playoff round 1 Simon33(L+40) vs Booper:
Are the US planes on US carriers, and Anzac planes on Anzac carriers?
One US plane is on an Anzac CV. All other planes are on own CVs. I would prefer it was the way you say.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
1 bomber and 3 fighters moved from Southern Italy to Greece
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber and 3 fighters
ANZAC defend with 1 bomber and 2 infantry
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Greece, round 1 : 0/5 hits
ANZAC roll dice for 1 bomber and 2 infantry in Greece, round 1 : 0/3 hits
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Greece, round 2 : 4/5 hits
ANZAC roll dice for 1 bomber and 2 infantry in Greece, round 2 : 3/3 hits
2 infantry owned by the ANZAC , 1 bomber owned by the ANZAC , 2 fighters owned by the Italians and 1 bomber owned by the Italians lost in Greece
Italians win, taking Greece from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is -14
Casualties for ANZAC: 1 bomber and 2 infantry
Casualties for Italians: 1 bomber and 2 fighters
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
7 infantry moved from Yugoslavia to Bulgaria
8 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 8 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 7 infantry
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 57
Russians : 32 / 37
Japanese : 13 / 19
Americans : 70 / 95
Chinese : 23 / 29
British : 32 / 39
UK_Pacific : 20 / 26
Italians : 17 / 20
ANZAC : 23 / 35
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
ANZAK cheat
Yeah, they suck
Pretty sure Larry has some bias for Australia. Is his wife from there or something?
Yeah, they suck
Pretty sure Larry has some bias for Australia. Is his wife from there or something?
I dont think I can blame Larry or his wife on 3/3 hits 2@2 and 1@1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 5 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Saudi Arabia to Greece
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
ANZAC creates battle in territory 35 Sea Zone
Battle in Okinawa
Battle in Greece
ANZAC attack with 1 bomber and 2 infantry
Italians defend with 1 armour
ANZAC win, taking 37 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Okinawa from Japanese, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 bomber moved from Greece to Syria
1 armour moved from Saudi Arabia to Syria
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - ANZAC
2 armour and 1 artillery placed in Iraq
3 armour placed in Saudi Arabia
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Rockets Advance
Activate Technology - Germans
Germans activating Rockets Advance
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Rocket attack in United Kingdom does 1 damage to factory_minor owned by British
Rockets in France roll: 1
Rocket attack in Spain does 1 damage to factory_minor owned by Americans
Rockets in Western Germany roll: 1
Rocket attack in Ukraine does 2 damage to factory_minor owned by Russians
Rockets in Novgorod roll: 2
1 fighter moved from Western Germany to 99 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 armour moved from Germany to Eastern Poland
4 armour moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
Germans undo move 1.
1 fighter and 2 infantry placed in Novgorod
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,1,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Southern France : 1 artillery and 8 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Germany : 1 artillery, 1 factory_major and 1 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 aaGun and 3 infantry
Southern Italy : 1 aaGun and 1 fighter
Belarus : 1 flag, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 8 armour, 1 artillery and 6 infantry
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Switzerland : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 46 / 54
Russians : 31 / 37
Japanese : 12 / 19
Americans : 70 / 95
Chinese : 23 / 29
British : 29 / 39
UK_Pacific : 20 / 26
Italians : 15 / 20
ANZAC : 26 / 37
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
so much tech, so little result
I’m gonna have to temporarily hang up my title of Mr. Tech for a while after this game.
NOTHING with the USA or UK all these turns - I don’t even want to know how many I rolled
Blanking in another game so far, too.
@PGMatt:
so much tech, so little result
not now
you got 3 2’s out of 4 AA shots on the Russians, even getting to my bombers
Need casualty choice in East Poland
Well, shoot, I have no air left nowso I’m sure you should lose your radar AAA first
I chose right -
more craziness
You only scored 1 hit with 8 tanks…. 3 total
And…. I ALMOST have the same odds I came in with…
Still… down 3 planes is unbelievable
Come on advanced artillery, do your thing
You lost one infantry in Korea - change it to something else if you want
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Russians
Russians spend 5 on tech rolls
Russians removing all Technology Tokens after unsuccessful research.
Purchase Units - Russians
Russians repair 2 damage on 2 factory_minors; Remaining resources: 31 PUs; 0 techTokens;
Russians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
5 infantry moved from Amur to Korea
1 armour, 4 artilleries, 2 fighters and 12 infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from Novosibirsk to Eastern Poland
1 bomber moved from Russia to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Archangel to Belarus
1 armour moved from Smolensk to Belarus
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters and 12 infantry
Germans defend with 2 aaGuns, 8 armour, 1 artillery and 6 infantry
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 aaGuns, 8 armour, 1 artillery and 6 infantry
Casualties for Russians: 2 artilleries, 1 bomber, 2 fighters and 12 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Amur
Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
3 infantry moved from Jehol to Manchuria
2 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
1 bomber moved from Eastern Poland to Russia
Place Units - Russians
1 artillery and 3 mech_infantrys placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to 20 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 20 Sea Zone to 19 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Korea
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 12 PUs; end with 12 PUs total
Territory Summary for Japanese :
Korea : 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 tactical_bombers and 3 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 33 / 38
Japanese : 12 / 12
Americans : 70 / 95
Chinese : 23 / 29
British : 29 / 39
UK_Pacific : 20 / 26
Italians : 15 / 20
ANZAC : 26 / 37
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Heavy Bomber
Activate Technology - Americans
Americans activating Heavy Bomber
Purchase Units - Americans
Americans repair 1 damage on 1 factory_minor; Remaining resources: 84 PUs; 0 techTokens;
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 armour moved from Central America to Ecuador
Americans take Colombia from Neutral_True
Americans take Ecuador from Neutral_True
1 mech_infantry moved from Uruguay to Paraguay
Americans take Paraguay from Neutral_True
1 mech_infantry moved from Rio de Oro to 91 Sea Zone
1 infantry moved from Spain to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 armour moved from Scotland to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Holland Belgium
2 fighters moved from Spain to Normandy Bordeaux
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Holland Belgium
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries
Non Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 infantry moved from Quebec to 106 Sea Zone
1 fighter moved from Eastern United States to Spain
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Holland Belgium to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 28 Sea Zone to 30 Sea Zone
4 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 31 Sea Zone to 30 Sea Zone
1 submarine moved from 23 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 carrier moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
3 artilleries placed in Spain
1 fighter and 1 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
1 cruiser placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Jehol
1 artillery moved from Shantung to Jehol
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Jehol
4 infantry placed in Kiangsi
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
I’m gonna have to temporarily hang up my title of Mr. Tech for a while after this game.
NOTHING with the USA or UK all these turns - I don’t even want to know how many I rolled
Blanking in another game so far, too.
OK, taking my title back.
Back to back tech hits with only 3 dice rolled :-D