Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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D:
Rolls: 1@2; Total Hits: 01@2: (4)
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YUN
4 inf, 2 ftr, 2 tac vs 1 inf
A:
Rolls: 4@1 2@3 2@4; Total Hits: 34@1: (4, 3, 2, 2)2@3: (4, 2)2@4: (3, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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Japan loses 1 inf, China loses 1 inf
NCM
All air back to Kwa
4 inf at Kwa -> Yun
1 inf at Cha -> Sui
1 mec at Anh -> Yun
2 art at Kwa -> Yun
2 inf, 1 art at Ksi -> Kwa
1 ftr at Ksi -> Kwa
1 trn at sz36 -> sz37 loads 2 inf at Sia -> sz36 unloads at Kwa
2 trn at sz6 loads 2 inf, 2 art at japan -> sz36 unloads at Kwa
2 trn at sz6 loads 2 inf at japan -> sz19 loads 1 art at Jeh and Ksu -> sz 36 unloads Kwa
3 inf at jeh -> Cha
3 inf, 1 AA at jeh -> Anh
1 sub at sz36 -> sz41
1 sub at sz36 -> sz42
1 BB, 2 AC, 2 ftr, 2 tac, 1 dd, 1 cc at sz36 -> sz38
1 cc at sz37 -> sz38
1 dd at sz42 -> sz36
1 inf at Man -> JehBUILDS
2 trn, 2 art, 2 inf in Japan
1 navy base in KwaCollect 43 IPC = 43 IPC Total
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2bJapan.AAM
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Btw, Yasha, the during your non coms, you listed an art coming from Ksu. It actually came from Sha… :-P
US Turn 2
Builds : 2 AC’s, 1 FTR, 2 Subs
Non Coms
1 Sub from SZ64 to SZ1
1 Mech from Yuk to W. US
1 Trans from SZ26, picks up 1 Inf from Haw, moves to SZ64, drops off in Smx
1 DD from SZ54 to SZ62
3 Trans, 1 DD from SZ101 to SZ64
3 Inf, 2 Art, 1 Mech from C. US to Smx
1 Mech from W. US to Smx
1 FTR from SZ64 to E. US
1 Tac from SZ64 to E. USBuilds : 2 Subs, 2 AC’s in SZ101, 1 FTR in E. US
Collect : 52 IPC’s
China’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2dUSA.AAM
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China Turn 2
Builds : 5 Inf, save 1 IPC
Com Moves
Kwe
2 Inf from She attack Kwe
1 Inf, 1 FTR from Sze attacks KweYun
12 Inf, 3 Art from Yun attack Yun
Combat
Kwe
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 3, 6)1@3: (6)
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Of course!
Return fire :
Rolls: 2@2; Total Hits: 12@2: (3, 2)
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Round 2
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (4)
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OMG!
Return fire :
Rolls: 2@2; Total Hits: 12@2: (6, 2)
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Ok! I retreat! MOTHER PUSS BUCKET!!!
“F” me!!! 93.5% chance to win w/at most 2 Inf loss and have to retreat! Better make up for it in the next battle! Total crap! Grr!!! :| :roll: :cry: :oops: :x :? :-o :-(
1 Inf retreats to Sze…
Yun
Rolls: 9@1 6@2; Total Hits: 49@1: (5, 3, 4, 2, 5, 5, 4, 1, 3)6@2: (3, 2, 1, 4, 2, 4)
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Return fire :
Rolls: 10@2; Total Hits: 310@2: (3, 5, 2, 2, 3, 5, 1, 3, 6, 6)
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Round 2
Rolls: 6@1 6@2; Total Hits: 26@1: (6, 5, 4, 5, 6, 3)6@2: (3, 1, 1, 5, 4, 4)
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Ok, this is just bad luck…
Return fire :
Rolls: 6@2; Total Hits: 26@2: (3, 1, 6, 3, 6, 1)
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Japan loses 2 Inf. China loses 2 Inf
Round 3
Rolls: 4@1 6@2; Total Hits: 14@1: (5, 2, 4, 2)6@2: (5, 5, 4, 1, 6, 5)
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OMG! What the heck!
Return fire :
Rolls: 4@2; Total Hits: 24@2: (5, 3, 2, 1)
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China loses 2 Inf. Japan loses 1 Inf.
Still remaining :
China - 5 Inf, 3 Art
Japan - 2 Art, 1 MechRound 4
Rolls: 2@1 6@2; Total Hits: 22@1: (2, 2)6@2: (6, 5, 2, 6, 6, 1)
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You just won’t die!
Return fire :
Rolls: 3@2; Total Hits: 03@2: (4, 6, 4)
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Finally some good luck!
Japan loses 1 Mech, 1 Art. China loses nothing…
Round 5
Rolls: 2@1 6@2; Total Hits: 42@1: (1, 1)6@2: (4, 5, 2, 2, 5, 3)
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Now I get 4 hits!
Return fire :
Rolls: 1@2; Total Hits: 01@2: (3)
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Ok, Japan loses finally Art! What a nightmare! Actually ended up finishing up w/a little than better odds but Kwe was ridiculous!
Yun taken w/5 Inf, 3 Art…
Non Coms
1 FTR from Kwe to Sze
Builds : 5 Inf in Sze
Collect : 13 IPC’s
UK’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 2eChina.AAM
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UK Turn 2
UK declares war on Japan…
Builds :
UK Europe - 11 Inf
UK Pacific - 7 InfCom Moves
SZ 41 - 1 Brit DD, 2 FTR’s, 1 Tac vs. 1 Japanese Sub
1 DD from SZ79 attacks SZ41
2 FTR’s, 1 Tac from Ind attacks SZ411 Inf from Hon to Ksi
Combat
SZ41
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (5, 4)1@4: (4)