@surfer Scramble? You have 6 planes!
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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again, sorry about that. i promise you i thought i was just running local dice and was still messing around with the planning of the move.
let me know what acc’s the uk ftrs are on and i’ll get the move done. it makes a pretty big difference. should have asked you before i did italy, but didn’t notice it then. better for you anyway.
cheers
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Hey Bold - I’ve been away until this morning, I just saw your posts and I’m not worried about whatever happened.
I built the second carrier just for UK fighters, so they’re both on one ~
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Ok I should be able to give u germany in the next few hrs.
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Whatever your plans are in SZ91, I’m open to a naval treaty for a turn or two… you know… I’ll just be harmlessly dropping guys off in Africa or whatever, they’re no threat… :lol:
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I will consider your offer. It has been a crazy day. Either tonight or tomorrow should be able to post I think I pretty much have it worked out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 fighter, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Greece to Eastern Poland
1 infantry moved from Turkey to Northwest Persia
1 bomber moved from Greece to Northwest Persia
8 artilleries and 15 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Slovakia Hungary to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 artillery and 9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter moved from Greece to Northwest PersiaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 1 : 2/3 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 8 artilleries, 15 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 artilleries, 15 infantry and 10 mech_infantrys in Baltic States, round 1 : 9/33 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 artilleries, 15 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Poland to Baltic States
1 bomber moved from Eastern Poland to Southern Italy
1 bomber moved from Northwest Persia to Southern Italy
1 fighter moved from Northwest Persia to Greece
1 fighter and 1 tactical_bomber moved from Greece to Spain
1 fighter and 1 tactical_bomber moved from Southern Italy to Spain
2 mech_infantrys and 1 tactical_bomber moved from France to Spain
1 mech_infantry moved from Normandy Bordeaux to Gibraltar
2 aaGuns moved from France to Southern France
3 armour moved from Turkey to Bulgaria
1 transport moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Yugoslavia to Bulgaria
2 armour moved from Gibraltar to Spain
1 tactical_bomber moved from Algeria to Southern Italy
1 armour moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
1 tactical_bomber moved from Algeria to Greece
1 tactical_bomber moved from Algeria to GreecePlace Units - Germans
3 infantry placed in Greece
7 infantry and 3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Germans undo move 1.
2 infantry placed in Greece
1 submarine placed in 97 Sea Zone
1 infantry placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 2 armour and 3 mech_infantrys
Southern France : 2 aaGuns
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Romania : 2 artilleries and 6 infantry
Germany : 1 factory_major, 7 infantry and 3 mech_infantrys
Southern Italy : 2 bombers and 1 tactical_bomber
Karelia : 1 flag, 1 artillery and 9 infantry
Baltic States : 1 flag, 4 aaGuns, 8 artilleries, 15 infantry and 10 mech_infantrys
125 Sea Zone : 1 submarine and 1 transport
Turkey : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 armour and 1 mech_infantry
Greece : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 4 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 55
Russians : 31 / 34
Japanese : 55 / 66
Americans : 57 / 79
Chinese : 11 / 19
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 19 / 34
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.171
Median : 3.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 41Germans Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.105
Median : 3.000
Variance : 1.297
Standard Deviation : 1.139
Total rolls : 38British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_NeutralPurchase Units - Russians
Russians buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Northwest Persia from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Turkey
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Turkey from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Turkey to Ukraine
1 tactical_bomber moved from Northwest Persia to Ukraine
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 armour and 3 mech_infantrys moved from Caucasus to Rostov
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
2 fighters moved from Novgorod to Russia
2 aaGuns, 2 artilleries and 23 infantry moved from Belarus to Bryansk
1 artillery and 11 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Rostov
2 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Central Mongolia to Buyant-Uhaa
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 aaGun moved from Buryatia to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
3 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Novosibirsk to KazakhstanPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Caroline Islands to 54 Sea Zone
2 bombers moved from 54 Sea Zone to New South Wales
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
1 mech_infantry moved from Jehol to Anhwe
2 fighters moved from Japan to Anhwe
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 destroyers moved from 54 Sea Zone to 62 Sea Zone -
scramble z62?
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Hey stali you waiting to see if my plans hovering over Australia are going to run out of gas and crash? :wink:
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I was hoping… :-D
No scramble! Your battleships will get to blast away…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Caroline Islands to 54 Sea Zone
2 bombers moved from 54 Sea Zone to New South Wales
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to South Australia
1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
1 mech_infantry moved from Jehol to Anhwe
2 fighters moved from Japan to Anhwe
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 destroyers moved from 54 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
AA guns fire in New South Wales : 1/2 hits
1 bomber owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships in New South Wales, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in New South Wales, round 1 : 1/5 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 mech_infantry in New South Wales, round 1 : 2/4 hits
2 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in New South Wales, round 2 : 3/3 hits
ANZAC roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in New South Wales, round 2 : 2/4 hits
1 bomber owned by the Japanese , 2 artilleries owned by the ANZAC , 1 mech_infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour in New South Wales, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in New South Wales, round 3 : 0/1 hits
Japanese roll dice for 1 armour in New South Wales, round 4 : 1/1 hits
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
ANZAC win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 1 artillery, 2 bombers and 2 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 1 fighter and 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 4 fighters, 3 infantry and 6 tactical_bombers in Yunnan, round 1 : 7/13 hits
Chinese roll dice for 6 infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Battle in South Australia
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in South Australia, round 1 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 fighter and 1 tactical_bomber in South Australia, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in South Australia, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in South Australia
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Queensland
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 1 : 1/2 hits
ANZAC roll dice for 1 armour and 1 infantry in Queensland, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 1 fighter and 1 tactical_bomber in Queensland, round 2 : 2/2 hits
ANZAC roll dice for 1 armour in Queensland, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 fighter owned by the Japanese lost in Queensland
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 transport moved from 54 Sea Zone to 56 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 tactical_bomber moved from Queensland to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Philippines to 62 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 artillery, 1 carrier, 1 fighter and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from South Australia to 56 Sea Zone
2 fighters moved from Anhwe to Jehol
1 aaGun, 1 artillery and 5 infantry moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to Siberia
4 fighters and 6 tactical_bombers moved from Yunnan to French Indo China
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
4 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 aaGun, 1 artillery, 2 fighters and 5 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag
Western Australia : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Soviet Far East : 1 flag
Siberia : 1 flag, 3 infantry
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 4 fighters, 3 infantry and 6 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 2 transports
56 Sea Zone : 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 46 / 55
Russians : 35 / 35
Japanese : 54 / 59
Americans : 57 / 79
Chinese : 10 / 19
British : 37 / 37
UK_Pacific : 10 / 10
Italians : 19 / 34
ANZAC : 10 / 8
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.344
Median : 3.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 61Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.306
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36ANZAC Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.444
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
the dice have decided to continue to THWART MY EVERY
MOVE!!! :roll: that really would have hurt you. instead you took out 8 aircraft and lost basically nothing. :lol: -
i tell ya my friend, i tell ya. that just ain’t right. i ran that battle 9 times in local and won it 9 times before running the live dice. 8-) insane
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seriously. i lose a bomber off the bat and hit 1 of 2 bombards, then get 1 hit in the first round? wtf :-P
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you don’t have to tell me what comes next. you attack my fleet and crush it with little to no losses. :roll:
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That’s why Infrastructure and I, when we play face to face, use a modified low luck. It keeps silliness out of the game.
I’m really sorry - you out-strategized me, and deserved to take Anzac out of the game. It was a bold and smart move.
I recognize your use of large bold font to express your outrage. If it were me, I would have thrown something.
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Low risk high reward turns into utter disaster. So typical for me unfortunately.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 63 Sea Zone to 55 Sea Zone
1 bomber moved from New Zealand to 55 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Rio de Oro to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Portugal to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco





