@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 3 artilleries and 4 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery moved from Volgograd to Tambov
5 armour moved from Volgograd to Tambov
3 artilleries and 12 infantry moved from Rostov to Tambov
3 mech_infantrys moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Smolensk
1 fighter and 2 mech_infantrys moved from Belarus to Smolensk
13 artilleries and 18 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
5 armour moved from Belarus to Smolensk
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
Germans take Greater Southern Germany from British
1 artillery and 2 infantry moved from Romania to Yugoslavia
3 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Caucasus to Persia
2 armour and 3 mech_infantrys moved from Caucasus to TambovCombat - Germans
Battle in Southern France
Germans attack with 2 artilleries and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 0/3 hits
British roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits
British roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 3/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 1 : 2/3 hits
British roll dice for 1 artillery in Persia, round 1 : 0/1 hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 5 armour, 13 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour, 11 artilleries and 28 infantry
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 1 : 15/45 hits
Russians roll dice for 1 armour, 11 artilleries and 28 infantry in Smolensk, round 1 : 12/40 hits
15 infantry owned by the Russians and 12 infantry owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 8/33 hits
Russians roll dice for 1 armour, 11 artilleries and 13 infantry in Smolensk, round 2 : 10/25 hits
8 infantry owned by the Russians , 8 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 13 artilleries, 1 fighter and 4 tactical_bombers in Smolensk, round 3 : 9/23 hits
Russians roll dice for 1 armour, 11 artilleries and 5 infantry in Smolensk, round 3 : 5/17 hits
5 infantry owned by the Russians , 4 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 8 artilleries, 1 fighter and 4 tactical_bombers in Smolensk, round 4 : 7/18 hits
Russians roll dice for 1 armour and 7 artilleries in Smolensk, round 4 : 0/8 hits
7 artilleries owned by the Russians lost in Smolensk
5 armour owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
Russians win with 1 armour remaining. Battle score for attacker is 40
Casualties for Germans: 5 artilleries, 20 infantry and 2 mech_infantrys
Casualties for Russians: 11 artilleries and 28 infantry
Battle in Tambov
Germans attack with 7 armour, 4 artilleries, 12 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 6 mech_infantrys in Tambov, round 1 : 8/29 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 1 : 2/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Egypt
Germans attack with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 artillery, 3 fighters, 1 harbour and 3 mech_infantrys
Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 : 7/11 hits
British roll dice for 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys in Egypt, round 1 : 1/8 hits
1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British , 3 mech_infantrys owned by the British and 2 fighters owned by the British lost in Egypt
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits
British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 46
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 3 fighters and 3 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 2 fighters; Americans defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 1 : 3/9 hits
Americans roll dice for 2 armour and 2 fighters in Yugoslavia, round 1 : 1/4 hits
1 armour owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Americans and 1 fighter owned by the British lost in Yugoslavia
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/8 hits
Americans roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 fighters
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Yugoslavia to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
2 tactical_bombers moved from Smolensk to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
1 aaGun moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in France
1 armour and 2 artilleries placed in Novgorod
2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,3,4,5,1,6,1,5
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 3 armour, 3 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Greater Southern Germany : 1 infantry
Slovakia Hungary : 1 artillery and 1 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 artillery, 1 factory_minor and 2 infantry
Germany : 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
Denmark : 2 infantry
Northern Italy : 1 aaGun and 1 mech_infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 6 infantry and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 2 infantry
Tambov : 1 flag, 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 2 mech_infantrys
115 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 94
Russians : 7 / 10
Japanese : 72 / 86
Americans : 56 / 73
Chinese : 0 / 4
British : 29 / 42
UK_Pacific : 7 / 6
Italians : 11 / 5
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Russia put up a good fight that time, but I don’t think it will help them much.
This game will still go on for a few rounds! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Tambov
1 armour, 3 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Tambov
2 artilleries and 2 infantry moved from Samara to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys
2 armour owned by the Russians retreated to Russia
Germans win with 7 armour, 4 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 2 aaGuns and 7 infantry
Casualties for Russians: 2 artilleries and 10 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
yeah, Allies going down, but hey, let your playing friends know - I’m down for games, I get that I’m not always going to win and I’m not quitting in the face of military superiority.
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do you want to scramble your fighters in India?
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no. no scramble. this is it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Urals to Timguska
Japanese take Timguska from Russians
2 armour and 2 mech_infantrys moved from Yunnan to India
Japanese take Burma from UK_Pacific
2 artilleries moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to India
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 1 : 0/7 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
Japanese roll dice for 3 artilleries in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 1 armour and 2 infantry
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 armour, 4 artilleries, 2 fighters, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 2/2 hits
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 1 : 10/24 hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 4 artilleries, 2 fighters and 5 infantry in India, round 1 : 8/15 hits
5 infantry owned by the British , 7 infantry owned by the Japanese , 4 artilleries owned by the British , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 6/16 hits
UK_Pacific roll dice for 4 armour and 2 fighters in India, round 2 : 3/6 hits
4 armour owned by the British , 2 fighters owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 4 artilleries, 2 fighters and 5 infantryNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 armour moved from Jehol to Korea
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
Japanese collect 77 PUs (1 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 1 armour, 2 bombers, 1 harbour and 2 mech_infantrys
Korea : 1 armour
Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 3 destroyers and 2 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
38 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 94
Russians : 6 / 7
Japanese : 78 / 93
Americans : 56 / 73
Chinese : 0 / 4
British : 29 / 42
UK_Pacific : 2 / 0
Italians : 11 / 5
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you’re still looking for some opponents, try pm’ing snake11eyes.
He’s been playing a lot of league games but he may do a casual one…he’s fun to play against and he does his turns in a timely manner. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Greece to Normandy Bordeaux
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
3 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
2 fighters and 1 tactical_bomber moved from Cyprus to Yugoslavia
1 battleship moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 4 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Yugoslavia from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 tactical_bomber moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yugoslavia to Greece
2 bombers moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Greece
Americans undo move 2.
2 artilleries and 1 infantry placed in Greece
5 infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Japanese win with 3 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-Jordan
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Eastern Persia to TurkmenistanPlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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you had a scramble option, bur considering I left 3 planes and countless boats, and based upon prior play, I figured you would not scramble to suicide fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Yugoslavia, round 1 : 2/5 hits
Americans roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Yugoslavia
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armourNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,3,6,6,5,4
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 57 / 94
Russians : 6 / 7
Japanese : 77 / 93
Americans : 61 / 81
Chinese : 0 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 11 / 6
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think you forgot to unload some of your transports. You can edit those moves in if you wanted to unload them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to South Australia
1 fighter moved from Queensland to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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The Yankees were forgotten moves; the Brits are loaded as cargo on USA transports and sitting tight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
3 infantry moved from Bryansk to Russia
7 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
5 armour moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Romania to Bulgaria
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 tactical_bombers moved from Novgorod to BulgariaCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Bulgaria, round 1 : 4/6 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 5/11 hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 1 : 3/6 hits
2 infantry owned by the Germans , 1 aaGun owned by the Americans , 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 artillery and 5 infantry
Battle in Russia
Germans attack with 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry and 1 tactical_bomber
Germans roll dice for 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys in Russia, round 1 : 10/31 hits
Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Russia, round 1 : 5/12 hits
5 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys in Russia, round 2 : 7/26 hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Russia, round 2 : 1/5 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 3 fighters owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 4 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 69
Casualties for Germans: 6 infantry
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
2 artilleries and 7 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Novgorod to Poland
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
9 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Romania
2 artilleries and 6 infantry placed in Western Germany
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,6,2,6,2,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 63 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsTerritory Summary for Germans :
West India : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 1 artillery
Egypt : 1 flag, 3 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 3 tactical_bombers
Romania : 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
Poland : 1 armour
Germany : 6 armour, 1 factory_major and 3 mech_infantrys
Denmark : 3 infantry
Northern Italy : 1 aaGun and 1 mech_infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 artilleries and 6 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 13 armour, 4 artilleries, 1 factory_minor, 1 infantry and 7 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag, 1 artillery and 2 infantry
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 106
Russians : 3 / 0
Japanese : 77 / 93
Americans : 57 / 81
Chinese : 0 / 4
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 11 / 6
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok…the allies need to get a VC this turn to prevent an axis win in Europe…think they can pull it off?





