Correction
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 battleship, 1 cruiser and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Edit was for a mis-move on the combat phase; I added the destroyers and cruisers to sz42 by accident. I meant for them to stay out of the combat and cover the transports in sz37 instead.
They were completely inconsequential for the combat, but since they technically were there when I rolled I’ll leave it to you to judge if I can roll those 3 units back or not.
If you feel that it’s unfair for me to move them out just edit them back to 42.
I’ll allow the edit but in the future if units are involed in combat then they shouldn’t be edited.
I agree, and I appreciate the pass on this one. I just headspaced the move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Northern Italy
Americans attack with 1 armour and 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
2 aaGuns owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Philippines from Japanese, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Non Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 4.
1 infantry placed in Western United States
1 artillery placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 cruiser
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 infantry
95 Sea Zone : 1 transport
86 Sea Zone : 2 transports
101 Sea Zone : 1 submarine
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 48 / 50
Americans : 58 / 82
Chinese : 3 / 12
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 fighter moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 1 fighter and 8 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 58 / 82
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 1 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 2 destroyers and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers and 1 transport
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
3 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 cruiser
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 58 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour and 1 artillery; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Romania to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Northern Italy
1 fighter moved from Greece to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
Place Units - Italians
2 armour and 1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,3,6,2,1,3,6,1,4,6,2,4,2,5,5
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
For some reason this game isn’t giving Anzac their NO for allied control of Dutch New Guinea…do you think it’s because the US has it?
I haven’t come across this before, but you might be right. The NO reads ANZAC, not allies.
5 PUs if the Allies control Malaya, and ANZAC controls all of their original territories, and is at war with Japan.
No it’s the other NO…the one that says “allied” control of Dutch New Guinea, New Guuinea, Solomons etc.
I checked with the Faqs on the G40 thread and the answer was that it’s a bug with Triple A.
They should be getting it because the US is an ally. Check the faq thread for Global…they said I should manually add it each turn, but I was thinking it would be easier just to change ownership of Dutch New Guinea to Anzac…it doesn’t have a value to it so it’s not doing anything for the US. The only reason the allies ever take it is for the NO.
no prob, rules trump tripleA
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to Novgorod
2 armour and 10 infantry moved from Baltic States to Novgorod
2 bombers moved from Western Germany to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to 100 Sea Zone
1 infantry moved from Bessarabia to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 3 bombers and 11 infantry
Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 9 infantry
Casualties for Russians: 1 armour, 3 artilleries and 7 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Non Combat Move - Germans
2 tactical_bombers moved from Belarus to Baltic States
1 bomber moved from Novgorod to Romania
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Romania
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
3 aaGuns moved from Germany to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Romania
1 transport placed in 100 Sea Zone
1 destroyer placed in 113 Sea Zone
1 armour and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Belarus to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Bryansk to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 6 infantry moved from Yenisey to Timguska
1 artillery and 3 infantry moved from Bryansk to Rostov
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
7 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Territory Summary for Russians :
Amur : 6 infantry
Timguska : 2 aaGuns and 6 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry
Rostov : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 armour and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 70
Russians : 34 / 42
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ve never played against anyone who had transports in the Black Sea…I understand why you put an air base in Romania now!
Interesting strategy…makes it difficult for Russia to defend.
I’ve never seen it either, I’ve been wanting to try it for a while now. This is the first attempt.
Scramble for India?