G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 infantry moved from Ukraine to Western Ukraine
                6 infantry moved from Novgorod to Belarus
                1 tactical_bomber moved from Volgograd to Caucasus
                1 fighter moved from Russia to Caucasus
                5 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Tsagaan Olom to Central Mongolia
                6 infantry moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 42 Sea Zone to 61 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from Solomon Islands to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour moved from 55 Sea Zone to Northern Territory
                2 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 cruiser moved from 33 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 destroyer moved from 49 Sea Zone to 30 Sea Zone

    Combat - Japanese
                Battle in South Australia
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in South Australia, round 1 :  1/1 hits
                        ANZAC roll dice for 1 infantry in South Australia, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in South Australia
                    Japanese win, taking South Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Northern Territory
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Northern Territory from ANZAC, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Western Australia
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Queensland
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 1 :  3/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Queensland from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
                2 bombers moved from Kwangsi to 33 Sea Zone
                2 bombers moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 33 Sea Zone to 55 Sea Zone
                1 carrier and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 49 Sea Zone to 54 Sea Zone
                1 fighter moved from Japan to Caroline Islands
                1 mech_infantry moved from Amur to Jehol
                1 artillery and 1 infantry moved from Jehol to Manchuria
                1 infantry moved from Amur to Manchuria
                2 infantry moved from Sakha to Siberia
                1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                2 artilleries and 1 infantry moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 2 infantry
        Kwangsi : 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 3 fighters, 1 mech_infantry and 3 tactical_bombers
        Manchuria : 1 aaGun, 1 artillery and 5 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Northern Territory : 1 flag, 1 armour and 1 infantry
        South Australia : 1 flag, 1 artillery and 1 infantry
        Western Australia : 1 flag, 1 artillery and 1 infantry
        Solomon Islands : 1 flag
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 transport
        30 Sea Zone : 1 destroyer
        36 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 cruiser
        6 Sea Zone : 1 carrier and 1 destroyer
        56 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        55 Sea Zone : 1 battleship and 1 transport
        61 Sea Zone : 1 battleship and 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 33 / 34
        Japanese : 61 / 66
        Americans : 57 / 77
        Chinese : 9 / 17
        British : 35 / 35
        UK_Pacific : 9 / 11
        Italians : 16 / 21
        ANZAC : 7 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.069
            Median : 3.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.619
            Median : 2.000
            Variance : 1.350
            Standard Deviation : 1.162
            Total rolls : 21

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Portugal to Spain
                      Americans take Spain from Germans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 12 Sea Zone to 27 Sea Zone
                1 submarine moved from 27 Sea Zone to 30 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Portugal to Spain
                      Americans take Spain from Germans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 12 Sea Zone to 27 Sea Zone
                1 submarine moved from 27 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 cruiser
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from 30 Sea Zone to 50 Sea Zone
                1 bomber moved from 50 Sea Zone to 63 Sea Zone
                1 bomber moved from 63 Sea Zone to New Zealand
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Portugal
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                      Americans take Rio de Oro from Neutral_True
                1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
                1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Venezuela to British Guiana
                5 infantry moved from Argentina to Brazil
                2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Venezuela: 1 infantry
                EDIT: Removing units owned by Americans from British Guiana: 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 artillery and 4 infantry moved from Hopei to Kweichow
                1 fighter moved from Hopei to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Szechwan to Yunnan
                1 artillery and 4 infantry moved from Hopei to Kweichow
                1 fighter moved from Hopei to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Hopei
                1 infantry placed in Yunnan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 12

    the kind and gentle axis showed up for ya  :lol:


  • I know!  :-P

    I thought Japan was only interested in a Greater Asian Co-Prosperity Spdere… I didn’t know Australia was included!  :-)


  • No wonder… it’s a Spdere instead of a Sphere… very tricky, Japan.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - British
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                3 infantry moved from Saudi Arabia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 destroyer and 1 submarine moved from 106 Sea Zone to 116 Sea Zone
                1 destroyer and 1 submarine moved from 116 Sea Zone to 122 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from 98 Sea Zone to Alexandria
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                3 infantry moved from Saudi Arabia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Egypt to Alexandria
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 destroyer and 1 submarine moved from 106 Sea Zone to 116 Sea Zone
                1 destroyer and 1 submarine moved from 116 Sea Zone to 122 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 2 fighters and 5 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 122 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Portugal: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 transport moved from 106 Sea Zone to 103 Sea Zone
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 fighter moved from British Guiana to 91 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                3 infantry moved from Angola to Belgian Congo
                3 infantry moved from Mozambique to Tanganyika Territory
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Iraq to 81 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 aaGun moved from India to Burma
                1 artillery moved from India to Burma
                10 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 2 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 artilleries moved from Normandy Bordeaux to Spain
                1 battleship, 2 cruisers and 2 transports moved from 97 Sea Zone to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                3 infantry moved from 93 Sea Zone to Spain
                1 fighter moved from Southern Italy to Spain
                1 fighter moved from Greece to Alexandria
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to Spain

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Spain
                    Italians attack with 2 artilleries, 2 fighters and 3 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Spain, round 1 :  2/3 hits
                        Americans roll dice for 1 infantry in Spain, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Alexandria to Libya
                2 fighters moved from Spain to Gibraltar
                2 aaGuns moved from Normandy Bordeaux to Spain
                2 aaGuns moved from Southern France to Spain
                1 armour moved from Normandy Bordeaux to Gibraltar

    Place Units - Italians
                3 infantry placed in Southern France
                1 armour and 2 infantry placed in Northern Italy
                Italians undo move 2.
                Italians undo move 1.
                3 infantry placed in Normandy Bordeaux
                1 armour and 2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 armour, 2 fighters, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 armour, 1 fighter and 1 mech_infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        Spain : 1 flag, 4 aaGuns, 2 artilleries and 2 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 33 / 34
        Japanese : 58 / 66
        Americans : 57 / 79
        Chinese : 11 / 19
        British : 37 / 37
        UK_Pacific : 10 / 10
        Italians : 19 / 34
        ANZAC : 7 / 12
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.350
            Median : 3.500
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    French Combat
                2 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.500
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to South Australia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Queensland
                    ANZAC attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Queensland from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales
                2 infantry moved from Chile to 66 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                3 fighters moved from Hawaiian Islands to 30 Sea Zone
                3 fighters moved from 30 Sea Zone to 50 Sea Zone
                3 fighters moved from 50 Sea Zone to New Zealand

    Place Units - ANZAC
                2 artilleries and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,3,5,4,4,3,4,6,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Rio de Oro

    Turn Complete - French


  • Please use this map - I’m tired but a little too caffeinated and forgot some Anzacian and French NCM… most importantly, Anzac claiming Peru once and for all.  :evil:

    I had a very lucky turn with Anzac - I feel fortunate. You’vbe set yourself up nicely to either take the capital or kill my rescue fleet. It’s the price I pay for fighting on!

  • 12

    this will be a very interesting round.

  • 12

    hey stali - please disregard the dice that just went out, didn’t realize i was running it in live - thought i was in local still planning the move.  what happened is i misclicked sending a ftr tac to NW persia instead they went to iraq.  here is the map saved where i was in the roll.  just disregard it.  not even sure i’m sending that ftr tac to nw persia was going to do my noncom (again thought i was in local) to decide if it wanted to send them there.

    my german turn should be coming very soon, just got to restart and run the turn in local (with the ftrs going to nw persia as intended) and make sure the noncom is good before doing the live dice.

    cheers

  • 12

    hmm also just realized i need a destroyer if i want to keep my trannie in either 112 or 113 - hmmm

  • 12

    actually before i do my turn, i need to know if you have both UK ftrs on the same US acc or if they are on different acc’s.

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