Good luck - and have fun!
L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 battleship and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Spain to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 fighters moved from India to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Yunnan to Malaya
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 battleship and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Spain to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
2 fighters moved from India to 37 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Yunnan to Malaya
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Shensi to Hunan
Chinese take Hunan from JapaneseCombat - British
Battle in Malaya
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 109 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
British attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier, 2 cruisers and 1 transport
Units damaged: 1 carrier owned by the Japanese
British win with 2 fighters remaining. Battle score for attacker is 41
Casualties for Japanese: 1 carrier, 2 cruisers and 1 transport
Casualties for British: 1 submarineNon Combat Move - British
2 fighters moved from 37 Sea Zone to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
7 infantry moved from India to Burma
1 fighter moved from Tunisia to Gibraltar
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
1 tactical_bomber moved from Alexandria to 92 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to LibyaPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,4,6,4,2,6,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 fighter -
Assumed no scramble to 109
Let me know if you wanted to lose your 2 fighters and tac and we can re-roll it and I might change my noncom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 1 infantry
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major, 1 fighter and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 54
Russians : 36 / 41
Japanese : 38 / 51
Americans : 68 / 90
Chinese : 14 / 18
British : 21 / 0
UK_Pacific : 13 / 12
Italians : 17 / 17
ANZAC : 16 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
Assumed no scramble to 109
Let me know if you wanted to lose your 2 fighters and tac and we can re-roll it and I might change my noncomLooks fine for no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 bomber moved from New South Wales to Malaya
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Philippines to Korea
1 destroyer moved from 30 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in GreeceNon Combat Move - ANZAC
1 infantry moved from Saudi Arabia to Trans-Jordan
1 bomber moved from Trans-Jordan to Spain
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 factory_minor placed in Saudi ArabiaTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Tobruk to Libya
1 fighter moved from Spain to 109 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
4 armour moved from Eastern Poland to Bulgaria
1 infantry moved from Romania to Bulgaria
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 mech_infantry moved from Eastern Poland to Romania
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 submarines moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone -
I have to save this turn and do the combat from home I think; if you have a definative OOL for 109 then let me know, if not I’ll post after round 1.
I seem to have missed one major oops. Â Turkey is accessable from contenental europe. Â That was particularly dumb to have missed that!
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@PGMatt:
I have to save this turn and do the combat from home I think; if you have a definative OOL for 109 then let me know, if not I’ll post after round 1.
I seem to have missed one major oops. � Turkey is accessable from contenental europe. � That was particularly dumb to have missed that!
I was wondering why a tank wasn’t going down there earlier.
Well, it was needed to PASTE my stack on East Poland, so don’t feel too bad.
Now you have to get through my world conquering ANZAC to get to Turkey :wink:
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Yeah I guess you’re in another desperate need for a dicing win on a big stack…. if you don’t get lucky that’s gonna kill, man. Let me take a look…
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@PGMatt:
I seem to have missed one major oops. � Turkey is accessable from contenental europe. � That was particularly dumb to have missed that!
Well, if we each learn several things like that each game we’ll each get better fast, right?
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Yeah, I really can’t give you OOL in advance on that one. 2 super subs, and I only have 1 destroyer, plus I have 2 fighters that will splash as soon as I damage the carrier…
It’s really going to depend on exactly how many hits you get - what I choose.
Going out to eat with the pretty little lady :-)
Will check back after that as soon as I can without getting into trouble -
Ready when you are
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4 hits, none from the subs.
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Um,
damage battleship, lose destroyer and both cruisers
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3 defensive hits; DD, Ft, Tb. Both subs hit round 2. sink the CV I assume?
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Right, that would be the thing to do
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You done run out of pretty dive bombers… :cry:
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I really don’t like them. i’d trade them all for fighters and strat bombers





