G40 2e Vold vs Captain Walker (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Malaya
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 battleship, 1 cruiser and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
1 infantry moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
Edit was for a mis-move on the combat phase; I added the destroyers and cruisers to sz42 by accident. I meant for them to stay out of the combat and cover the transports in sz37 instead.
They were completely inconsequential for the combat, but since they technically were there when I rolled I’ll leave it to you to judge if I can roll those 3 units back or not.
If you feel that it’s unfair for me to move them out just edit them back to 42.
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I’ll allow the edit but in the future if units are involed in combat then they shouldn’t be edited.
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I agree, and I appreciate the pass on this one. I just headspaced the move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Northern Italy
Americans attack with 1 armour and 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
2 aaGuns owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Philippines from Japanese, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGunsNon Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 4.
1 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 cruiser
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 infantry
95 Sea Zone : 1 transport
86 Sea Zone : 2 transports
101 Sea Zone : 1 submarine
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 48 / 50
Americans : 58 / 82
Chinese : 3 / 12
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 1 fighter moved from Yunnan to Szechwan
3 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 8 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 58 / 82
Chinese : 6 / 12
British : 30 / 30
UK_Pacific : 10 / 10
Italians : 11 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Kenya
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Kenya
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 2/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 1 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 2 destroyers and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 2 destroyers and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers and 1 transportNon Combat Move - British
1 bomber moved from 97 Sea Zone to Egypt
3 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 1 cruiser
92 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag, 3 infantry
81 Sea Zone : 1 destroyer and 2 transports
Persia : 1 flag
98 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 58 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 10 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Greece to Northern Italy
1 fighter moved from Greece to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 armour, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3,3,6,2,1,3,6,1,4,6,2,4,2,5,5
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
South Australia : 1 artillery and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 40
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
For some reason this game isn’t giving Anzac their NO for allied control of Dutch New Guinea…do you think it’s because the US has it?
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I haven’t come across this before, but you might be right. The NO reads ANZAC, not allies.
5 PUs if the Allies control Malaya, and ANZAC controls all of their original territories, and is at war with Japan.
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No it’s the other NO…the one that says “allied” control of Dutch New Guinea, New Guuinea, Solomons etc.
I checked with the Faqs on the G40 thread and the answer was that it’s a bug with Triple A. -
They should be getting it because the US is an ally. Check the faq thread for Global…they said I should manually add it each turn, but I was thinking it would be easier just to change ownership of Dutch New Guinea to Anzac…it doesn’t have a value to it so it’s not doing anything for the US. The only reason the allies ever take it is for the NO.
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no prob, rules trump tripleA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from Baltic States to Belarus
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to Novgorod
2 armour and 10 infantry moved from Baltic States to Novgorod
2 bombers moved from Western Germany to Novgorod
1 bomber moved from Romania to Novgorod
2 mech_infantrys moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to 100 Sea Zone
1 infantry moved from Bessarabia to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to BelarusCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 3 bombers and 11 infantry
Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 9 infantry
Casualties for Russians: 1 armour, 3 artilleries and 7 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in CaucasusNon Combat Move - Germans
2 tactical_bombers moved from Belarus to Baltic States
1 bomber moved from Novgorod to Romania
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Romania
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
3 aaGuns moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Romania
1 transport placed in 100 Sea Zone
1 destroyer placed in 113 Sea Zone
1 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
3 infantry moved from Belarus to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 1 : 0/4 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 3 infantry in Caucasus, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Bryansk to Belarus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 6 infantry moved from Yenisey to Timguska
1 artillery and 3 infantry moved from Bryansk to Rostov
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Vologda
7 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Amur : 6 infantry
Timguska : 2 aaGuns and 6 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 2 artilleries, 14 infantry and 1 mech_infantry
Rostov : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 armour and 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 70
Russians : 34 / 42
Japanese : 45 / 50
Americans : 54 / 82
Chinese : 6 / 12
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 12
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’ve never played against anyone who had transports in the Black Sea…I understand why you put an air base in Romania now!
Interesting strategy…makes it difficult for Russia to defend. -
I’ve never seen it either, I’ve been wanting to try it for a while now. This is the first attempt.
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Scramble for India?





