G40 2e Vold vs Captain Walker (Allies +6)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 1 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 2 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery in Southern France, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Southern France, round 5 :  0/1 hits
                    1 artillery owned by the French retreated to Normandy Bordeaux
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 69
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 14 / 14
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    scramble uk on bombing run?

    30247 G2 Scramble.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    send up three interceptors!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 factory_major and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Holland Belgium to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 artillery moved from France to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 submarine moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: airfield = 1, harbour = 6, factory_major = 10
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 3 submarines
                    French defend with 1 cruiser
                    Germans win with 3 submarines remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to 112 Sea Zone
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                1 battleship and 1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Poland
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 artilleries moved from France to Western Germany
                1 armour moved from Poland to Slovakia Hungary
                1 armour moved from Bulgaria to Slovakia Hungary
                4 infantry moved from Bulgaria to Romania
                1 armour moved from Southern France to Yugoslavia
                2 infantry moved from Finland to Norway
                5 armour and 2 mech_infantrys moved from France to Yugoslavia

    Place Units - Germans
                1 factory_major placed in Romania
                3 transports placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '13

    hard luck there.  I took down 2 UK interceptors.  If you wanted a FR one taken out instead just edit it out.

  • '23 '21 '20 '19 '17 '16 '15 '13

    yeah ….I saw that on the dice results.
    Germany’s been doing pretty good…they didn’t even lose a sub on G1!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 artilleries and 6 infantry moved from Novgorod to Belarus
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 6 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 6 infantry
        Buryatia : 6 infantry
        Belarus : 1 aaGun, 3 artilleries and 15 infantry
        Baltic States : 1 infantry
        Bryansk : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 3 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 3 artilleries and 11 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Caucasus : 1 armour, 2 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 39 / 42
        Americans : 50 / 70
        Chinese : 10 / 16
        British : 28 / 28
        UK_Pacific : 14 / 14
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Anhwe
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 carrier, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 armour, 1 artillery, 1 infantry and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                2 bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 submarine
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                2 bombers moved from Shan State to French Indo China
                3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                3 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                1 airfield, 1 factory_minor and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 bomber moved from Western United States to Queensland
                2 infantry moved from New Guinea to Dutch New Guinea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 2 infantry
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 armour and 1 infantry
        United Kingdom : 1 bomber
        101 Sea Zone : 1 destroyer and 5 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 44 / 44
        Americans : 50 / 70
        Chinese : 6 / 16
        British : 28 / 28
        UK_Pacific : 13 / 14
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    The game wouldn’t let Dutch New Guinea change to US territory for some reason, so  I edited the change.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Kwangsi
                5 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 1 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 1 :  2/5 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 artillery, 1 fighter and 9 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 44 / 44
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 28 / 28
        UK_Pacific : 13 / 14
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 23 PUs;
                British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter moved from Malta to Alexandria
                1 bomber moved from Malta to Alexandria
                1 tactical_bomber moved from Malta to Alexandria

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 1 :  0/8 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 1 :  2/5 hits
                        2 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 2 :  1/5 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking 106 Sea Zone from Germans, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                    Casualties for British: 4 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 2 cruisers in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 1 :  5/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  2/6 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,1,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4,3,5,3,6,5,5,3,6,1,1
                UK_Pacific collect 8 PUs (6 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns and 1 infantry
        Shan State : 1 artillery
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 armour and 1 artillery
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 43 / 44
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 2 cruisers, 1 destroyer and 1 transport
                    retreated to 98 Sea Zone
                    British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 fighter and 1 submarine

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 98 Sea Zone to Greece

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 armour
                EDIT: Removing units owned by Italians from Yugoslavia: 1 armour
                EDIT: Adding units owned by Italians to Romania: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    The UK hasn’t been doing very well against Germany in this game, but they’re beating the crap out of Italy!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 cruiser and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 43 / 44
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - French
                Battle in 110 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 3 submarines
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 1 :  0/3 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Germans lost in 110 Sea Zone
                    French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 43 / 44
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    ya, it always goes ok in sim, and turns to crap on the dice server.

    scramble RUS or UK?

    30247 G3 Scramble.tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble in UK but scramble the fighter in Russia…at least it will stop shore bombard

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery and 5 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                4 artilleries moved from Western Germany to 112 Sea Zone
                3 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                5 artilleries, 1 battleship, 1 carrier, 1 cruiser, 7 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
                5 artilleries and 7 infantry moved from 127 Sea Zone to Novgorod
                13 infantry moved from Poland to Baltic States
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Germany to Baltic States
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                2 armour moved from Slovakia Hungary to Bessarabia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Ukraine

    Combat - Germans
                Russians scrambles 1 units out of Novgorod to defend against the attack in 127 Sea Zone
                Russians scrambles to create a battle in territory 127 Sea Zone
                Battle in 127 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                    Russians defend with 1 fighter
                    Germans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 fighter
                Battle in Novgorod
                    Germans attack with 5 artilleries and 7 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Baltic States
                    Germans attack with 2 armour and 13 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 armour and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 aaGun moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Romania
                1 fighter and 1 tactical_bomber moved from Poland to Romania
                1 bomber moved from Ukraine to Romania

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Western Germany
                1 airfield and 5 mech_infantrys placed in Romania
                1 transport placed in 100 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 12 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour moved from Bryansk to Novgorod
                2 artilleries moved from Belarus to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Novgorod, round 1 :  4/18 hits
                        Germans roll dice for 5 artilleries and 5 infantry in Novgorod, round 1 :  4/10 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/14 hits
                        Germans roll dice for 5 artilleries and 1 infantry in Novgorod, round 2 :  1/6 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 5 artilleries owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 5 artilleries and 5 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                3 infantry moved from Ukraine to Rostov
                3 artilleries moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                8 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 artillery and 3 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                6 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 6 infantry
        Amur : 6 infantry
        Timguska : 6 infantry
        Belarus : 1 aaGun and 3 infantry
        Bryansk : 1 aaGun, 5 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Rostov : 3 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 40
        Japanese : 43 / 44
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 30 / 30
        UK_Pacific : 14 / 10
        Italians : 15 / 17
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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