@simon33 No worries
East(Axis) vs. West(Allies) , Global 1940, No bid, No Tech - Round II
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hey what does UK lose in last round??
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apparently cc stands for cruiser…
and by the way yasha, any reason why you didn’t attack the chinese in j1?! wtf!
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dude, i attacked the areas i could. wtf u talking about?
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you didn’t break the burma road!! now they will have guns instead of spears to fight with!!
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can’t take that according to the plan foo in J1. He just takes it back
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dammit!! you just told him we have a plan!! now it’s all over!! :cry:
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Again, told you not to scramble in SZ97. You’re not listening young Padawan!
Non Coms
1 FTR from SZ96 to Mal
1 FTR from SZ96 to Syr
1 Tac, 1 SBR from SZ97 to Syr
1 Mech from Egy to Syr
2 Inf from Saf to Rho
1 Trans from SZ98, moves to SZ96, picks up 1 Inf, 1 AA from Mal, moves to SZ81, drops off in Egy
1 Inf from Sud to Egy
1 DD from SZ71 to SZ81
2 Inf, 1 Art, 1 Arm from Alx to Egy
1 Inf from Wind to Epr(activating minor)
3 Inf from Mal to Shn
1 BB from SZ37 to SZ79
1 DD, 1 CC from SZ39 to SZ79
1 Trans from SZ39, picks up 1 Inf from Ind, moves to SZ41, drops off in Sum
2 Inf, 1 FTR from Bur to Ind
1 Trans from SZ109 to SZ106
1 Art from Ont to Que
2 Inf, 1 AA, 1 FTR from Sco to UKBuilds :
UK Europe - 4 Inf, 4 Art in UK
UK Pacific - 3 Inf, 2 Art in IndCollect :
UK Europe - 33 IPC’s
UK Pacific - 21 IPC’sItaly’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1fUK.AAM
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CC is navy’s naming convention for cruiser. Duh! And Yasha screws up again w/Japan. You ALWAYS take Yun, J1 so China can’t build Art! Should have taken Hun as well. LOL! :-o :lol: :-P :roll: No China is powerful! :-D Change your name to Private Dufuss! :mrgreen:
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Meant, now China is powerful! :-D
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Just move and stfu!!
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Italy Turn 1:
Purchases: 1fig for 10 ipc, 0 balance
Combat Move:
1inf | iso > ken
2inf,1art | eth > ken
1inf,1art | lib > tun
1mec,1arm | tob > tun
2inf,2art,1arm | nita > sfra
1bom | nita > z93
1sub,1des,1cru,1tra(2inf | sita > sfra) | z97 > z93Combat:
tun: 1inf,1art,1mec,1arm vs 1inf
a
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 4)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (5)
z93: 1sub,1des,1cru,1bom vs 1cru,1des
a
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (3)1@4: (2)
d
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (4)
sfr: 4inf,2art,1arm vs 1inf,1art
a
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (3, 2)4@2: (6, 1, 4, 3)1@3: (2)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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You are too lucky!! 2 hits in sfr?!
Combat results:
sfr: ita loses 2inf, fra loses 1inf,1artz93: ita no losses, fra loses 1des,1cru
tun: ita no losses, fra loses 1inf
Noncombat Move:
2aa | nita > sita
2inf,1arm | alb > yugo
1bom | z93 > sitaUnit Placement: 1fig > sita
Italy collects 20 ipc, 20 balance
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1gita.AAM
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Guess we’re playing “Die Easier” after all! :-D
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Die Hard 2 man
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Hobo, your map still has the 2 AA’s in Nita. Are they in Nita or Sita?
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Should be in sita, and forgot to change color of industry/port in sfr.
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1gita.AAM
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You forgot to roll for convoy disruption in SZ72…
I’ll roll for that now…
Convoy disruption - SZ72 - Need a 1, 2 or 3…
Rolls: 1@6; Total Hits: 11@6: (5)
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I’ll change map…
Anzac Turn 1
Builds : 1 DD, save 2 IPC’s
Non Coms
1 Trans from SZ62, picks up 1 Inf from Nsw, moves to SZ42, drops off in Jav
2 FTR’s from Nze to Que
1 Inf, 2 AA from Nsw to Sau
1 Inf from Mal to Shn
2 Inf, 1 Art from Que to Sau
1 DD from SZ62 to SZ54
1 CC from SZ63 to SZ54Builds : 1 DD in SZ62
Collect : 16 IPC’s
France’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1hAnzac.AAM
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SO lucky I missed convoy disruption in SZ72 AND missed w/my French DD & CC in SZ93. Italy should be down at least 1 IPC or 1 Sub.
France Turn 1
Non Coms
1 DD from SZ72 to SZ81
1 Inf from Fwa to Fca
1 Inf from Alg to MorGermany’s Turn
Hobo & Yasha(Axis) vs West(Allies) II - Global 1940 - No Tech, No Bid - 1iFrance.AAM
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Germany Turn 2:
Purchases: 8tra,1des,2inf for 70 ipc, 0 balance
Combat Move:
1car,1tac,1fig,1cru,3tra(1inf,1art | wfr > sco, 4inf | wgr > sco) | z112 > z109
5inf | bul > gre
2bom | wgr > greCombat:
gre: 5inf,2bom vs 4inf
a
Rolls: 5@1 2@4; Total Hits: 35@1: (6, 1, 1, 3, 6)2@4: (6, 4)
d
Rolls: 4@2; Total Hits: 14@2: (4, 6, 5, 1)