a9f8e386-2774-436a-85c2-12485139d2d7-triplea_41868_1chi.tsvg
Whackamatt (Axis) vs. ShrimpboatChef (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 armour, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 4 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Burma to India
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
5 infantry moved from Kweichow to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
I forgot to send my Artillery and Infantry on the attack at Malaya. My planes scored 3 hits. Your defenders 1. I was forced to take a plane as a casualty - wherein I realized my mistake. I’m not moving the inf/art. Rather, would like to edit, such that territory is UK Pac, I lose an Inf and save my Tactical bomber. What do you say?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 2 fighters and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 1 infantry
Battle in Alexandria
British attack with 1 armour and 1 infantry
Italians defend with 1 armour
British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 3 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
2 fighters moved from Malaya to Yunnan
1 aaGun and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from West India to India
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
2 transports placed in 110 Sea Zone
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,5
British collect 26 PUs (1 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SyriaNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to EgyptPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 46 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour, 1 artillery and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,4,1,3,3,2,2
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
5 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Belarus to Western Ukraine
1 armour moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
2 armour moved from Novgorod to Smolensk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Egypt to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Novgorod to Western Ukraine
1 armour moved from Ukraine to CaucasusCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 5 artilleries, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 4 artilleries, 1 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 artillery
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Battle in Western Ukraine
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Western Ukraine to Ukraine
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 tactical_bomber moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
2 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
4 infantry moved from Finland to 115 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
4 infantry and 3 mech_infantrys placed in Western Germany
3 artilleries placed in France
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 mech_infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Rostov
Russians take Rostov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour and 1 artillery moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Volgograd
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 tactical_bomber
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 armour, 2 artilleries and 1 infantry
Germans defend with 2 armour
Russians win, taking Smolensk from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Ukraine to Russia
2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
5 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Russians
3 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 carrier and 1 cruiser
ANZAC defend with 1 cruiser
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 1 destroyer
ANZAC defend with 1 battleship
Units damaged: 1 battleship owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 destroyer remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 battleship
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in CelebesNon Combat Move - Japanese
1 fighter could not land in 45 Sea Zone and was removed
3 fighters could not land in 26 Sea Zone and were removed
1 fighter moved from Shan State to Malaya
1 fighter and 3 tactical_bombers moved from Shan State to French Indo China
2 tactical_bombers moved from Korea to JapanPlace Units - Japanese
3 armour placed in Malaya
3 fighters placed in French Indo China
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 destroyer and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Japanese defend with 2 destroyers
Units damaged: 1 carrier owned by the Americans
Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Norway
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 artillery
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 armour, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 tactical_bomber moved from 26 Sea Zone to MidwayPlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Americans undo move 2.
1 destroyer and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - British
1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 fighters moved from Yunnan to French Indo China
4 infantry moved from Yunnan to French Indo China
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 armour, 2 fighters and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 4 fighters and 3 tactical_bombers
retreated to French Indo China
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 armour and 4 infantry
Battle in 114 Sea Zone
British attack with 1 battleship, 2 destroyers and 1 submarine
Germans defend with 1 battleship, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -30
Casualties for Germans: 1 cruiser
Casualties for British: 1 battleship, 2 destroyers and 1 submarine
Battle in Holland Belgium
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Holland Belgium from Germans, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 17
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantryNon Combat Move - British
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Union of South Africa to Rhodesia
2 fighters moved from French Indo China to India
1 aaGun moved from India to Burma
1 infantry moved from Burma to IndiaPlace Units - British
1 armour and 2 fighters placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Hi, during UK phase, somehow I managed to offload 1 inf from Transport a and one art from transport b and locked up 2 units on ships. I am going to amend this during my Anzac/French move and place the units in Normandy. wanted to give you a heads up. - Shrimp
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also, your boats crushed in the North Sea - I had 3x2 and 1x4 and you won, go figure. Less luck for your side in Egypt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 3 infantry; Remaining resources: 17 PUs;Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
4 infantry moved from Syria to 99 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Libya
Battle in Egypt
Italians attack with 4 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Libya from British, taking Egypt from British with 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
i went ahead and edited it in for you. That happens to me a lot. The best way I’ve found to avoid it is move the transports one at a time if they’re unloading in multiple zones. i.e., only move the TTs that are unloading in A in the SZ first and unload, then the TTs unloading in B. It get’s stupid and doesn’t group them together for whatever reason.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,6
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs