Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 1 : 2/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Novgorod
Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
2 infantry moved from Caucasus to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vyborg: 3 infantry
EDIT: Adding units owned by Russians to Novgorod: 3 infantry
EDIT: Removing units owned by Russians from Karelia: 1 infantry
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Removing units owned by Russians from Amur: 5 infantry
EDIT: Adding units owned by Russians to Buryatia: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for Russians :
Sakha : 2 aaGuns and 6 infantry
Amur : 1 infantry
Buryatia : 11 infantry
Belarus : 1 infantry
Karelia : 1 infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 2 armour, 1 factory_minor, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 12 infantry
Smolensk : 1 aaGun and 1 artillery
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Russians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
4 infantry moved from Korea to Manchuria
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
Do you scramble in 35 and 26?
no scramble either zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
4 infantry moved from Korea to Manchuria
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber
Casualties for British: 1 battleship
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from 37 Sea Zone to Siam
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Korea to Manchuria
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Non Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 fighters moved from Hawaiian Islands to Western United States
1 bomber moved from Central United States to Wake Island
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3,5,5,1,4,1,4,3,4,5,5,5,5,5,4,3,4,4
Americans collect 49 PUs (1 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Morocco : 1 artillery and 1 infantry
101 Sea Zone : 1 carrier, 2 submarines and 1 transport
91 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 36 / 37
Americans : 50 / 71
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 19
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 2/10 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 2/10 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Hunan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Kiangsi : 1 flag, 1 infantry
Yunnan : 11 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 34 / 37
Americans : 50 / 71
Chinese : 11 / 17
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 4 times
Average roll : 3.814
Median : 4.000
Variance : 2.310
Standard Deviation : 1.520
Total rolls : 43
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 19
Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.650
Median : 4.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
Airborne Attack Move - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - British
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
Airborne Attack Move - British
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 bomber and 1 cruiser
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 cruiser in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 3 fighters; Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 : 4/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the British
1 cruiser owned by the British , 1 cruiser owned by the Italians , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Italians , 1 fighter owned by the British , 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 109 Sea Zone
British attack with 2 battleships, 2 cruisers, 2 destroyers and 3 fighters
Germans defend with 5 submarines
Germans roll dice for 5 submarines in 109 Sea Zone, round 1 : 0/5 hits
British roll dice for 2 battleships, 2 cruisers, 2 destroyers and 3 fighters in 109 Sea Zone, round 1 : 7/9 hits
5 submarines owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 2 battleships, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 5 submarines
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 bomber moved from 96 Sea Zone to Malta
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 artillery moved from India to Burma
2 infantry moved from India to Burma
2 aaGuns moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
2 infantry placed in United Kingdom
3 transports placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for British :
Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
Shan State : 2 infantry
Burma : 2 aaGuns, 1 artillery and 4 infantry
India : 1 aaGun, 1 airfield and 1 harbour
Malaya : 1 harbour and 1 infantry
Sumatra : 2 infantry
41 Sea Zone : 1 transport
56 Sea Zone : 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 fighter and 1 tactical_bomber
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 2 infantry
106 Sea Zone : 1 transport
109 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 2 destroyers and 3 transports
97 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 34 / 37
Americans : 50 / 71
Chinese : 11 / 17
British : 28 / 34
UK_Pacific : 18 / 1
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.125
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32
Germans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
6 was rolled 2 times
Average roll : 2.895
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
i scrambled german planes in sz 97, u can replace them with italian planes if u want……i if u want to do the scramble over, i will redo the british turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Place Units - UK_Pacific
4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Cyprus
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to Ethiopia
1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Cyprus
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians win, taking Cyprus from British with 1 armour and 1 bomber remaining. Battle score for attacker is 18
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 1 armour, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 bomber moved from Cyprus to Southern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 63 Sea Zone to 56 Sea Zone
2 fighters moved from New Zealand to Western Australia
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to Western Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery
Western Australia : 3 fighters
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
56 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 34 / 37
Americans : 50 / 71
Chinese : 11 / 17
British : 27 / 34
UK_Pacific : 18 / 19
Italians : 16 / 16
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Algeria to Morocco
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
96 Sea Zone : 1 destroyer
92 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 39 / 63
Russians : 35 / 40
Japanese : 34 / 37
Americans : 50 / 71
Chinese : 11 / 17
British : 27 / 34
UK_Pacific : 18 / 19
Italians : 16 / 16
ANZAC : 14 / 20
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0