G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buryatia to Sakha
                6 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Buryatia to Ulaanbaatar
                2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Rostov to Caucasus
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Rostov
                5 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Belarus
                1 aaGun moved from Bryansk to Belarus
                5 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Novgorod to Volgograd
                1 armour moved from Belarus to Rostov
                3 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 fighter placed in Russia
                2 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • 12

    sorry i’ve been forgetting to post my combat move before i roll dice…


  • No worries!

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                2 infantry moved from Amur to Sakha
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Siam to Yunnan
                1 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Chahar to Jehol
                4 infantry moved from Amur to Manchuria
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone

  • 12

    well, here goes!!!  how bad will they be this time!??

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Amur to Sakha
                2 infantry moved from Amur to Sakha
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Siam to Yunnan
                1 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Chahar to Jehol
                4 infantry moved from Amur to Manchuria
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Solomon Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Solomon Islands from ANZAC, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hunan
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 1 :  1/8 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Manchuria
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Manchuria, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Borneo from UK_Pacific, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 :  3/12 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 1 :  1/6 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 6 fighters and 3 tactical_bombers in Yunnan, round 2 :  5/11 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Sakha
                    Japanese attack with 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 infantry in Sakha, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Sakha, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 3 infantry in Sakha, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 1 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 121 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 122 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
                2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Amur to Manchuria
                1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 carrier and 2 fighters moved from 31 Sea Zone to 49 Sea Zone
                3 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 battleship moved from 31 Sea Zone to 33 Sea Zone
                1 carrier and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 harbour placed in Hainan
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 artillery and 1 infantry
        Manchuria : 1 aaGun and 3 infantry
        Hainan : 1 harbour
        Hunan : 1 flag, 2 artilleries and 5 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Solomon Islands : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag, 2 infantry
        Amur : 1 flag, 1 infantry and 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 transport
        49 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 tactical_bombers
        36 Sea Zone : 3 transports
        26 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 36
        Japanese : 48 / 53
        Americans : 52 / 71
        Chinese : 9 / 16
        British : 28 / 31
        UK_Pacific : 13 / 18
        Italians : 14 / 13
        ANZAC : 10 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 15 times
                6 was rolled 13 times
            Average roll : 3.519
            Median : 3.000
            Variance : 0.303
            Standard Deviation : 0.550
            Total rolls : 77

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.304
            Standard Deviation : 0.551
            Total rolls : 57

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

  • 12

    more merciful that time.  not far from average i guess.

    i noncommed my german sub which i had intended to do on german turn, if you don’t want to allow that’s fine.

  • 12

    what am i saying, your infantry hit like crazy didn’t they?  see how bad it is, when i initially think that turn was “average”?  :-)

    no major disasters though, which always feels great to me.  :-P

  • 12

    i think i’m officially SHELLSHOCKED!!!  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery moved from Brazil to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Brazil to Argentina
                      Americans take Argentina from Neutral_True
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Portugal
                1 infantry moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber and 2 fighters moved from Western United States to 12 Sea Zone
                1 bomber and 2 fighters moved from 12 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 submarine and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei
                1 artillery placed in Hopei
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from French West Africa to Egypt
                1 battleship and 2 cruisers moved from 88 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 fighter moved from French West Africa to British Guiana
                1 infantry moved from Rhodesia to Angola
                      British take Angola from Neutral_True
                1 infantry moved from Rhodesia to Mozambique
                      British take Mozambique from Neutral_True
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Burma to India

    Place Units - British
                1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 6 infantry


  • i think i’m officially SHELLSHOCKED!!!

    :-D

    When an average turn is a great turn, that’s trouble -

  • 12

    average turn, that looked perfect?  you didn’t TAKE A SINGLE HIT!!!  :-P


  • No, no - I worded that poorly, and copied your words and pasted them poorly - I was saying that you feeling that Japan’s turn was great (when it was basically average to below average odds) was trouble. I was commiserating  :-(

    I just did a poor job communicating…

  • 12

    sure does hurt that because of the greek tragedy i have no money with the italians…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 1 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 1 :  3/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the French , 1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter and 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Greece
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                2 aaGuns, 1 armour and 1 artillery moved from Southern France to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from Northern Italy to Southern France
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Greece : 1 fighter
        97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 36
        Japanese : 45 / 53
        Americans : 57 / 77
        Chinese : 11 / 17
        British : 35 / 35
        UK_Pacific : 14 / 11
        Italians : 16 / 21
        ANZAC : 10 / 19
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 12

    one disaster per turn - check.

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